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Thursday, April 1, 2021

Warhammer Underworlds: Morgok's Krushas

And MORE Stormcast Eternals - no, wait, these ones are different. They're BIGGER than the freaking Stormcast Eternals! Last weekend I was in my FLGS hoping the Wrumspat warbad I'd asked them to get in had arrived... and left with Morgok's Krusha's instead... because... REASONS!?

Morgok Krusha's is a mob of Ironjawz Brutes that were released as part of the Beastgrave expansions - the "3rd Season" of Warhammer Underworlds. Brutes are REALLY BIG Orruks - kind of like bosses in 40K, I think. They're on freaking 40mm bases!? I'm curious to see how they play in Warhammer Underworlds - starting with only three, I'll have more activations than miniatures to START! Need to find lots of push and bonus attack cards. There are a few in their deck but I feel like a few more might be handy. 

They seem like a murderiferous aggressive warband - but actually have a few Objective Cards that score for holding objectives?! I guess every warband it going to have a mix. Not sure if I should can those and go for more that give bonuses for killifying things... or go for the HOLD STUFF. I think that might be hard - it would require splitting them up, the most I could ever hold is three, and they are SLOW - so it would be challenging to get to Objective Markers deep in enemy territory...?


Morgok's Krushas


Morgok


'Ard-Skull


Thugg 


I probably should have done a comparison picture, so you can see how absurdly HUGE these are.... ah well, you'll see soon enough when I (and they) face Amanda (and Morgwaeth's Blade-Coven) this weekend 

I was thinking of repainting a few of my older GW Warhammer Fantasy Battle Orcs to join these guys and make a Warcry warband... but all the current Orruks seem to fall into two groups; Ironjawz (which these are) and Savage Orruks. Ironjawz all seem to be hulking brutes in plate armour - with NO MISSILE WEAPONS!? The Savage Orruks are lightly armoured, if at all, and carry weapons made of stone!? The old Orcs I have lighter armour - but metal, like chainmail hauberks - and crossbows and stuff!? Maybe I'll just have to use the ones I have as a warband of their own and use the Savage Orruk stats. And just pick up one or two more Ironjawz to join these guys to make a Warcry warband. 

2 comments:

  1. Ah you have touched on the Orc/Orruk player's conundrum. Age of Sigmar is really a melee game now, unless you count the new elf army that is op in shooting. I know a few orc players that changed armies when the went to orruks and only because they went full charge melee.

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    1. For Age of Sigar there are still the "Legends" warscrolls... and it's not a force I'd ever have enough of to play in any sort of competition... if I ever played in any sort of matched play league or tournament or whatever.

      It's just a little lame, in Warcry, to use the old minis "as" something they really aren't. I mean, the Savage Orcs in Warcry have the same toughness as HUMANS!?

      These guys should be fun, tough! I mean, FIVE FREAKING WOUNDS!? 2-3 attack dice, 2-3 damage. I think they're going to be nasty... If I can find some objective cards for them that don't suck. The ones they come with are not great...

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