Over the weekend, Amanda joined in and we played a few more games of Song of Blades and Heroes for our little campaign.
GAME ONE
First off Amanda’s elves took on
Keira’s Explorers. They didn’t take kindly to outsiders prowling in their woods
– especially those who are planning to steal away ancient magical artifacts
that they are protecting!
FORCES
The Elves of Bolgen Wood
(Amanda)
Elf Elite Archer Leader
100 Points, Q 2+, C3, Shooter
(Long), Unerring Aim, Leader
Elf Elite Archer
70 Points, Q 2+, C3, Shooter
(Long), Unerring Aim, Good Shot
Elf Elite Archer
70 Points, Q 2+, C3, Shooter
(Long), Unerring Aim, Good Shot
Elf Archer
55 Points, Q 2+, C3, Shooter
(Long)
Total 295 points
The Explorers (Keira)
Human Infantry Leader
70 points, Q 3+, C 4, Leader, XP
2
Human Wizard’s Apprentice
30 Points, Q 4+, C 1,
Magic-User, Spell Scroll, XP 2
Human Elite Archer
50 Points, Q 3+, C3, Shooter
(Long), Unerring Aim, XP 2
(Moderate Injury – Q 4+ for this
game)
Human Elite Archer
50 Points, Q 3+, C3, Shooter
(Long), Unerring Aim, XP 2
Human Elite Archer
50 Points, Q 3+, C3, Shooter
(Long), Unerring Aim, XP 2
Human Elite Archer
50 Points, Q 3+, C3, Shooter
(Long), Unerring Aim, XP 2
Human Warrior
30 Points, Q 3+, C3,
Total 330 points
THE GAME
(Remember: click on the pictures
for a bigger version)
The Girls get ready to face off.
Amanda’s only really played on brief game before this and needed a lot of
reminding how it all worked…
I swear every game played so far
has started with a “turn over”!?
Elves moving up and taking some
long distance pot-shots and the humans.
Elves in the woods.
Moving up to coverd locations
where they could shoot at the (slowly) approaching humans
One of the Humans was taking out
with bow fire from the elves… then, for a bit it, bogged down into shooting at
each other from cover with very little effect. Combined with having to explain
the rules over and over to Amanda. It got a bit late and Amanda decided it
would be better to finish the game off in the morning.
So… next morning…
Keira charged her leader into
close combat with the Elf leader and was knocked down – another elf rushed up
to kick the Human while she was down…
Human leader was taken out and
most of the others fled. A bit..
“RUN AWAY! RUN AWAY!”
Both the girls still in their
pyjamas… I’m not sure why Amanda’s wearing a toque indoors, it wasn’t really
THAT cold in the morning…
Another was taken out and
combined with those that fled another morale test was required and saw a few
more flee off the table… at that point Keira decided to pack it in…
Checking on those injured it was
found that the leader and archer were DEAD!? The other injured Human warrior
was seriously injured and would have to miss the next game – leaving Keira with
the apprentice wizard and four archers to play with!? Now all those surviving
got their 3rd experience point so a bunch increased their Quality or
Combat stats – but that won’t nearly make up for these terrible losses. I think
this has been our bloodiest game yet!
To make matters worse Keira only
collected 5 gold in income!? I’m not sure how that worked, I think she would
have been entitled to the “Underdog Bonus” Amanda only collected 10 gold – also
not helping her to catch up with the rest of us.
During Exploration Amanda found
a Magic Well – and chose to pass it by… Keira found a Forgotten Keg and decided
to sell it for one more gold.
As I mentioned Keira increased
the Quality or Combat stats of her surviving member and then hired a new Human
Leader and a Human Light Infantry (Amazon slinger).
GAME TWO
Later that evening Finnegan and
I went toe-to-toe again (or toe-to-claw, as the case may be…)
FORCES
Baron Phillipe Lapin’s
Men-at-Arms (me!)
1 Campaign Point, Tough as
Nails, Retain the Initiative
Baron Phillipe de Lapin - Human
Infantry Leader
70 points, Q 3+, C 4, Leader, XP
1
Gaston - Human Elite Archer
50 Points, Q 3+, C3, Shooter
(Long), Unerring Aim, XP 2
Renauld - Human Archer
44 Points, Q 3+, C3, Shooter
(Long), XP 2
Jean-Luc - Human Archer
44 Points, Q 3+, C3, Shooter
(Long), XP 2
Pierre - Human Warrior
30 Points, Q 3+, C3, XP 2
Claude - Human Warrior
30 Points, Q 3+, C3, XP 2
Patrice - Human Warrior
30 Points, Q 3+, C3, XP 2
Louis - Human Warrior
30 Points, Q 3+, C3, XP 1
Francois - Human Warrior
30 Points, Q 3+, C3, XP 0
Total 358 points
Champions of Lagozed
(Finnegan)
1 Campaign Point, Retain the
Initiative
Lizard Man Champion
82 points, Q 3+, C 4,
Amphibious, Tailslap, Tough
Lizardman Warrior
52 points, Q 3+, C 4,
Amphibious, Tailslap
(Moderate Injury – Q 4+ for this
game)
Lizardman Warrior
52 points, Q 3+, C 4,
Amphibious, Tailslap
(Serious Injury – misses this
game)
Lizardman Warrior
52 points, Q 3+, C 4,
Amphibious, Tailslap
Lizardman Warrior
52 points, Q 3+, C 4,
Amphibious, Tailslap
BufgBear Warrior
Total 290 points
THE GAME
PIC01 THE GAME
(Remember: click on the pictures
for a bigger version)
Again the Baron found himself
defending a camp near the river.
Once again I started the first
round with a “Turn-over” but made use of my new “Retain the Initiative” warband
ability to ignore it and rage ahead…
By the end of my first turn the
Men-at-Arms were defending the riverbank! The Archers were moving up on the
flanks and getting ready to cover the approaches.
All of this, I realized, was
silly as the Lizard men are amphibious and could cross the river ANYWHERE
without any trouble…
Turn Two… Seriously…?
SERIOUSLY!?! WTF is THIS crap!?
Ah well… we’ll let them come to
us…
Finnegan seemed to think
flanking around the edge of the woods was a better idea than charging straight
into the halberds of the Men-at-Arms. Not a bad plan…
So I redeployed my Men-at-Arms
to be ready for them wherever they crossed.
Harassing them with fore from my
archer and crossbowmen… not that it did much against their scaly hides.
In the end they crossed at the
ford anyway – mostly so the bugbear wouldn’t have any troubles.
My elite archer took down the
bugbear. After our last battle – and discovering that models taken out on the
field of battle don’t necessarily DIE there was 100% less tears when this
happened. I pointed out all we know at this point was that the bug bear was hit
by arrows and fell down in the river with a big splash and took no further part in the battle…
could be injured… could just have decided not to take any further part…
Somehow my shooting got better –
at point blank range – and we knocked down and pushed back various lizards at
different points.
Finally we took out another one
and Finnegan decided charging his remaining three into battle with my NINE
would probably not go well for him, the rest of his lizards fropped down into
the stream and swam off…
As it turns out that Arrow hit
the Bugbear in the neck and he bled out in the river and died… but Finnegan
took it rather well. The Lizard that fell in battle made a full recovery.
I took in 20 gold (plus five for
my Ale House that I acquired last game!) and Finnegan brought in 40 gold
(having claimed the Underdog Bonus)!?
During exploration Finnegan’s
leader got an illness, but took some herbal remedy and shook it off… In my own
wanderings I came across a Blessed Paladin and she joined out band of
warriors!?
Coming soon on Tim’s Miniature Wargaming Blog:
The next round of the campaign – Amanda and I will pair off
and Finnegan and Keira will face each other again.
Great reports/games! (although you might want to have those dice checked out (or replaced!) ha!
ReplyDeleteSeems like elite archery is a good thing to have on one's team. But maybe not so much on one's opponent's team.