tag:blogger.com,1999:blog-9140646711960604590.post7789977816031949852..comments2024-03-27T12:37:27.837-07:00Comments on Tim's Miniature Wargaming Blog: HOTT Campaign Rulestimhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-9140646711960604590.post-67774027552641628152009-04-05T11:11:00.001-07:002009-04-05T11:11:00.001-07:00...or not.. meh......or not.. <BR/><BR/><BR/>meh...timhttps://www.blogger.com/profile/09928949644765765070noreply@blogger.comtag:blogger.com,1999:blog-9140646711960604590.post-35564704742458355642009-04-05T11:11:00.000-07:002009-04-05T11:11:00.000-07:00This is why I am running the playtest, just to see...This is why I am running the playtest, just to see HOW nasty it might be... If people ARE going to be knocked out of the game by noon on Saturday I may have to rethink things just a bit...timhttps://www.blogger.com/profile/09928949644765765070noreply@blogger.comtag:blogger.com,1999:blog-9140646711960604590.post-55186304353675230602009-04-05T11:10:00.000-07:002009-04-05T11:10:00.000-07:00Them's the rules right outta the book. Yep it's pr...Them's the rules right outta the book. Yep it's pretty nasty... But then, wasn't that what battles of the ear would have been like...? A lot of jockeying for position... one big battle... war over... We do want to bring this campaign to some sort of satisfactory conclusion in a day and a half.<BR/><BR/>If you just leave and don't give battle you loose territory - which looses prestige and the ability to rebuild your army when you ARE eventually bought to battle. You can't run forever. You only have three territories!!<BR/><BR/>I also thought of including a couple of "events" that give players incentive to attack - such and such kingdom has insulted our daughters honour if you don't attack them by the end of turn one you will lose 5 prestige points. <BR/><BR/>Check out Neldoreth's <A HREF="http://www.blackbirdmedia.org/miniatures/?view=campaigns&which=circa800" REL="nofollow">Viking Campaign</A>. It's quick and nasty... Look how many stands the Danes had left in their army at the end of the first year...timhttps://www.blogger.com/profile/09928949644765765070noreply@blogger.comtag:blogger.com,1999:blog-9140646711960604590.post-76086230044155628062009-04-05T10:21:00.000-07:002009-04-05T10:21:00.000-07:002 AP per territory? This means that one will be a...2 AP per territory? This means that one will be able to rebuild only 8 AP per year assuming no change in territory. I see a lot of cagey skirmishes where one side retires as soon as the battle looks like it might go bad in order to avoid losing too much. This may also manifest itself in lots of refusing battle unless the terrain is favourable, etc.<BR/>Basically there is not too much incentive to battle unless really neccessary - there is just too much to be lost in a total defeat. Incidentally, how are hordes treated in campaign? Are they freely replaced every year? Do you only lose those hordes that are off the table at battle's end?Christiannoreply@blogger.com