Well I've been having so much fun planning na painting these ridiculous little 10mm French dudes, I went and placed two more orders to build a few more armies for De Bellis Antiquitatis and/or Hordes of the Things...
The first of the orders arrived today.
Order from the Sentry Box in Calgary, Alberta, Canada...
I could have held off on ordering these until I got a bit more of the French done (I could easily build a couple of generic Medieval armies out of that box alone... or four...). But the Old Glory 10mm figures were DEEPLY discounted - originally $23.05... they'd been discounted to $5 a pack and then further to $3.97 per pack - and I'd have been sad if I went to order them at a later date and found someone else had snapped them up!? And while I was placing an order and paying $20 for shipping... I figured I'd grab a few things from Coppelstone Castings as well.
What's in here?
Coppelstone Castings
Halflings and Heroes on foot - The Halflings will be an element of Sneakers that could join any "good" army. The wizard will be a Magician stand and maybe some of the foot heroes will join him as companions on the same base. Maybe the archers will join the Rangers. Others... not sure yet...
Heroes on Horseback - the Wizard will become another Magician element for another human army (possibly the Steppe Peoples?) The rest...? Some will become a command element for the Steppe peoples, either as a Hero or another element of Cavalry (I'm tempted to make them Heroes as ALL THE OTHER ELEMENTS in the army will be Cavalry - unless I feel like adding some foot archers as Shooters?)
Evil Characters - There is another Wizard that will become a Magician element... I'm not entirely sure which army...? Probably a human one...? There are two sets of three Orc Command - one on foot, one on wolf/warg - that may or may not be used as command figures in the Orc army I'm building - depending on how they scale next to the Wargames Atlantic figures that will make up the bulk of the army. There is a cloaked figure on a horse that will probably be the Magician General for the Undead army and another cloaked figure on a winged flying beast that could be an Aerial Hero element for... some "evil" army...? Maybe the Undead or Orcs... or one of the human ones?! There's also a Dire Wolf... it may become a companion to one of the wizards.
Rangers - I'm kind of torn about these... could be Shooters... could be Lurkers! I think I got extras of these. I'm pretty sure the pack was to include nine strips of two to make eighteen... but I got twelve strips, which gave me twenty-four of them! I guess I could make Shooter elements AND a couple of Lurkers!
Dire Wolves - I ordered the pack from the 15mm line because it contained sixteen of them and the 10mm pack contained only twelve and Im certain they are the exact same models!? On Copplestones website the 15mm actually cost LESS than the 10mm ones!? At Sentry Box he 15mm pack was $1 more for 33% more miniatures... so... Anyway, they'll mostly be used as elements of Beasts - though a few may end up on bases with evil wizards (on foot and/or mounted) I'm not sure which armies they'll end up in... probably the undead one, as it seems to have the least diversity of elements!
Magog the Hill Giant - also from the 15mm line... I figured that would just make him a MORE imposing Behemoth element. Turns out he's actually SMALLER than a couple of the other elements I already had that I'm going to use as Behemoth/Giant elements.
Old Glory 10mm
Mongol Heavy Cavalry and Mongol Light Cavalry - these two packs will make an entire IV/35 Mongol Conquest army for De Bellis Antiquitatis!
Steppe Peoples Horse Archers - from their Dark Ages line... I'm not sure who exactly where are supposed to be... The inheritors of the Scythians and Sarmations...? Generic Steppe Peoples...? They'll make up a generic Steppe Peoples army for Hordes of the Things. There are 30 in the bag - at 3/base that'll make 10 elements of Riders and I'll use some of the mounted Heroes from Coppelstone Castings to add either a Hero General or a Rider General and a Magician...?
Goth Archers - I don't know... I figured at 10mm I could pass them off as generic unarmoured archer for just about any army...? It was $4 for FIFTY of them!? How could I pass that up!?
- 5x Evil Characters on foot
- 13x Foot Heroes
- 50x Goth Archers
- 16x Dire Wolves
- 18x Rangers
+102 10mm Foot
- 8x Mounter Heroes
- 30x Mongol Light Cavalry
- 30x Mongol Heavy Cavalry
- 30x Steppe People Horse Archers
- 5x Mounted Evil Characters
+103 10mm Mounted
1x Magog the Hill Giant
+1 10mm Big 'Un
I did a few quick comparison shots of the Copplestone Castings versus the Old Glory 10mm..
Coppelstone Castings Rangers on the left, Old Glory Goth Archers on the right
Coppelstone Castings Heroes on the left, Old Glory Mongol Light Cavalry on the right
They all seem pretty close...? The Old Glory archers might be a bit slighter than the Coppelstone rangers.
As I'm typing this I'm realizing I should have done a few with the Wargames Atlantic Plastics... but I'm feeling a little lazy and not wanting to get up and go find them and pull a few off the frame for that. Maybe I'll do that next week when the second package arrives... which is mostly MORE Wargames Atlantic - English and Orcs and Dwarves and Skeletons, and a 2'x2' game mat to play on (or maybe two...? at one point I looked on the status of the order and it said "partially fulfilled"... suggesting that one of the mats and the skeletons were actually out of stock... but then they charged me for the full amount... and it says it ALL shipped... so... we'll see when they arrive, I guess!?)







































































