tag:blogger.com,1999:blog-9140646711960604590.post4921260838571818609..comments2024-03-27T12:37:27.837-07:00Comments on Tim's Miniature Wargaming Blog: Back to the Frozen City...timhttp://www.blogger.com/profile/09928949644765765070noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-9140646711960604590.post-50481816627543506072016-02-16T14:48:01.598-08:002016-02-16T14:48:01.598-08:00I agree. I thik that Mordheim was a lost opportun...I agree. I thik that Mordheim was a lost opportunity but the reality is GW is a model company first and support for games wasn't part of their core business. I actually think that Osprey, with their emphasis one publishing is actually in a better position to be successful in the long term.Chrishttps://www.blogger.com/profile/08509443230307968250noreply@blogger.comtag:blogger.com,1999:blog-9140646711960604590.post-19703490321221042712016-02-02T11:30:03.020-08:002016-02-02T11:30:03.020-08:00I agree Tim, I am still a big fan of Mordheim! We ...I agree Tim, I am still a big fan of Mordheim! We had a big group of players for a time 16 I think in the campaign. Making scenarios was becoming common & there were so many fan-made ones available too. We even did a Halloween themed event at Red Claw where Chris asked me to make some scenarios...I did a pumpkin one using Dollar Store Halloween pumpkins. It was great & we had a few players out of their gourds after eating them.Terry Silverthornhttps://www.blogger.com/profile/02873668652853883440noreply@blogger.comtag:blogger.com,1999:blog-9140646711960604590.post-42203553750877224212016-02-02T11:27:04.415-08:002016-02-02T11:27:04.415-08:00I think if we play some of the Lich Lord scenarios...I think if we play some of the Lich Lord scenarios, we may see a bit more cooperation amongst warbands, as there is now an NPC threat to everyone if we don't.<br /><br />Guess I need to pay attention to company facebook sites. I tend to only get on for a quick post & look at whatever is currently visible on the screen before logging.Terry Silverthornhttps://www.blogger.com/profile/02873668652853883440noreply@blogger.comtag:blogger.com,1999:blog-9140646711960604590.post-576286173518705612016-02-01T21:50:03.970-08:002016-02-01T21:50:03.970-08:00Thanks Chris!
Every game is what you make of it. ...Thanks Chris!<br /><br />Every game is what you make of it. I recognize that we, as a family, happen to be more of a not-so-aggresive/competitive, co-operative, role-playing type of gamer so I'm trying to tweak the game to suit our needs - add challenges other than just hammering on each other's warbands and building some sort of narrative around the campaign. <br /><br />Frostgrave can just as easily be used as a straight up, competitive, crush-your-opponents-into-the-dust type game if that's what floats your boat. <br /><br />Not saying one way is better than they other. <br /><br />I think Mordhiem was very much the same way. Some people played it with very elaborate and detailed almost-role-playing-adventure type scenarios, others played it as purely a competative game. It's too bad GW didn't see the value in it and put the resources into supporting it to keep it going. (It's funny... it's not like the game doesn't exist or we don't have miniatures anymore... why did we stop? Oh yeah, new games came along to distract us!) <br /><br />It looks like Osprey is stepping up in a very big way with Frostgrave with all the planned releases in the pipe for this year alone!<br /><br />I also saw on some forum or Facebook someone mentioning "Dustgrave" - their own homebrew spin on the setting - which really got me fired up as I have a PILE of terrain that would work great for a ruined city lost to the sand of the desert for millennia and recently uncovered in a recent massive sandstorm... Yeah, I could get behind that... <br /><br />Of course I could just as easily do all of this with Song of Blades and Heroes... but whatever... Frostgrave is what's got people fired up and I'm perfectly happy to play that for the moment. timhttps://www.blogger.com/profile/09928949644765765070noreply@blogger.comtag:blogger.com,1999:blog-9140646711960604590.post-40756781337445006792016-02-01T21:01:54.256-08:002016-02-01T21:01:54.256-08:00Great Blog post Tim! You guys sound like you had a...Great Blog post Tim! You guys sound like you had a great time. I think that one of the things you really show with your posts is how Frostgrave is a multilayered game. I think even more so than Mordheim. Feels like there is a healthy amount of roleplay in it to be truly escapist miniature gaming. Chrishttps://www.blogger.com/profile/08509443230307968250noreply@blogger.comtag:blogger.com,1999:blog-9140646711960604590.post-62803500642126252842016-02-01T12:13:23.029-08:002016-02-01T12:13:23.029-08:00Thanks Terry!
What we were doing in the fall was ...Thanks Terry!<br /><br />What we were doing in the fall was simply spawning one new monster at the beginning of each monster phase through the whole game. I'm starting to consider - for a standard game (where there are no special rules or monsters that start on the table or that arrive under certain circumstances ) to have each player seed the board with one (or two) monsters of their choice (deploying them pretty much as treasures - i.e. not in deployment zones and not within 6" of each other). <br /><br />I find when playing with my family we're really more role-players - we like to do things co-operatively and aren't super aggressive - so the tendency is to walk on, grab the three closest treasures and scarper. When there is conflict it feels... i don't know... forced...? So monsters gives us more of a challenge for that treasure without having to actually attack each other (much).<br /><br />I know other players are far more competitive and aggressive and actually like crushing other peoples warbands and taking ALL the treasure for themselves... So for them there is less of a need for wandering monsters as they create their own threats and challenges. <br /><br />The Wizard sheets, as i understand it, are just really nicely printed copies of the wizard sheets from Sellsword. Or maybe they're printed as a booklet...? I can't remember... I just remember seeing a free contest for free Frostgrave stuff on Facebook or in an Osprey newsletter or somewhere that simply required emailing Osprey at letting them know what your favourite spell was. I have to admit I don't really have an absolute favourite at the moment... so I just said Telekinesis - as I have used it a fair bit with various wizards - as have many of the others I've played with. (I made a point of NOT taking it with this wizard as I'm tiring of treasure chests flying about... and wanted to try something new - something others within our group have avoided as they were thought to be "a bit weak"...).<br /><br />timhttps://www.blogger.com/profile/09928949644765765070noreply@blogger.comtag:blogger.com,1999:blog-9140646711960604590.post-46837569115305516172016-02-01T11:32:14.636-08:002016-02-01T11:32:14.636-08:00Another family fun Frostgrave Game. We find we don...Another family fun Frostgrave Game. We find we don't seem to have enough wandering spawns, think we had 2 in total last game. We were debating making any treasure which is dropped for 1 full turn, would get a new wandering monster roll, otherwise its like you said, grab & run, with pretty much archers doing the only combat.<br /><br />Enlighten me more on this Wizard Sheet contest? Congrats!Terry Silverthornhttps://www.blogger.com/profile/02873668652853883440noreply@blogger.com