Showing posts with label Star Trek. Show all posts
Showing posts with label Star Trek. Show all posts

Friday, July 31, 2020

July Games

It started off feeling Like we would not be playing as many games this month, certainly not as many as we were in the first month of isolation... (look back at March and April!), but the Wrath and Glory game is still going and we've actually expanded our isolation bubble to play a few games in person with a few friends we haven't seen in ages.



The plan is to keep this going through August - Saturday Wrath & Glory, a 40K Crusade campaign with Finnegan (and maybe entice other family members to join in), another campaign with Da Boyz, and a few Family game nights and maybe a few games with just Amanda! 

Here's what we got up to this month:


Wednesday, 1 July 2020

Canada Day!



Finnegan actually ran his Wednesday D&D game in the afternoon. I'm so glad that he has such a dedicated crew that they show up for a game on a stat like this... though, I guess with all the social distancing still going on, there might not have been as much other options as there would normally be on Canada Day...

He ran games of D&D every Wednesday and Saturday all month and MOST of the players showed up MOST of the time! 



We'd originally talked about all four of us sitting down to play - as this was our 30th play! well... MY 30th play! Amanda's probably played it a few more times than I have, as she's played a few times at ToonCon and, I'm pretty sure, played every time I have, so... it was MY 30th play, and probably no one else's... So, in the end, it was just the two of us again. We played with Elysium board with just Prelude again. This time, rather than taking 3-4 random ones and selecting from that, I suggested we each pick something we'd LIKE to play. I HAD been thinking "play something you haven't played before" but never said it out loud, so Amanda ended up picking Robinson Industries - which I know she's played before... she also took the Early Settlement and Dome Farming Prelude cards.


I  tried Saturn Systems with Galilean Mining and Orbital Construction - thought I'd go with a SPACE theme... I like themes. The problem with that took Legend Milestone and Industrialist and Estate Dealer Awards



I think this is the most I've EVER gotten for points on cards... of course, Amanda still had almost TWICE as many as I did!?



Amanda  took Generalist AND Specialist milestones and Celebrity Award and just left me in the dust - points-wise... I was less disappointed with he loss than I was with my theme not working out - I just wanted to see some SPACE STUFF HAPPEN - Amanda had all the really cool space cards... and discarded them all - which seems tragic, but it would have been WORSE if she'd bought them and put them all into play while Saturn Systems sat there twiddling their thumbs!



We played 15 turns! Mars was pretty much covered when we were done!


Thursday, 2 July 2020



This month I started TWO separate narrative 40K Campaigns. The first I was just playing with Finnegan. Finnegan is playing his Genestealer Cultists and I'm playing a mess of Imperial Guard Scouts and Necromundan Imperial Guard.

You can read the Background to the campaign here:

The Signal - a Short Narrative Campaign for Warhammer 40K

You can read about the first scenario (that we played on the 2nd) - and see loads more pictures - here:

The Signal - Scenario One - A Chance Encounter


Friday, 3 July 2020

Normally Friday is Family game night. This Friday it didn't happen... I can't remember what the deal was. I was a little worried that that might be it, Keira was done with it... but that was not the case!


Saturday, 4 July 2020



The gang finished up the first adventure/investigation in our Wrath & Glory Game.


Monday, 6 July 2020



Monday I started the SECOND narrative 40K campaign I've been running through July. In this one I'm playing assorted Imperial forces and each of the boys are playing a Genestelaer cult character with an accompanying squad of acolytes.

You can read the background to the campaign here:

Rise Up! ANOTHER Short Narrative Campaign for Warhammer 40K

You can read the game report and see all the pictures for the first scenario here:

Rise Up! Scenario One: The Ambush!


Tuesday, 7 July 2020



On Tuesday, Finnegan and I played Game Two of The Signal campaign. Again, you can read more and see more pics elsewhere on this blog:

The Signal - Scenario Two - Breaking In


Thursday, 8 July 2020



And then on Thursday we played ANOTHER game of the Rise Up! Campaign!?

Rise Up! Scenario Two: Sabotage!

Originally I'd planned to play another scenario of the campaign with Finnegan on Friday... but three games and three game reports was a bit much. I'd also originally planned to play two games a week of BOTH campaigns, but after this week had to tell everyone that we'd only be doing ONE of each, every week...


Friday, 9 July 2020



Family Game Night was BACK ON! We played Abyss!

That's Amanda gloating over kicking our butts. Again.

(Okay she wasn't really gloating)

(much)



My court at the end of it... I felt like the game had barely started and it was over. Amanda played a speed game of GET ALL THE COUNCILLORS AS FAST AS YOU CAN!



And... it kind of worked for her!


Saturday, 11 July 2020



Wrath & glory - We didn't end up playing a game, per se... mostly just working on developing characters backgrounds. Which was really fun...


Monday, 13 July 2020



On Monday, the lads were over again to play Game Three of the Rise Up! Campaign.

Rise Up! Scenario Three: Infiltrate!

I'd planned to play Game Three of The Signal on Thursday... but we got busy with other things and it just didn't happen...


Friday, 17 July 2020



Family Game Night! We played Monarch - where we play princesses, who are sisters, trying to build the most fabulous court... or... something like that...



However it turned out, I had the most fabulous collection of dresses and gowns!



Our Realm at the end of the game.


Saturday, 18 July 2020



Christian and Woody couldn't make it, so Jon, CVT, and I ended up just hanging out and chatting... which was actually really nice...'


Sunday, 19 July 2020



On Sunday evening, while waiting for some supper to cook, Amanda and I played a quick game of Century: Golem Edition. This was out 40th game! Amanda played an amazing game and just left me in the dust! Sparkly Gem Dust!


Monday, 20 July 2020 



Monday, Finnegan and I finally got around to playing Game Three of The Signal Campaign... it ended up being the FINAL game... at least with THIS group of Imperial forces! You can read all about it (and see all the pictures) here:

The Signal - Scenario Three - Getting Down


Tuesday, 21 July 2020 



Finnegan's been working his way through all the TV on DVDs that we have, and, having Finished up Buffy and Angel, Finnegan's moved on to Star Trek: The Next Generation. The previous week he'd mentioned he'd like to maybe start playing some board games and suggested he might like to try out Star Trek: Five Year Mission - the the ST:TNG side of the cards! We've only even played with The Original Series characters and ship, as it was the only shows the kids had seen.

Finnegan played Captain Picard, I played Lt. Commander La Forge, Amanda played Dr. Crusher, and Keira played Commander Riker. We played on Ensign Level - the easiest - and totally lost... We had nine victory point when we failed our fifth mission (I could have easily finished off one more on my turn, if I hadn't drawn one that cascaded and caused us to fail one...)

I don't LOVE pure dice games... but this was fun enough. I can't remember when ALL FOUR of us actually sat down to play a game together. It's been months!


Wednesday, 22 July 2020

No games... but I did FINALLY get out for a nice ride.



I put a new rear handlebar on the tandem - that met with the approval of both stokers and Stoker #2 and I went out for a ride up and down the river.



It was actually a bit warm. I guess it's a nice change from all the rain - but a bit too warm for me!



Keira WOULD have been in Girls Rock Camp this week, but it was cancelled due to Covid... It's a real shame as she absolutely loved it last year.


Thursday, 23 July 2020



Thursday Da Boyz were back for Game Four of the Rise Up! Campaign.



You can read about it here:

Rise Up! Scenario Four: Break Out!


Friday, 24 July 2020



I got out for another longer ride - took my Karate Monkey up and down the trails along the river - but mostly hitting the dirt trails this time. It was nice to be in the shade for a lot of it.



It was clear and very warm. Not a lot of people out?



Later in the afternoon, Finnegan and I decided to get in a game of 40K before the official release of 9th Edition on Saturday.



WE just played a one-off game involving his Orks and my Chaos Space Marines. You can read about it here:

Last of the 8th

Friday evening was supposed to be Family Game Night - Keira wanted to play Dogs again before she forgot how to play... But the 40K game went a little longer than originally anticipated and Amanda and Keira got watching Supernatural and then supper took a bit longer and by the time they were done with Supernatural Amanda decided she was too tired for playing a board game.


Saturday, 25 July 2020

Free RPG Day - New 40K Day!



The kids and I rode over to our FLGS - Dragon's Den Games - for both Free RPG Day AND New40K Day!



I picked up the new Core Rulebook, Chapter Approved 2020, and the new Battlesone Manufactorum Battlefield - for a few more battlefield options!

The Chapter Approved and Munitorum Field Manual came as a set. They're smaller than the previous Chapter Approved - but where previous Chapter Approved books have been additional, usually optional, rules to add to the game or try out, these are quite different. The Munitorum Field Manual is an update of all point levels for every model across the 40K line - including forge world items - and a few that aren't even available, but are still listed in the most recent Codex because they were available at the time of the printing of the codex in question. The Mission Pack is actually just the Incursion and Strike Force sized missions from the core rulebook and the core rules and matched play rules themselves reprinted in a smaller (takes up less space on the table), coil bound (lays FLAT on the table) book. SUPER convenient for Matched Play/Tournament players... Somehow I thought it would have more or different missions...? I was initially a bit disappointed by this, thinking I'd probably not end up using it much... but having a MUCH SMALLER condensed rulebook will still probably come in REALLY handy... handy enough to warrant the additional $50CAD...? Well, that remains to be seen... I have my doubts, but I have it now, so I'm sure I'll make use of it.

Of the Free RPG selections, I, of course, grabbed the Wrath & Glory selection! if felt considerably lighter than the previous Free RPG Day Wrath & Glory offering - Blessings Unheralded - which was published by Ulysses Spiele. Indeed when I had a closer look at home, I was, again, a little disappointed. The US version had a full - if pared down - playable set of the rules with full regenerated characters and a complete adventure - that you could play with the full set of rules (if you owned them) and characters you made yourself (again, assuming you had the full core rulebook with all the character creation stuff)... But this... it's a bit of fluff and rules pared down to the point of being barely recognizable - there are no character sheets. The only stats are basically the derived stats needed for combat - and a couple of scenes to walk players through with stuff like so-and-so can roll this many dice needed X successes to see if they can do this or notice that!?

My disappointment, however, is really based on expectations. I was expecting a full adventure I could drop my characters into. IF you have NO EXPERIENCE WHATSOEVER of the 40K universe and/or role-playing games in general, this would actually be a wonderful little guide to getting started...

Wish I'd picked up one of the other things... (Note: I did contact Dragon's Den to see if they had any extra left-overs and I also picked up the Junior Braves Survival Guide from Renegade Game Studios)

Keira bought herself the full version of Kids on Brooms (rather than picking up the Free RPG Day version) and grabbed the free Root RPG Quickstart guide (because CUTE ANIMALS!). The Free RPG day version of Kids on Brooms (and the  Junior Braves Survival Guide, also from Renegade Game Studios - both of which are based on Kids on Bikes) are pretty much full versions of the game! Basically the look like players guides with all the basic rules - the Full Version, which Keira bought just has extra stuff for the GM!? So they looked like pretty sweet deals. But as Keira was actually interested in the world building and adventure detailing stuff in the GM sections, she just went straight for that!

Finnegan bought three Middle Earth books for D&D5E and two other 5E books from Wizards... all D&D all the time... He didn't even take a Free RPG Day thing (which I didn't realize until I got home,  otherwise I'd have asked him to pick up an additional one for me!)



Saturday Night I ran another game of Wrath and Glory. Investigations continued. Leads Followed. Heretics executed.


Monday, 27 July 2020



With the new edition of 40K in hand, Finnegan and I decided to try out a proper game with he full rules and kick off a Crusade Campaign! 



You can read the full report of the game and all of the pictures here:

Fighting on the Forge World


Thursday, 30 July 2020



Game Five of the Rise Up! Campaign - the Finale!



More pictures and a report here:

Rise Up! Scenario Five: Defend the Hive!

I am planning to run ANOTHER campaign with these guys through August. I'd done this one because both Ian and Finnegan have Genestealer Cultist forces - but I made it clear from the get-go that it wold be short in duration and afterwards we'd be playing something involving CHAOS forces - As that is what Oliver has, and I didn't want him to feel like he was being left out!


Friday, 31 July 2020 

We'd originally planned to play a board game this afternoon. But as I ended up being a little sick on Wednesday and didn't get some of the work done in the basement that we'd originally planned for, so we'll be spending the day doing that and we're done playing games for the month... 

Amanda's gone an booked plumbing and heating guys and an electrician and a general contractor for the ceiling stuff - so we now have DEADLINES by which the never-ending basement tidy-up and renovation prep will need to be completed by! It is both exciting and terrifying!!


Coming Soon to Tim's Miniature Wargaming Blog:

I have some terrain that I finished up a week or so ago, that I meant to take pictures of and post (that have already shown up in a game report) that I might get around to!? 

Need to do some organizing of things at the painting desk - there will probably be some disruption in the painting over the next month as we play musical rooms - moving everything from one room to another to do work in the first  room then moving everything back and shifting another... All the while I have SO MANY THINGS that all want paint on them NOW!? 

I've started a new Crusade Campaign with Finnegan and hope to get in a few more games over the coming weeks - mostly involving miniatures already painted. There is also the Daemonworld Challenge - ANOTHER campaign coming up in August, which I've been meaning to write a post about....
 

Thursday, September 7, 2017

September Game-A-Day Challenge: Week One

...or was it the September 30-Games-in-30-Days Challenge? I can't remember... The idea is the same, we're trying to play a different game every day through the month of September, and we've just finished up our first week. 

Day One - Friday, 1 September 2017
Legendary and Tales from the Loop



In the afternoon I played a game of Legendary with the kids. I'd wanted to play a "quick" game so I'd have time to reread some of Tales from the Loop. Finnegan went and chose Mysterio as the Big Bad Guy (Mysterio is NOT a quick game...). He did come up with a good selection of Heroes, however, which worked together really nice - Spiderman, some Spiderfriends, Black Widow and... someone from the Deadpool Expansion? It actually felt like I was able to BUILD a deck that worked well. 

The Girl had a really good deck going on with a lot of Black Widow. She ended up with two cards that allowed her to do damage equal to the number of innocent bystanders she rescued, so we let her recuse ALL of them. I think she had ten by the end of the game, and on the last turn drew BOTH of those cards! 

It was a fun game - even if it did take a little longer than I would have liked! 

Later in the evening I did start a game of Tales from the Loop - but we spent the entire three and a half hours making characters. I think it was the funnest session of making characters EVER! I'm actually glad we didn't get to playing the first adventure - partly because I didn't really have a chance to read through it and think it over, but also because the characters have so much depth I can try and weave elements of their own backgrounds into the adventure a bit better! Looking forward to actually PLAYING Tales from the Loop, but that probably won't be until October now...

Day Two - Saturday, 2 September 2017 
Forbidden Island

I'd hoped to run the family through a game of Pax Renaissance in the afternoon, but in the end Amanda dragged me all over the north end of town to look at tiles of backsplashes and dishwashers and sinks and taps and such... in the end we only had time for a quick game before watching a few movies I'd picked up at the library earlier in the day. 



So we all played Forbidden Island. I played the Engineer (can shore up two tiles with one action), The Girl played the Helicopter Pilot (with one action can move to any tile on the map), Amanda played the Navigator (can move other players two spaces with one action), and Finnegan played the explorer (can move or shore up on diagonals). Finnegan quickly picked up the golden lion. Keira grabbed the flame ruby thing. Amanda grabbed the bluish-green chalice. I nabbed the purple globe... and then the helicopter landing pad flooded and we lost... 

so close...

Ah well. It was going really great until then. Afterwards Finnegan pointed out that if I'd shored up the helicopter pad BEFORE moving to the place where I got the globe-thingie (because I had started next to the pad), we totally would have made it out... So... it's ALL MY FAULT we lost... 


Day Three - Sunday, 3 September 2017
A Study in Emerald (Second Edition) 


Again, I had planned to run the family through Pax Renaissance, but we kind of ran out of time. I suggested A Study in Emerald, because the last time we'd played we were getting games down to 30 minutes. This wasn't QUITE so quick because Amanda had kind of forgotten how to play and what you were supposed to be doing... 

The Girl looks a little grumpy because, as we found out at the end of the game, she was a Loyalist . AGAIN. She HATES playing the Loyalists 
(as in loyal to the dark gods that have seized control of the world!)but almost always seems to end up being on the Loyalist side ! 

Amanda gave up her identity pretty early by assassinating one of my agents. I'm pretty sure it was obvious from the get-go I was a Restorationist as I grabbed three restorationist agents in the first few turns, along with St. Petersburg (which can be played for Restorationist VP).

I ended up playing 8 Restorationist VP - and the Loyalist hadn't played one all game - which is pretty much what brought the game to an end. I don't think The Girl was trying very hard, though. 



The sh!t about to get real in Madrid! (Well, not really... I just went there in force to snatch up that City card and make sure Amanda couldn't assassinate any of my agents!)

Finnegan, it turned out, was also a restorationist (which I had suspected, but didn't know for sure).


Day Four - Monday, 4 September 2017 
7 Wonders

Monday was Labour Day. Amanda seems to be under the impression that on Labour Day one must do hard labour and decided WE MUST WRECK MORE OF THE KITCHEN!! So... still no Pax Renaissance... 



Instead we got in a quick game of 7 Wonders at the very end of the day. I got skooled by the lot of them. Oi! I just could not focus on any one sort of thing and didn't do well at anything. I think I was trying too hard to make things work with the Leaders I had, and should have just not bothered... Amanda did amazingly well, and the kids weren't too far behind her. It was a fun distraction from the utter chaos our house is in at the moment. 


Day Five - Tuesday, 5 September 2017 
Small World: Underground



The kids and I played Small World: Underground

I started the game with Vampire Mummies - mostly because they sounded cool... They weren't THAT cool. I only got to use the vampiric ability once during the game (there was a second time that I could have used it, but forgot...). You do get a LOT of guys with the Mummies - but it cost an extra token to take over stuff... So they're a bit ponderous, but often leave your places well defended. In the first turn I got two popular places - one that controlled a Balrog and another than gave bonus points for each of the same type of location (which happened to be mushroom forests). I think by the end of the third turn I controlled ALL of the mushroom forest areas on the map and was bringing in 13 gold per turn, which the kids weren't even close to doing. So I was willing to just sit on that and collect my 13 every turn...

Then Finnegan went into decline with his first race and took Fisher Shrooms and we started battling for control of the mushroom forests - which, ultimately, doomed us! A turn later The Girl was brining in 17 (SEVENTEEN!) gold per turn and we were both brining in six or so... I eventually took back control of the mushroom forests, but the damage had been done.
Then I lost control of Balrog. 

I put the mummies into decline and took some Wise Cultists and seized control of the area that controlled the Balrog, but wasn't able to do much of use with it at that point.

The Girl ended the game with 132 gold, I had 115, and Finnegan had somewhere around 85?


Day Six - Wednesday, 6 September 2017 
Star Trek: Five Year Mission

Wednesday we played Star Trek: Five Year Mission. We actually played with the Next Generation crew this time, which we've never done before. I played Captain Jean-Luc Picard, Finnegan played Commander Riker and The Girl played Dr. Beverly Crusher. 

It's been a LONG time since we last played so I don't know if they were any different from the original series crew. We played at the easiest level - also because it's been so damned long - and we actually won! Wasn't even that hard - definitely have to play at the Lieutentant level next time. I would have suggested that we continue on, but we had the Communication Failure card in effect (players are not allowed to communicate with each other in any way!?) and still needed ones on two red and one yellow to resolve it, so... I kind of let it go and called it a win and a night... 

I feel I'd like a different Star Trek game... This is okay, but a little abstract. I don't LOVE dice games and we already have Elder sign if I feel the need to just roll dice. We do have Star Trek Catan - which we'd actually bought for my dad for xmas a few years back, but he's since passed it on to us. I only played it once (it's also the only Catan game I ever played) and I just don't care for it. Star Trek: Ascendancy looks COOL but it's also a bit pricey and it looks like another 4X game... do I NEED ANOTHER 4X game!? Actually I don't personally own that many - but within the members of this group, there are LOADS...

Star Trek Panic? Maybe? Anybody out there played it? I've never played any of the Panic games. Has anyone played Star Trek Panic? fun? does it fit the theme? Are there any other Star Trek games out there!?

Day Seven- Thursday, 7 September 2017 
Dominion

Today we decided to play Dominion. I decided to let Finnegan come up with a group of cards for us to play with.


He does enjoy putting little themed sets together. So he came up with a set of cards from Intrigue (Mining Village, Bridge, Scout, Trading Post, and Margrave) , Hinterlands (Oasis, Silk Road, and Nomad Camp), and Guilds and Cornucopia (Hamlet, Horsetraders). The theme for this one was "Trade Beyond the Borders". The Thematic sets he comes up with  have more to do with the THEME of the cards rather than whether any of them will actually work together or not... We don't play nearly enough to have any clue what works together... 


These weren't too bad. There were some that we've played with before and I kind of had an idea how to play with them. Others we had never played with (or I've forgotten about playing with them) and had no idea what to do with them - just couldn't wrap my head around some of them. 

So we got off to a slow start and I felt like I just couldn't get the deck working and then all of a sudden the Hamlets were gone and then the Duchies were gone and just started buying up whatever victory point card I could - I think there must have been at least a half dozen turns where I had a bridge and 6 gold - one short of being able to buy a province, but I WAS able to buy a Silk Road AND an Estate... meanwhile the kids were still adding actions to their decks!? I tired warning them that the game was just about over and they should just try and pick up whatever victory cards they could - Estates and Silk roads if they couldn't afford Provinces, but they kind of turned their noses up at those... 


I think I had one of my highest scoring game ever and left both kids in the dust - doesn't happen often, they usually destroy me at Dominion. It's been a while and they weren't on their game, but I'll take it!


Coming Soon to Tim's Miniature Wargaming Blog:

I do have a Jet Bike finished up that I shall hopefully get to posting tomorrow... 

Other than that...? I have been working on rebasing and priming most of the Tallarn and I've even been painting a few.