Showing posts with label Da Kunnin Krew. Show all posts
Showing posts with label Da Kunnin Krew. Show all posts

Wednesday, June 26, 2024

Warhammer Underworlds - Da Kunnin Krew versus Wurmspat

On Sunday Orion and Nic weren't available, so Amanda and I had a quick one-on-one game later in the evening. We'd been talking, for days, about playing more before the Underworlds Event on the 30th... and then just getting too busy... 

For this game, Amanda pulled out Da Kunnin Krew which she'd pretty successfully put down Zondara's Gravebreakers with a few weeks back! So she thought she'd have a go with them again. 

I decided to try out Wurmspat with the newer Rimewyrm's Bite. Everyone's been telling me it makes Wurmspat "playable"...

I don't think either warband had much in the way or HOLD objectives, so it was VIOLENCE from the word "go"! 

Just a nasty, stabby slugfest... 

Gulough just destroyed Gikkit in one blow... 

Then kind of got ganked.

Fecula moved in and squashed Krookgrin... 

Sepsimus charged and took out Shank... 

And that left Fecula and Sespsimus versus Mannok da Kunnin' and Torka Tuffskull.

Now, usually Amanda causes me GREAT FRUSTRATION but rolling a RIDICULOUS number of Crit Defences... I'll roll one or two successes. Amanda will roll a single die and get a crit result that beats all of my successes. 

This didn't happen THAT much this game... She only did that twice in the whole game. But she didn't really NEED all those Crit defenses... because after Round one, Sepsimus, who I got up to a 3 Dice attack, just could not roll successes... like, ever... He attacked Torka, like SIX TIMES over the course of the game and didn't deal a single point of damage... 

I DID take out Torka, at some point, but it was from a series of pings (one damage) from cards or one attack by Fecula's spell or pushing him into Lethal Hexes... it was ridiculous.... 

At the very end it was just Mannok da Kunnin' and Sepsimus... who were both not looking great. 

Fecula was down to one would at the end of the second round... but after a couple of lucky card draws, I was able to heal her back up to full (or... ALMOST full..?)but then the constant combo attacks of Mannok and Torka finally finished her off... 

It wasn't ALL bad... I have hardly EVER been able to use the special damage reduction that all of the Wurmspat fighters have... but this game it worked out at LEAST four times, much to Amanda's annoyance! 

DEPSPITE all of these frustrations... I still WON!? It wasn't an overwhelming victory. The final score was only 9-5... a pretty low scoring game... but I think Rymewyrm's Bite definitely has some potential. I'll need to play it more and then build a Nemesis deck around it... Probably WON'T be taking Wurmspat to the Event on Sunday with it... 

Warhammer Underworlds - Da Kunnin Krew versus Zondara's Gravebreakers

 The Lost Post. 

Amanda and I played this game a few weeks back on... the 8th of June!? When I first suggested maybe we should get some one-one-one games in with Rivals decks so we at least look like when know what we're doing at the event at the end of the month... and then we didn't play again for almost two weeks! And apparently I forgot to do a quick game report!?

Amanda wanted to try something new so she grabbed Da Kunnin' Krew - which she has played against - at least once or twice - but had no recolection of... never played herself, let along looked at the cards. 

Up until this point, I'd been having pretty good luck with Zondara's Gravebreakers. I went into this game genuinely worried that I was just going to DESTROY Amanda and discourage her from attending the event with me... 

If you can't read her new hat, it says: "I will meditate and then DESTROY YOU!"

I'm not sure WHEN, exactly, she was able to do any meditation, but it worked out!?

It's been a while since we played, so I don't remember exactly how it all went down. 

Up until this point I'd pretty consistently won with Zondara's - except for one (but that game was super close - lost by a point, and would have won, except I'd read an objective card that I EASILY would have been able to score... but because I hadn't read it properly, did the wrong thing...) scoring 12-13 points... 

This game just didn't work out... and Amanda just wrecked every chance I had to score Objective cards... without even knowing she was doing it... It just kind of worked out that she happened to do the EXACT things needed to wreck every plan I made... 

Took out a zombie that I REALLY NEEDED to get to a particular objective token... Jumped on an objective token I needed to get on to score... 

I THINK Zondara and Ferlain made it to the end... or... maybe not, because then I would have had the BOTH STILL ALIVE card I could score...? or I just drew that at the wrong time and... Yeah... I don't know... Things just didn't work out. 

I did see how Zondara's can quite easily be countered in this game, though... I like Zondara's Gravebreakers, because they are less dependent on being able to KILL lots of stuff. You can kind of do your own thing, putting zombies on objectives and doing their special grave-break action and scoring points for it... if people try to kick off you Zombies, that's FINE because they can be brought back the very next activation with another gravebreak action - and they come back INSPIRED and tougher! You kind of WANT people to take out your zombies... 

The counter, though, is aggresively moving into Zondara's territory and standing on those objectives - denying the Gravebreak action - and hitting zombies standing next to them!

Amanda won 11-6... it wasn't an overwhelming defeat (like when Orion beats me 20-4!?)... and I learned stuff!  


Wednesday, April 17, 2024

Warhammer Underworlds: More Battles in Shadespire - and DEATHGORGE!

Another Sunday happened and that means Warhammer Underworlds at my place!

(except that it won't this coming Sunday.. for.. REASONS!) 

As with last week, we played the first game in Shadespire - mostly because I wanted to use my fancy new Soul Refractors!

I was playing Skabbik's Plaguepack. Orion brought out the Chosen Axes (with a Void-Cursed Thralls nemesis deck). Amanda played Elathain's Soulraid. Nick played Da Kunnin' Krew. 

Orion started off with attacking the Orruks and then got ganged up on. 

Despite losing one of my minions in the first round, the skaven were pretty much left to their own devices and everyone ignored them... probably on account of the SMELL! 

I was mostly trying to score objective cards and avoid combat. I think the few objective cards I'd lose from their rivals deck when I eventually get around to making a Nemesis deck is the ones requiring killing things.. and just sneak around doing their sneaky-smelly-befouling thing! 

Not sure how well that will work in one-on-one games?

Last of the Fyreslayers... did not go quietly! 

Ouch! Skabbik being stabbed by Krookgrin... 

Ended the game with most of my rats alive. The Chosen Axes had been wiped out and, I think, only Spinefin was left of the Soulraid... who can't actually DO anything... 

I did about as well as I think I possibly could have... but Nic did BETTER! I think this is the first game Nic has won in all our Sunday four-player games!! Woo!!

I may have to revisit Da Kunnin' Krew, because they kicked butt! 

For our second game we played in the DEATHGORGE - now that I have four boards for that setting (now that Wintermaw is out!) 

I decided to switch things up and dug out the Thricefold Discord. Amanda decided to go back to her roots and pulled out Morgwaeth's Blade-Coven. Orion decided to try out the NEW Thorns of the Briar Queen deck. And Nic just stuck with Da Kunnin' Krew as they were working out so well! 

I fairly aggressively went after the Thorns. 

Da Kunnin' Krew and Morgwaeth's Blade-Coven kind of just had their own little battle over on the other side.. with a few ghosties mixing it up with them. 

I took out a few of the Ghosties... but it took all three Daemons to gang up on them to take out ghosts with two wounds... it was kind of sad... 

We did take out Varclav - with two attacks, at one point though... 

There were a few fights where the Orruks and Murder Aelves just stood next to each other having a slap-fight, but no one was able to deal any damage because they would only roll successes for attacks and their opponent would roll a crit for defence!? Like that fight between Krookgrin and Kyrae in the back corner... The fight started in the first round and they were still going at it near the end of the third round?!

I think the Everhanged did more damage to us than we did to them?!

The Heralds of Slaanesh did get their shit together enough to take down the Briar Queen as well, tohugh... 

Little fight in the corner still going on at the end of the game! 

Amanda won this one, Scoring as many points and Nic and Orion together?! I think she scored one objective from Paths of Prophecy that gained her FIVE Glory points (which was a third of the points she scored in the game)?! 

I wasn't TOO far behind... 

Good fun. This was the FORTIETH (40!!) game of Warhammer Underworlds I've played so far this year!?

I really need to sort out some Nemesis decks for a few of my warbands! I also wouldn't mind getting some one-on-one games in!? 

No game this Sunday because Amanda is in San Fransisco! She's there for a one day workshop-confernece-thingy for work and then tacked on a few days to explore the city with a friend she's meeting up with from Ottawa, and won't be back until Sunday evening... 

Orion and Nic are both getting their hair coloured on Sunday, which I can't wait to see as I am sure they will be fabulous! 

Sunday, November 20, 2022

Warhammer Underworlds - Morgwaeth's Blade Coven vs Da Kunnin' Krew

Morgwaeth woke with a start... AGAIN!? She had been slain, AGAIN, by one of Sigmar's golden warriors. She cursed Khaine and Morathi, they had escaped the nightmare of the Beastgrave, but not the curse! 

Lethyr sat nearby with bound wounds. She had clearly escaped the Stormcasts, but none of the others. The two gathered up the rest and set off through the labyrinth in search of answers. Surely there was some way to escape! They were so close to home! 

Amanda had to stay on campus late on Wednesday to teach a dog yoga class...? So we didn't end up doing Warhammer Wednesday this week (which worked out, because I didn't finish this week's warband - Da Kunnin' Krew - until FRIDAY!?). So, Saturday afternoon we sat down to play this week's game. 

THE GAME

I won the roll off for setting up boards, for once, and had Amanda choose her board first, then I set up. She chose the Profane Larder and I chose The Tortured Coil and set it up long edge to long edge with hers. 

Objectives and Gloom tokens were set up and warbands and we were ready to go!

I won the roll off to determine who goes first and let Amanda. 


ROUND ONE

Lethyr stepped onto Objective #3

I wasn't quite sure where to go or where to attack first... so I just had Krookgrin step onto Objectve #1, before one of the Daughters of Khaine danced over onto it and Amanda scored points for holding stuff in both territories... 

Kyrssa jumped onto Objective #4

I had to start attacking SOMEWHERE, so Grikit charged into a Gloom hex and attacked Kyrae. I totally wasn't expecting him to do anything of use... I just wanted him to get next to her and just survive her inevitable counter-attack, so he could provide support for... well...someone bigger and meaner to step in and kill her. 

(Grikkit counts as two fighters when providing support. Also, making an attack while being supported or supporting another friendly fighters attack is how Da Kunnin' Krew inspires!) 

Grikkit exceeded ALL expectations by rolling a crit and dealing TWO damage, leaving Kyrae with one wound remaining (vulnerable - an actual key word describing a fighter with only one wound remaining - DaKunnin Krew has all sorts of cards that give bonuses or Glory points for attacking or taking out vulnerable enemy fighters!) 

Well... Kyrae did not hit back... MORGWAETH danced onto Objective #5 and slashed at Grikkit. I figured it was all over  for him... but we TIED, with one success each... 

So Amanda pushed him away... and scored Bold Conquest (+1 Glory Point after an activation in which her leader made a charge action and was holding an objective) 

Being pushed away would have spoiled all my plans... except I had a handy plot card called Creeping Doubt, which allowed me to push one friendly fighter 1 hex closer to a chosen enemy fighter - so I pushed Grikkit right back into the Gloom Hex. Then, if that pushed friendly fighter is adjacent to the chosen fighter, I get to stagger the chosen enemy fighter. which he was... so I did... 

Then on my turn Torka Tuffskul moved up into a position where he could hit both Kyrae and Kyrssa and/or support attacks on either - because he can count as supporting an attack against an Enemy fighter that is within TWO hexes of him! 

First, however, he was attacking Kyrae, with help from Grikkit counting as two supporting fighters... the only result that could fail was SMASH (hammers) 

So of course he rolled two hammers... Oh, but wait, Grikkit Staggered Kyrae, I get to re-roll one attack die.... ANOTHER HAMMER!?!? FML.

BUT!!! Both Torka and Grikkit inspired... because the Inspire condition just says make an attack supported by a friendly fighter, or support a friendly fighters attack... doesn't say SUCCESSFUL attack!!

Khamyss danced right past Torka to attack Krookgrin (it just occurred to me, writing this, that Krookgrin should have counted as supported for defence, due to Torka being adjacent to Khamyss... not sure it would have changed anything... But I'm pretty sure I forgot about that). Khamyss hit with the first part of her combo attack, dealign two damage to Krookgrin, but luckily missed with the second (or he'd have been dead!) 

Mannock charged and attacked Khamyss - and was supported by both Torka and Krookgrin - and took out Khamyss! This scored me +1 Glory Point, inspired both Krookgrin and Mannock, and I was able to upgrade Krookgrin with a potion he was able to use to heal the two wounds Khamyss had dealt. 

ROUND END

In the round end Amanda scorred Ritualized Formation (+3 Glory Points for holding three objectives... 

So Amanda was down one fighter, but lead in points 4-1... 

ROUND TWO

Round two started with a LOT of fighters within attack range of each other... I won the roll-off, so thought I best start the stabbing!

Torka attacked Kyrae again, and this time finished her off. I got +1 Glory for taking her out and then scored two Surge Objectives; Malicious Blow (+1 for taking out a vulnerable fighter) and Gristle for the Mill (+1 for taking out a fighter with a wound characteristic of 3 or more). This tied up the game... 

Until Amanda scored Hidden Purpose (+1 Glory for holding two objectives)... 

Then Amanda started upgrading everyone... Morwaeth got Great Strength (+1 Damage) and Duellist's Speed (push one after an attack action) and Lethyr got Great Fortitude (+1 Wound) and Grim Tenacity (cannot be driven back) 

I played Intimidating Phosphor on Gikkit making all attacks against him -1 attack dice until the end of the phase, he's the target of a gambit or dealt damage (I figured if anyone deals him damage, he'll be dead anyway... but -1 attack dice is pretty good) 

Morgwaeth tried to attack Gikkit anyway... and missed. 

Standing right where he was, Mannock attacked Kyrssa, supported by Torka, and took her out of action! (+1 glory for me!) 

Morgwaeth Attacked Gikkit again...  and missed.... again...  

Torka charged Lethyr and took her out! (+1 Glory for me!)

Morgwaeth attacked Gikkit again... and this time tied and pushed him back one...  

Mannock charged Morgwaeth - and I got to use Mannock's special ability. After the move action part of his super action, he make Grikkit take a move action and move back into contact with Morgwaeth (providing support again!). Mannock's attack hit and dealth two damage! 

Morgwaeth attacked Gikkit AGAIN!? This time she managed to take him out! (+1 Glory for Amanda!). She also scored Swift Sacrifice (+1 glory for Morgwaeth making an attack that takes someone out of action)

ROUND END

In the round end I scored two Objective Cards: Mind of Mork (+1 if Mannock is alive and I'd scored two or more objective cards during the Round) and Born Survivors (+1 Glory if the number of Friendly Fighters out of action is equal to or less than the Round number!) 

I managed to just squeak ahead with 8 glory points to Amanda's 7... but things were looking DIRE for Morgwaeth at this point....


ROUND THREE

Torka charged Morgwaeth and missed, Morgwaeth scored Steadfast Defender (+1 for being attacked while on an objecive and still holding the objective at the end of the activation - game is tied 8-8) 

Morgwaeth attacked back and missed - Tuffskul rolled a crit for defence which trumped Morgweaths two successes! She then pushed one off the objective. 

Krookgrin moved up one and then I played a Gambit - FIRE BOMB! it missed exploding right on Morgwaeth... but it blew up close enough to deal one damage - she was now at one wound remaining (Vulnerable!)

 

Morgwaeth charged back onto the objective and attacked Tuffskul... and hit... and would have dealt enough damage to kill him... but I played Skin of their teef - a reaction played when a friendly fighter is attacked and dealt exactly the amount of damage needed to take them out, -1 damage... so Tuffskul survived. 

I upgraded Tuffskull with Dirty Fighter (Used after a friendly fighter's failed Attack action, if Tuffskul was supporting that fighter. Deal 1 damage to the target of that Attack action). Then I proceeded to attack Morgwaeth with Mannock - supported by Tuffskul - even if Mannock missed, Tuffskul would automatically finish her off. 

(at some point I'd also upgraded Mannock with Practical Joke - used as a Reaction after the fighter's activation in which the fighter made one or more Attack actions, if a target of one of those Attack actions is vulnerable, this fighter makes this Attack action. It must target a vulnerable fighter)

But it was Mannock's attack that did her in. None of the back-up plans were needed... (+1 Glory for me!) 

and that left Da Kunnin' Krew alone on the board. 

Both of us spend the rest of our activations discarding and drawing objective cards - hoping for something we coudl actually SCORE

GAME END

I did manage to score two more Objectives: Showy Taktiks (+1 Glory - Scored in an end phase if two or more friendly fighters are Inspired) and Superior Skulkers (+1 Glory - Scored in an end phase if one or more surviving friendly fighters are in cover hexes that are not in your territory).

Despite taking out Morgwaeth's entire warband - and losing only one grot in the process, it was a pretty close game! I ended up with only 11 Glory to Amanda's 8! 

There are a few less than entirely useful cards in Da Kunnin' Krew's deck. If they were replaced with cards that made them more maneuverable - cards that push friendly fighters or enemy fighters, anything that can bring more into contact to gain those bonuses for and inspiration from supporting other friendly fighters - they could be really NASTY! 

Won't be trying that out any time soon, though, I have OTHER WARBANDS TO PAINT AND TRY OUT!!!!