Wednesday, December 4, 2019


Well I finally cleared of PART of the workbench and got going on some of the Hellboy miniatures - starting off with the Big Man himself- HELLBOY

Hellboy - from Mantic Games Hellboy: The Board Game

We kickstarted this back in... May...? of 2018...? and we decided it would be a collective Xmas gift to all of ourselves and we'd spend the Holidaze playing through all the scenarios... or.. at least some of them...

Amanda said it would be okay if I opened it up before hand to read the rules and GET THE MINIATURES PAINTED so we actually CAN play it over the holidaze... I know.. I know... boardgames can be played with unpainted miniatures... but not in my house!! (Well... SOME boardgames I do play with unpainted "miniatures" - like anything that comes with piles and piles of soft plastic 1/72-ish figures - not going to paint those... but anything with 28-32mm...? Yeah, those got to get painted!

I didn't want to just paint the base black... but I didn't really want to add any sand or foliage either - as ALL the adventure boards are interiors. So I kind of tried to replicate the simple colours and patterns on the board games floor tiles.

I'm not 100% sure what the bust is for just yet (because... painting... way more fun that reading rules!), but I thought I'd do it while doing the smaller figure - since I'd have the appropriate paints out and all...

Oh, it might be for representing target priority - instead of coloured discs and corresponding base clips! Just sort of figured that out on my own... maybe I SHOULD just finish reading the rules, though!

Coming Soon to Tim's Miniature Wargaming Blog:

I DO still have a few Necromunda (and other 40K) items on the workbench that I may finish off... or may just move away to focus on the Hellboy stuff... So... More Necromunda or More Hellboy - on of the two!

Monday, December 2, 2019

El Akarm Market Massacre

Just outside the Snake Den lies the El Akarm Market. Close enough to the Den itself, it is considered Delaque territory - under their control - and protection.

After the One-Eyed Red Snakes brazen attack on the Cawdor gangers of Durango Pipe, their leader, Willem Campbell, declared that violence would be met in kind - but rather than an attack directly on the Snakes, they would terrorize those they claimed dominion over - show those under their "protection" that House Delaque truly is incapable of offering them any REAL protection... Impotent to save them from the cleansing flame of the Cult of Redemption....


Sunday evening my friend Brent stopped by to try out a game of Necromunda.

I thought I'd try out another new scenario from the Book of Ruin. the scenario is called called "Meat Harvest" and the idea is that one gang (presumably the Corpse Grinder Cult) is out to collect some fresh vittles if the form of dead peoples. I figured the scenario could easily be re-skinned to be a scenario where one side is simply trying to terrify the other sides populace (something it seems like gangs might do!).

Twelve unarmed hivers are placed on the table and the attacker is trying to kill them all, the defender is trying to help them all escape (by use of a special action "Shepard (Basic)", which allows them to lead a group of hivers away to safety.

The Attackers get ONE victory point for each Hiver taken out of action, the Defenders get TWO victory points for each they successfully get off the table - by leading them back to their own table edge where, if within 2" of the edge and 2" of a defending ganger (to prevent randomly wandering hivers from leaving on their own!) they can skedaddle! That's it. No points for taking out enemy gangers - you do still get experience points if you take one out... and less enemy gangers means less likely that they'll be able to do the thing that gives their side victory points... but I really, REALLY like the fact that the FOCUS of the scenario is NOT taking out enemy gangers and that one could potentially - in theory - win the game without even coming into direct conflict with the other gang!

Another interesting aspect of the scenario was that both sides started with d3+2 random crew!? But both gangs started getting reinforcements at the end of Round Two - so as the scenario goes on, there is the potential for more and more arriving on both sides... but as Bottle Tests are based on the number of the STARTING crew - it seemed VERY likely that one or both gangs could Bottle Out as soon as they started taking injuries!

Again, though, this is a scenario with odd game end/victory conditions which present a loophole that could be abused. The game ends when either all the Hivers are removed or only one gang has Fighters remaining on the battlefield - then victory goes to whoever has the most victory points. So, technically, the attacker could waltz onto the table, kill ONE Hiver and then voluntarily bottle and leave before the defender can get any off... and the attacker would "Win" because they scored one victory point and the defenders had none...

El Akarm Market - a relatively open area where guilders and other merchants and pedlars and vendors of all varieties hawk their wares to the residents of the south end of the Bronze Gates region.

Normally a bustling bazaar, it was early in the shift, as the scenario began, and few people were present at the moment.

The Durango Pipe Moors arrive on the scene to terrorize the residents and scare them away.

Round one Willem and Gib burst into the market square, Willem lighting up two small merchants just arriving to set up their wares.

Trinitatis rushed forward into cover and check out the situation while Rotis lead a couple of workers a the Corpse Starch vats away.

Lex and Hinton burst in at the other corner of the market - Lex threw a frag grenade - luckily the market wasn't as crowded as it is at time and only one servitor was taken out by the blast.

Hintone unleashed a long burst from his Bolter and took down a fabric merchant and one of his customers!

Things were looking pretty bad for House Delaque at this point - FIVE Hivers taken out in the first round!

Willem then tried to burn two more - but failed and ran out of fuel for his hand flamer.

Gib threw a grenade at them, but the also managed to survive that blast!

Neo65395 burst on to the scene and started blazing away at the Cawdor gangers with his stub guns. His shots were ineffective and was largely ignored as they went about their massacre.

In the following turn he got close enough to hit and wound Hinton - the Champion - TWICE (Two Guns Blazing)! Unfortunately he bled out during the recovery phase at the end of the turn before Neo could get in there and finish him off with a Coup De Gras!

Trinitatis gathered a bunch of the remaining hivers in hopes of leading them away to safety...

Rotis managed to get two out of harms way and into the needleways where the Cawdor gangers would not dare to follow.

checking to see where Hivers that weren't close to defending gangers ran - this one ran TOWARDS the Cawdor gangers!?

Reinforcements started arriving - as reinforcements can arrive ANYWHERE along the edge that isn't within 6" of an enemy fighter. Cawdor Gangers started showing up along the Delaque base edge - to potentially block any escaping Hivers! Oh, those devious Cawdor gangers!

Mus showed up behind the Cawdor gangers though and started shooting them up from behind!

Trinitatis moved off hoping to lead the terrified Hivers away - but they were too afraid to follow...


Lex, who has been pinned by fire from Mus (and took a Flesh Wound!), stood up and shot the nearby Hiver that mistakenly believed that the devout Cawdor gangers would be his salvation.... That's HALF of the hivers taken out by Cawdor at the start of Round Three...

Rotis took cover and fired on Babe, who'd just arrived, scoring a Flash Wound.

Then the big man himself arrived on the scene - Artifex was in the House!

Trinitatis, frustrated with the cowardly Hivers, decided to give up on leading them away to safety and charged back out, both guns blazing and took down Gib (seriously injured) and pinned Willem!

Neo65395, drunk with power from having taken out Hinton, charged in to try and finish off the pinned Gang Leader. HIs shots were wild, though, and totally ineffective.

Lex then charged him from the rear and stabbed him in the back!

More Cawdor gangers showing up in the Delaque deployment zone... Honestly, when Henry showed up with his Heavy Stubber, I figured it was ALL OVER and it would be another crushing defeat for the One-Eyed Red Snakes - with MORE permanent injuries... but the Cawdor gang had bottled out the previous turn and when Henry arrived on the scene and saw Hinton was down, he decided it would be a better idea to help his brothers to safety (Arrived as reinforcement at turn end, fled at the beginning of the next turn! Whew!)

Artifex took the cheap shot and finished off the seriously injured Gib while Trinitatis tried to finish off the pinned Willem.

Willem recovered, however, and charged Artifex... not sure how he did that if he was pinned... maybe it was the following turn...? Regardless, he failed to take out the Delaque leader with his chainsword and Artifex mercilessly cut him down with his Power Axe!

he the followed through charging Lex, but got a las shot in the face for his troubles...

Things were winding down at this point - both sides had bottled out and the Cawdor gangers were fleeing MUCH faster than the Delaque gangers.

Eventually ALL the Durango Pipe Moors were out of action or fled off the table... Which ended the game. At that point, however, the Cawdor gangers had SIX victory points - from taking out six Hivers, and Delay only had FOUR - from evacuating two off the table... So... technically the Moors won...? Doesn't really make sense...

I mean, the game COULD have kept going - with more Moors showing up as reinforcements at the end of each round (unaware that the rest of their gang had fled?) and try to block the fleeing Hivers being shepherded away by the Snakes. But that's not what the scenario says... and that would take forever...?

I guess they showed up, killed a bunch of Hivers and fucked off before the defenders could make safe enough of the others for the residents to really continue having faith in them...?

So the winners gained d3 reputation (I rolled one) and both sides lost one reputation for bottling out. The Moors took control of the dock access to the The Puddle - a vast underground Sludge Sea.

Neo65395 - the only Delaque ganger taken out of action in the skirmish was quickly patched up and will be ready to fight again when next the gangs clash. The Durango Pipe Moors took some more serious casualties. Hinton's armour took most of the damage from the hail of bullest he was subjected to and the bruises will heal up quick enough. Gib and Willem were more seriously injured and will need a bit of time to recover. Ernie was critically injured and nearly bled out. HE was rushed to a Rogue Doc just in time to save him, but his arm was seriously enough injured he won't be able to swing it to well when it's healed up as much as it can (-1 WS).

Coming Soon to Tim's Miniature Wargaming Blog:

Still have gang posts to finish up... WHY did I think it would be fun to write background fluff for EACH gang member of EVERY gang!? maybe I'll just stop and post what I've got so far!!

Probably won't be a game of Necromunda next Sunday...

bellboy miniatures keep maneuvering closer to the painting table... but so far I have failed to get it cleared off and ready to focus on just Hellboy things... maybe this evening I'll get to that!!

Saturday, November 30, 2019

October AND November Games

I didn't play a LOT of games in October...

I know it looks like there are a lot of has-marks on the 13th and 14th - but that represents one or two plays of the same game, each logged separately, with a few expansions being use with each...

As previously reported, I played a few games over the (Canadian) Thanksgiving weekend.

I got in a couple of games of Necromunda with Amanda (Escort Mission and Rescue Mission

and one with Finnegan (Battle for the Bronze Gates

...And then some Not-so-Necromunda games with the family...

Friday, 11 October 2019

Unstable Unicorns

Race for the Galaxy

Saturday, 12 October 2019

Century: Golem Edition

and Splendor...

Tuesday, 22 October 2019

The only other games I got in through October were a couple games I played with Bruce (the Paisley Wizard) on the 22nd...

First I introduced him to Century: Golem. I won the first game, and then he crushed me in the second... 

and then I introduced him to Splendor... 

I typed this up at the end of October... but really didn't feel like there was much there and didn't post it...

So... November... 

Things didn't really get going until we were already a week into the month. Thereafter games were kind-of-mostly just played on Friday and Sunday evenings... More than in October... but less than other months...

Friday, 7 November 2019

On the 7th I played a game of The Pikeman's Lament (well... sort of... there were some fantastical elements added in from Dragon Rampant!). I initially set up the game for my friend Bruce, who, at the last minute, was unable to make it... so I played it out on my own... a full report of the ensuing escapades (with LOADS of pictures!) can be found elsewhere on this blog:

Whit's Fur Ye'll No Go Past Ye

Over the Remembrance Day weekend, we got in a few more games...

Friday, 8 November 2019

Starting with Friday evening, Amanda, Keira and I played Castles of Burgundy. I finally feel like these games are starting to go a BIT quicker (still not anywhere close to the reccomended game length, but still.... quicker than we've played it before...)

I played, like, my BEST GAME EVER and totally won! Woo!

Saturday 9 November 2019

Saturday evening Keira ran us all through character generation for a role-playing game called Epyllion - where we all play young dragons (sort to like Tales from the Loop... but Dragons?).

 I'm playing a lean, red, daredevil dragon with lots of spines, a barbed tail and an overbite.

I also have a burrowing horse-armadillo-alligator companion animal... It seems we are all genderless vegan dragons that like to eat cottonhoney (wait... is cottonhoney vegan? Maybe we're not Vegan... but we apparently don't terrorize humans or eat them or their livestock, so... ethical vegetarian dragons?).

Finnegan's playing a green naturalist dragon and Amanda's playing a black seer dragon.

It's kind of weird.

I kind of dig it.

I was really looking forward to playing the first adventure the following week... but that kind of didn't happen..

There had been a plan to play Necromunda on Sunday... And another plan for a game Monday evening... but both kind of didn't happen either...

Friday, 15 November 2019

Friday evening our friend Laura came over to play games. We started off with Race for the Galaxy - with only the first expansion (as I think it only added cards and no new rules). It was actually really fun to play this way again!

Afterwards we played Kingdom Builder... I was so wrapped up in the game I forgot to take a picture until we were done and had put it away... We played with Lords, Citizens, Merchants
Oasis, Boats, Standing Stones and Inns... or at least that's what I noted in the BGG entry. I forget which is which - the first three are what we got victory points from, the latter four are the boards we played with...

Saturday, 16 November 2019

Kids playing in Finnegan's D&D game - they play every Saturday. I just don't always take pictures and I never log the games on BGG - because I'm not playing with them! But occasionally I remember to mention that these games happen!

We had so much fun playing with the very basic Race For The Galaxy the previous evening, we played TWO MORE games on Saturday evening!

Keira bailed on the second one...

In the second game I had a pretty sweet Gene/Uplift theme going on... but I just couldn't find the 6 cost developments that could have gave me loads of points for such a theme...

THESE are the cards I needed...

Sunday, 17 November 2019

Sunday evening Orion came over to give Necromunda a try.

He played my Cawdor gang and I played the One-Eyed Red Snakes (Delaque gang)

The ensuing shenanigans were fully reported on here:

For All Those Who Seek Redemption

Since this game Orion has picked up the new boxed set and is busily working on a team of Enforcers! Hopefully we'll see them cracking skulls in the under hive sometime in December!

Friday, 22 November 2019

Our friends Bruce and Adele came over for supper and games.

Adele was running a bit late, so Amanda Bruce, and I started off with a 3-player game of Century: Golem Edition

Totally crushed it! Yeah... that's over 100 points!

Then we played a few more games when Adele showed up.

After that we recruited the kids to join in a six-player game of 7 Wonders. (forgot to get a picture of the game while playing... again.. so this is us putting it all away!?)

I played Menneken Pis, which is really weird.... I ended the game with 41 points. Amanda Plante Played Olympia and scored 49 points. Adele crushed it with Stone Hengescorring 61 points!
Bruce played Ephessos and scored 48 points. Finnegan played the Great Wall of China and ended with 44. Finally, Keira played Rhodes and came in second with 54 points.

After the Andersons took off, Amanda Keira and I played a quick game of Carcassonne - with just the basic set. I just squeaked out a win over the others by FARMING - had it not been for the couple farmers I put down, the Grrlz would have both been waaaaaaay ahead of me! I probably won't get to do this again... assuming we play again soon enough that they REMEMBER!

Sunday, 24 November 2019

This week Jacob came by to try out Necromunda.

We played another game with Cawdor and Delaque gangs.


I think I may have him hooked - he's already planning an Orlock gang!

Friday, 29 November 2019

Friday evening we invited more friends over for supper and games. This week it was Darrin and Jackie. We haven't played games with Darrin in, like, forever!? And we've never played with Jackie - honestly I didn't even know she played games - but she actually brought along a few of her own!

We started off with Anomia - on that Jackie bought. I'd never heard of it. It's a pretty like word association game.

After we played Set - again one she brought along (though we do have a copy and have played it a lot - though not recently - and we were feeling woefully out of practice!). Amanda started off by lamenting that she NEVER wins this game... and then crushed us!

We played a round of Exploding Kittens... I'm not a HUGE fan of the game - but we played with the NSFW deck mixed in, which I hadn't played with before, so that brought out a few laughs as I read some of the new (to me!) cards...

Finally we played Dixit (which Keira loves playing - but I will only play if we have at least five players - and we had five players in the house last night!).

November ain't quite over, but I'm pretty sure we're not playing any games this evening, so I think that's about it.

I like that Friday is, at least, finally becoming BOARD GAME NIGHT - and we've even been getting other people to come over. I'd hoped Saturday would become Family RPG night... but that just hasn't happened...YET! And I'm excited that Sundays are becoming SKIRMISH SUNDAYS and I've been getting in some games of Necromunda!

I've got another Necromunda game planned for tomorrow. There won't be a Board Game Night next Friday because it's the Rosebud's Burlesque Clubs annual XXXmas Show... But the following Friday we do have plans to have another couple over for supper and games AND another group of friends coming over on the Saturday that weekend. I'm sure there will be LOTS of gaming over the Holidaze! Stay tuned!

Coming Soon to Tim's Miniature Wargaming Blog:

As mentioned, I do have a Necromunda game planned for tomorrow, so I'll probably be posting a game report of that on Monday (or maybe later Sunday evening - if it's SUPER fast and bloody!!)

Still have more Necromunda gang posts to finish up...

Should have some Hellboy miniatures coming up in the next few weeks!