After playing our first game of Dragon Rampant my attention has been split between painting stuff for Dragon Rampant/Lion Rampant and En Garde!…. So less stuff getting done… This is why it’s good to have a plan to focus on ONE THING and stick to it… of course not having a plan and doing what you want is fun too… so…
(All of the figures pictured in this post are from Games Workshop. They are © and ™ Games Workshop and painted by myself and posted here entirely without their permission.)
(Remember: click on the pictures for a bigger version):
One elf archer.
Yeah, that’s all I got done… but it’s all I needed to do, because I already had five others:
The whole unit. I painted most of these years ago (like, back when I was playing Mordhiem - which was a LOOOOONG time ago - before this blog was around!) – though I did do some touching up on a few as I painted the new guy.
I see elite elf archer/scouts as the fantastical equivalent of modern Special Ops forces. There is a temptation to call these guys “Scouts” but scouts are actually crap at hitting stuff.
I guess it would depend on the role I was expecting them to take in a particular action. If the goal was to be sneaky beaky and just get from one place to another and avoid contact… then yeah, maybe I would take them as scouts….
But if they’re more Direct Action Special Ops they would be better off as a Light Missile reduced figure unit (2 strength points per figure) with Sharpshooters for a total of 6 points. That would make them a small group of hard-hitting shooters that can take some hits.
I was tempted, at first, to give them “Invisible” but for another three whole points (making the unit NINE points total!?) it seems a little weak considering all it does is make them immune to mundane shooting – they can still be targeted by magic and still be charged by anyone close enough and wishing to attack them.
Coming soon on Tim’s Miniature Wargaming Blog: