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Wednesday, April 16, 2025

Journey to the Vale of Ravensflight

I've been kind of wanting to run a different sort of role-playing game since the Soulbound campaign kind of fizzled... and was thinking of using Five Leagues from the Borderlands for generating the events of the campaign, but maybe using A Song of Blades and Heroes for combat resolution (and maybe elements of Tales of Blades and Heroes for non-combat task resolution...?) 

It has been almost a decade since I last played A Song of Blades and Heroes - the last catalogued play on Board Game Geek was in November of 2015. The following year I picked up ADVANCED Song of Blades and Heroes (ASOBH) when it was released... but then never really got around to playing it until NOW!? 

Tuesday evening Amanda, Finnegan, Orion and I got together to make up a warband/adventuring party and played out a quick encounter to learn the rules for ASOBH!

The basic background I had set out for the campaign was there has been a protracted period of instability caused by a war (and/or civil war) followed by a plague. Their retinue was journeying to a remote region of The Realm that has fallen into chaos. The knight or baron that used to oversee the region had marched off to war a few decades earlier and never returned. Whether appointed to do so by a higher authority (the king or queen him/herself, or maybe a Duke...?) to bring the region back under control and help protect the common people or even permanently take control of the region themselves... or they were just going there on their own thinking there could be money to be made and opportunity to begin carving out a kingdom by their own sword... 

It was up to them how their party was formed... They could be a knight and their retinue... They could be a wizard with apprentices and guards... They could be a anarcho-syndicalist commune that each take it in turns to act as a sort of executive officer for the week but all the decisions of that officer have to be ratified at a special biweekly meeting...?

They chose the former option. Orion decided to play a Knight of the Realm - Largely as an excuse to finally paint her Emelda Braskov miniature from Warhammer Quest: cursed City! She is Lady Ismira - the daughter of the Knights that had left on campaign over two decades earlier, before their daughter was even born, and had never returned. Lady Ismira is leading a retinue to reclaim her ancestral lands! 

I said each could play about 100 points worth of stuff - which would make the warband/retinue about 300 points - the suggested size for an average game. Orion's Knight was just over 100 points. 

Amanda took an Assassin and a Veteran Archer. The Assassin, Megan, was trying to escape her life before it was ended prematurely by rivals or friends of victims bent of vengeance. Along the road she met up with Lady Ismira's retinue and offered up her services as a "scout". Amelia - the Veteran Archer - is the older sister of one of Finnegan's characters, who went off to serve in the army after her younger sister was conscripted - to protect her! 

Finnegan ended up with THREE characters! First was Ralores, an apprentice spellcaster, who'd spent almost all of his life living in the Capital serving the Grand Wizard of the Realm. At some point the Grand Wizard of the Realm decided Ralores was a little too "sheltered" and needed some "practical" experience of magic - and the world around them. So when a request for a wizard to accompany a Knight of the Realm on a quest to retake their ancestral homeland came up, Ralores was volunteered for the job! 

The others were Luciana, the younger of Amelia the Archer, a peasant who was conscripted to serve in the Realm's Army near the end of the long wars. She was trained with the Crossbow and fought in many battles alongside her sister under the command of Lady Ismira! And finally there was Yodrick, who had joined the Lady Isimira's Retinue after parting ways with a mercenary company he'd served with for many years during The Wars. 

They also decided they needed a pack animal and found on of my Dungeons and Doggies miniatures that fit the bill... and then a wee child they figured could be the "dog handler". 

I had determined that the Kingdom would be predominantly human. The society/technology level is very much early mediaeval-feudal. Dwarves and Halflings are common enough. Though halflings generally keep to their own in their own rural communities. Dwarves are often free tradesmen or miners. 

Elves are a bit less common. They very definitely prefer to keep to themselves in their own kingdoms deep in the forest or islands off in the sea. 

the adventure began with the group marching along a route they hoped would take them to Lady Ismira's ancestral homelands - a place she had never before visited! 

One afternoon they found their way blocked by a small group of shabby little ratlings, intent on robbing them! 

Lady Ismira's retinue held their ground! 

(I know... using unpainted miniatures... Finnegan insisted on wanting to use his own miniatures... which he has zero interest in painting... ever... and I didn't want to wait a week to play... so I allowed it just this ONCE)

(and now I have to paint his miniatures for him!?) 

Wow! Gregarious Ratlings with a leader can really move! in a turn or two they were upon them, swarming Lady Ismira and Megan the Assassin... er... SCOUT! 

Yodrick stepped in to aid Megan and knocked away one of the Ratlings, then moved to attack one that was swarming Lady Ismira, only to be stabbed in the side with one of their cruelly sharp rusty blades and topped over, blood pouring out of him... 

A ratling armed with a sling loosed a stone and hit Megan square in the forehead and she pitched down, quite unconscious! 

things were not looking great... the player were wondering if I was going to TPK the lot of them on THE FIRST GAME!? 

Eventually they got control of the situation, thanks in large part to Ralores, the Apprentice Spellcaster, who EVERYONE had expected very little from... but ended up being EXTREMELY helpful, being able to put hostile ratlings to sleep with his magiks! It didn't kill them or take them entirely out of the action... but it effectively removed them, if only temporarily, from the action and made them very easy to despatch! 

After the ratlings had been killed or driven off, they checked on Yodrick only to discover he'd bled out and died. Megan was in a very bad way as well - she'd been concussed very badly and in a coma-like-state. They draped her body over Hamlet the dog and hurried on their way hoping to come across a village that might have a healer! 

(she will miss the next encounter and the one after that will be at reduce Quality!) 

And thats where our story ended for the first session. Hopefully we'll be playing again next week and this will go a little better than the Soulbound campaign! 


I still have game reports from last week to do... but this was too much fun and I just would not have been able to concentrate on those until I got this out of my head!!


WW2 German Spotter... for a Sniper Team

 Yeah, it's a post for ONE PAINTED MINIATURE... Wasn't sure when I was going to fit him into another post and worried I might forget.. 

I painted up this ONE kneeling German I had from Black Tree Design to go join a kneeling sniper I have, that's also from Black Tree Design, as his "spotter".

Kneeling German from Black Tree Design

...and here he is with the sniper. 

That's it... Sniper Team complete now. 

I do have more Germans - many from Black Tree Design - on the workbench - both Heer and SS. But there is a LOT of stuff on the workbench... like, and OVERWHELMING amount of stuff on the workbench... It might be time for a HARD-REBOOT-CLEAR-OFF! 

Maybe I should take before and after pics?

40K - Aeldari Faction Update... sort of...

Ages ago, in January, I took a bunch of new pictures of ALL THE AELDARI - right before the new codex came out, I think...? I was planning to do a Taking Stock/Faction Update post... and I'd started organizing them into a new gallery page. 

I never did the Taking Stock/Faction Update post... and it seems like a pain in the ass to basically copy and past ALL of those pictures from the Gallery into a post just to post the same stuff in a post... when the Gallery is right there... So I finished up what I could for the Gallery and published it. It still needs some new pics of the Epic stuff and the Drukhari/Ynnead stuff... but all the Assuryani and Harlequins have been catalogued! 

You can find all the pictures of the CURRENT Aeldari force (along with some commentary and point values) on the new Gallery Page:

40K - Aeldari Gallery

It has all the current (as of March) point values. 

Spoiler: If I put ALL my painted Assuruyani (Craft World Aeldari) and Harlequins together in a force, I'd have 1995 points!

(I have NO IDEA if it would even be a USEFUL, PLAYABLE force... but I have a 2000 point force ready for action and don't NEED to paint a thing! Yay!) 

Monday, April 14, 2025

Warhammer Quest - Enter Torgilius...

I'm getting super behind on these game reports! We played this game almost two weeks ago now. It was the first Journey played with ALL the Level Two cards in the Encounter Deck (I'd left out the card with Torgilius the Chamberlain for a few games as I had not finished painting him... but I finally finished him that week, so...) 

(Actually that's not entirely true, about ALL the Level Two cards... as I've removed the cards with Gorslave the Gravekeeper and Watch Captain Halgrim - as they have been forever destroyed!) 

This week they decided to go on a Hunt Journey - to deal a blow to Radukar's forces and disrupt their command and control network. 

Amanda was playing Glaurio ven Alten III and Qulathis the Exile.

Finnegan was playing Octren Glimscry and Brutogg Corpse-Eater.

Torgilius ended up being one of the Hostiles that STARTED on the table!!

Both Torgilius and his swarms of undead vermin AND the Ulfenwatch went BEFORE ANY of the Heroes! 

Brutogg smasher apart MOST of the skeletal warriors of the Ulfenwatch. 

Qulathis stepped up and finished off the rest... 

Octren slipped out past Brutog and Qulathis and gave his compatriots a warning; "I feel we are about to finally meet Torgilius the Chamberlain... my oldest rival... one of the most deadly and merciless wizards in all the Mortal Realms..." 

[this was finnegan doing a little role-playing, as he often does...]

Glaurio Ven Alten III strode past Octren and waltzed up behind Togilius and said; "This old guy...!?"

BLAM! BLAM! [stabbing noises]! 

and down went Torgilius the Chamberlain in a heap... when Glaurio stepped over the kick the corpse and make sure he wasn't getting up a swarm of rats scurried out from under the cloak and stattered in all directions and when the were gone, there was naught but Glaurio and a heap of empty clothes in the middle of the room... 

They suspected this would not be the last they saw of Torgilius the Chamberlain!  

Starting off the next round, Glaurio dealt with the last of the rat swarms that had be accompanying Torgilius. 

A Kosargi Nightguard lumbered into view and Qulathis filled it full of arrows... 

But Brutogg was needed to finish it off... 

Octren Glimscry finished off the last of the Corpse Rat swarms. 

From the very beginning of the game, Amanda had been saying again and again that they should all stick together, find a bottleneck and hole up in a room beyond it, let the monsters come to them and kill them in turn then flee to the extraction point...  

Then IMMEDIATELY had Glaurio run off in one direction... 

and then had Qulathis run off in completely the opposite direction... while STILL suggesting that everyone should stick together!?

Another Squad of Ulfenwatch arrived and Brutogg moved to intercept them... 

and then MORE Ulfenwatch arrived on the scene! 

Glaurio made his way back to where Qulathis was and the two dealt with the second troop of Ulfenwatch. 

Brutogg was delighted to find some zombies shuffling about as he was getting a bit peckish.... 

... and then some of Glaurio's cousins arrived! 

But where was Glaurio!? 

"Guys....?"

"Guys....?"

"I thought we were going to stick together this time...?"

Glaurio found the rest of the Heroes just as they were finishing off the last of his cousins... 

"FEE! FIE! FOE! FUM! I SMELL THE BLOOD OF A LIVING ONE..." 

ANOTHER Kosargi Nightguard arrived! 

Again it was Qulathis that rushed off on her own to fill it full of arrows like giant pin cushion!? 

Octren followed along to help out... 

and then Brutogg stepped in to put the beast down! 

and then ANOTHER Vyrkos Blood-Born Vampire showed up... 

Octren started making his way to the extraction point to summon the airship... thinking they were DONE... 

They heard the howl of a distant Vargskyr and weren't terribly concerned it was a long way off (on the far corner of the board...) 

(clearly forgetting that one of it's activations is to leap off the board and land anywhere on it, adjacent to as many heroes as possible....) 

And so it landed IN the extraction zone with Brutogg and Octren! 

Brutogg, Octren, and Glaurio all had to work together to finish off the Vargskyr and clear the landing zone for the Adamant to pick them up! 

The did so and all got away safely... 

mostly... 

in the extraction event all were wounded by zombies that swarmed the vessel and any Heroes in the next Journey would have to start with one wound! 

The success, however, brought the Influence Level down to TWO! The Fear Level crept up to five, but that could be dealt with in the next Journey! 

Okay... so... hopefully tomorrow I'll get LAST WEEK's game report finished up, just in time to play THIS WEEK's game! 

(I also have a Bolt Action game report to finish up... hopefully BEFORE playing another game this week!!) 

I haven't had a lot of newly painted stuff to show off because I've been doing more rebasing... but I should have a few things later this week! 

Wednesday, April 9, 2025

Matilda II - Test Model

I was going to wait until I had the whole troop/squadron done... but then decided that was stupid. I painted one of the Matildas yesterday and... I am relatively pleased with it... 

"Auk" - this tank belongs to the commander of A Company, 69th Battalion, Royal Tank Regiment, 37th Army Tank Brigade. 

I decided that these tanks should all be part of entirely fictional units. The Matilda IIs will be elements of A Company (specifically A Company Commander "Auk", 2 tanks from #2 Section "Adder" and "Anaconda", and two tanks from #3 Section "Antelope" and "Aardvark"), 69th Battalion, Royal Tank Regiment, 37th Army Tank Brigade. 

Bolt Action allows platoons of five... I have five of these... I figured I'd field them all together. All five add up to 785 points, so.... I CAN do that in either a 1000 or 1250 point force! (Sure... there's not going to be much else in the 1000 point force but a VERY understrength Rifle Platoon...). Tank Troops, however, (or sections in earlier war Tank Regiments) were only made up of three tanks... so I decided that the "Platoon Commander" will actually be the Company Commander leading elements of two understrength Tank Sections. 

I tried painting it in the Caunter pattern. I've seen it interpreted in a few different ways with different shades of colours... these colours probably aren't exactly historical... I've seen the Caunter camouflage scheme in tan, light green, and dark green.... desert yellow, light blue and slate... yellow, blue, and dark green.... I do know that pink and green were used for tanks at some point. I know that both LRDG and SAS trucks made use of pinks, greens, yellows/tans, and blues... so... 

As they are fictional, no one can tell me the tanks of that brigade were not painted in this particular pattern of camouflage.... 

Also, I figure if there can be a movie and two entire seasons of a TV show about the adventures of a pink submarine in the South Pacific, I can have some fabulous tanks with pink, yellow, blue and green on them!

I'll probably finish up the rest of them over the next week... then I'll probably work on the Cruiser Mk.I (A9) tanks. Those are going to be part of 4th Battalion, Northamptonshire Yeomanry. The 4th Battalion, Northamptonshire Yeomanry DID actually exist... but it was a deception unit made up of wood and canvas... We'll pretend this one had real tanks and served in North Africa as part of the 38th Armoured Brigade in the 5th Armoured Division. 

Monday, April 7, 2025

A Wizard and a Halfling Assassin Walk Into a Tavern...

 I... don't have an end to that joke... 

But I did finish painting a few miniatures this weekend... 

Wizard and a Halfling Assassin

The Wizard is from Hasslefree miniautres... and now as I'm preparing to post this, I see some things that I missed... ugh... 

The Halfling (that I am calling an assassin). I'm pretty sure this one is a reeeeeeeally old Ral Partha miniature! 

It is tiny, compared to most other halflings... (as are most of the Ral Partha Halflings I have... I was thinking I'd use most as halfling children or teens!?) 

but they are not compared to their nemesis, other halfling assassin I have (I have no idea WHERE this one came from... I thought maybe it was Heresy minaitures, but when I went to check and confirm, could not find?!) 

Despite their diminutive nature, they are the two most deadly assassins in the realm! 

While working on the Wizard and Halfling, I ended up rebasing and touching up (and partially re-painting) a number of other mediaeval fantasy types for a little plan I have cooking in my brain... 

More on that later, though... 

Maybe... 

It may all come to naught... 

Just another excercise in my brain of creating a narrative that nothing ever comes of... 


Sunday, April 6, 2025

Desert Rats

 The 3D printed ebay tanks arrived! 

(Okay, technically, the Matildas are very definitely NOT Desert Rats, as I'm pretty sure they were all in Independent Tank Brigades and not part of the 7th Armoured Division... but "Desert Rats" is a bit more evocative than "8th Army - although some of these would have seen plenty of action before the 8th Army was even formed... "Western Desert Force Tanks"...?) 

ALL THE TANKS! 

Cruiser Mk. I (A9)

Matilda II

The thing I love about these is NO ASSEMBLY REQUIRED the tracks and hulls are all one piece, and, unlike other one-piece-cast resign tanks... there isn't abig blob of resin under the hull and behind the tracks... in fact, the hull isn't even a solid chunk - they're HOLLOW?!

I felt like this was taking a big risk ordering ALL of these... but, wow, I am feeling like that gamble paid off. These are really good quality!! 

Do I finish the half-assebled, partly painted German and Italian tanks... or do I give these a scrub and knock them out... 

There is a part of me that feels like maybe I should only paint three of them in desert colours and do the rest for France 1940...? But I'll probably just do them all as Desert Tanks!