November 2022 Update - with the imminent release of the 9th Edition Codex, it seems this force will require a bit of a re-org... stay tuned as I update, re-org (and rebase!) the force and make some decisions about future painting plans - and post up-to-date Pictures!
Guaiacan is far from the troubled spots of the Imperium and has known nothing but tranquil peace for millennia. That does not mean they are unaware of their extreme good fortune and the cost of maintaining this undisturbed existence. Though the total population has been maintained in the tens of millions, every generation Guaiacan tithes a regiment of 10,000 of it’s best to the Astra Militarum.
The Guiacan excel at Light Infantry, Reconnaissance and Commando raiding tactics – especially in jungle or forest environments. They are capable of operating at length behind enemy lines for extended periods. Imperial commanders knowledgeable of these assets have used them to great affect in many campaigns on forest or jungle worlds to regions. Guaiacan regiments under command of those who are ignorant of their particular skill and see only their numbers have almost always met with inglorious, tragic ends, fed into the slaughter in pointless wave attacks.
The Regiments are organized into 10 “Commandos” of approximately 1000 soldiers each. #1 Commando is the Headquarters and Support Commando, containing the Regiment’s command and signals, supply, and medical staff. #2-#7 Commando are the “Fighting” Commandoes that do the bulk of the work “at the sharp end”. The “Fighting” Commandos are divided into ten squadrons of approximately 100 soldiers, which are divided into Troops of varying sizes, depending on their combat roles. #8-#10 are Reserve commandos made up of the younger members of the Regiment – those recruited just before the Tithing – which will ultimately supply replacements to the Fighting Commandos as they suffer losses.
The Fighitng Commandos are largely independent units with organiccombat support elements. Within the Commandos, organizations are largely administrative as the Guaiacan are always very adaptable and have a highly flexible command structure and will switch elements about depending on the nature of the operations.
At some point I'll get to posting pictures of the individual units. For now, here is a picture of the complete force at the moment....
Recently reorganized for Warhammer 40,000 (8th Edition), the force includes:
HQ
3x "Company Commanders" (fluff-wise these are a squadron commander and two troop commanders... but, because of the way the rules work, they end up being "company commanders")
Troops
6x Infantry Squad
Elites
3x Command Squads
4x Special Weapons Squads (2x Demolitions, 1x Melta, 1x Sniper)
1x Veteran Squad
4x Ministorium Priests
1x Ratling Sniper Squad
1x Ogryn Squad
Fast Attack
3x Scout Sentinels
Heavy Support
4x Heavy Weapon Squads (Mortar, Lascannon, Heavy Bolters, Autocannons)
Exploits of the Guiacan Commandoes
Loss of B Squadron, #4 Commando - 786.017.M42 - After Action Report
2 Troop, C Squadron, #3 Commando - First Contact - 3.805.017.M42 - After Action Report
Ambush of 5 Troop, A Squadron, #2 Commando 4.268.018.M42 at Carf Gakl - After Action Report
Rescue of Inquisitor captured by Orks at Carf Gakl - #2 and #3 Troop, A Squadron, #2 Commando 4.287.018.M42 - After Action Report
222nd Guaiacan Commando Regiment on Xoxigar Tertium
First Contact - Sergeant Hammer's Kill Team (2 Section, 3 Troop, A Squadron, #2 Commando) encounters Xenos in the Jungles of Xoxigar Tertium - 4.812.018.M41 - After Action Report
Foraging Encounter - While foraging for supplementary rations, Sergeant Hammer's Kill Team (2 Section, 3 Troop, A Squadron, #2 Commando) encounters MORE Xenos in the Jungles of Xoxigar Tertium - 4.868.018.M41 - After Action Report
A Small detachment from D Squadron, #4 Commando faces Tyranids - Including a Hierophant Bio-Titan - backed up by Warhound Titans of Legio Amare Feles - 4.140.019.M41 - After Action Report
Just found your blog by researching death world KT. This is great I hope this blog isn't dead.
ReplyDeleteThanks!
DeleteConsidering the last update was two days ago... um... I'd say "not dead yet!"