Showing posts with label Warhammer Quest. Show all posts
Showing posts with label Warhammer Quest. Show all posts

Tuesday, March 31, 2026

Game Plan 2026 - Q2

How did the first three months of this year fly by so quickly...?!

It is the end of the first quarter and the beginning of the second, so It is time for my quarterly review of what I've been up to and some wild guesses at what I might get up to in the next three months! 

Things have been kind of slow this quarter... Largely due to adjusting to being back at SCHOOL!? (but also partly because in the first week of the new year I injured my right shoulder and neck and it made doing... well... a LOT of things very difficult - including painting!)!  

2026 - Q1 In Review

GAMES

I planed to play some games...

I played some games!!

According to Board Game Geek, I played: 

  • Warhammer Quest: Cursed City x3
  • Warhammer Age of Sigmar: Warcry x2
  • Kingsburg x1
  • Warhammer Age Of Sigmar (Fourth Edition): Spearhead x1
  • Warhammer Age of Sigmar: Soulbound x1

Eight Games!

yikes.


Warhammer Quest

The plan was to keep playing Warhammer Quest: Cursed City and finish up the Night Wars campaign. We did that! I took only three more games of the Night Wars and finished it off! Huzzah! 

Initially the plan was to start playing through Warhammer Quest: Darkwater after that... but then I managed to  track down a copy of Warhammer Quest: Cursed City - Nemesis - the third and final campaign of the trilogy... 

I'd given up on trying to track one down... but one showed up at Fenris Workshop among the Used Miniatures and Games (though it was brand new and still in the shrink wrap!) for a not unreasonable price... so I picked that up, as well as the one hero and one unit that I still needed to play the campaign and worked on trying to paint them up so we could carry on with Warhammer Quest: Cursed City in March! And... that didn't happen. I STILL have not finished painting the Grave Guard and Vargheists and Necromancer...

We've ended up playing ZERO games of the Nemesis campaign this quarter, however! I haven't even cracked the box! 

I had expected we'd be playing (or HAVE PLAYED out) Darkwater by now... 

(Image ©2025 Games Workshop, used here entirely without their permission for the purposes of review)

But that didn't happen either... 

I guess we'll get to Warhammer Quest: Darkwater AFTER Nemesis!  


Age of Sigmar

Generally the plan was to continue playing Age of Sigmar... 

(Image ©2025 Games Workshop, used here entirely without their permission for the purposes of review)

There was a new Path to Glory book out (Blighted Wilds) and I expected that would take off in the new year... 

Also, the Maggotkin of Nurgle Battletome was slated to be released on 17 January 2026, however, which is what I had been building towards playing, so... I wasn't sure I wanted to do much until then..? But that came and went and no games were played anyway... and other people were busy... and... Nothing happened.

AND THEN I ended up being distracted by the new Disciples of Tzeentch stuff... 

There was also the small campaign with Amanda (Methervale Campaign) I'd hoped we'd continue with... 

As it turned out, I played a SINGLE game of Spearhead with Amanda early in January with my new Nighthaunt Spearhead force... and that was it!?


RELATED to Age of Sigmar, however... I did try out Warcry! Played games with both Amanda and Vera! Which wasn't at all part of the plan at the beginning of the Quarter!? 


Role-Playing Games 

I had hoped to continue with What We Do in the Realm of Shadows campaign and possibly wrap that up...?  We ended up playing only one episode... and I haven't even finished the game report for that...  

I'd also wondered at starting a campaign using Soulbound: Champions of Chaos if we DID happen to finish up What We Do in the Realm of Shadows! But... we didn't... AND the physical copy of the  Soulbound: Champions of Chaos book apparently won't be released until Q2 of 2026, so... Maybe this next quarter! 


Other Warhammer Games ? 

I wondered at the possibility of playing some other Warhammer games... 40K, Wrath & Glory, or Kill Team...? I did not get to ANY of those... 


Other Miniature Wargames?

Out of habit I suggested the possibility of getting around to playing some other games... Bolt Action...  any of the Ganesha Games or  games by Den Mercy (new edition of Dragon Rampant this Quarter!) or One Hour Wargames, etc... None of that happened... 


Solo Miniature Games 

This always seems to get slid into the plan as a just-in-case... I would like to, at some point continue any or all of the solo game campaigns I've started... (Paras in Normandy, Pulp Adventure. Five Parsecs from Home. Devilry Afoote Campaign), but that didn't happen this Quarter. 


Board Games/Card Games 

We did play ONE non-Games Workshop boardgame in January... (Kingsburg) There were plans to play Wingspan on at least two occasions...? but both fizzled... 



GAME WEEKEND!?

I had noted that it had been a while since I hosted a proper Wargaming Birthday Bash/Winter Wargaming Weekend in February... And as it has been suggested that the campaign in the new Warhammer Quest: Darkwater can be played though entirely in about 10-15 hours (and our test game at the end of December suggested this could be true!), I was considering the possibility of hosting a game weekend this February...

That did not happen... 


MINIATURES

What were the predictions, hopes, dreams, and aspirations for painting in the fourth quarter of 2025...? what did I actually get done?

Painting

At the beginning of the year I think my priorities were;

a) Finish Warhammer Quest: Darkwater miniatures

Then, 

b) work on Maggotkin of Nurgle and Sylvaneth forces for Path to Glory

After the New Year's Preview I was pretty sure I'd be adding some Tzeentch stuff into the mix... 

Here's what I got done: 

28mm Foot

28mm Mounted and Smaller Beasties

55 miniatures in total... 

I did paint SOME of the Warhammer Quest: Darkwater stuff... but still have the Pestigors to finish up. 

I did paint SOME Nurgle stuff... but not nearly as much stuff as I'd anticipated. 

I did (sort of) paint some Sylvaneth stuff (in that I finished painting Drycha Hamadreth, which I'd started in 2025 and had MOSTLY finished... but then finished off this Quarter...) There are still two Treelords and fifteen revenants to paint. 

Acquisitions

I wasn't really PLANNING to buy anything... buuuut.... Then the New Year Preview happened and I got all excited about the Disciples of Tzeentch... 

So I did end up acquiring a few new things! 

28mm Foot


28mm Mounted and Smaller Beasties

28mm Vehicles and Larger Beasties

28mm Terrain and Endless Spells

So... so far this year I've painted Fifty-Five miniatures, but acquired Seventy-Eight!? There are a LOT that are nearly done - the Pink and Blue Horrors are all very nearly done. The Flamers and Screamers could all be finished up in a session or two, if/when I find the time/motivation. 


Age of Sigmar 

I was fairly certain that Age of Sigmar would, again, be the primary focus of the quarter. The main focus of those efforts were to be the Maggotkin of Nurgle and Sylvaneth forces Amanda and I were using for our Path to Glory campaign.  In the end, it was the ONLY things I've painted, so far this year. 

The first miniatures I painted, and the ONLY miniatures I painted in January, ended up being the last of the Nighthaunt miniatures I had (Well... almost... I have another set of Myrmourn Banshees...).

In February I got a bit more done... I finished up the Pox-Wretches and Cankerborn for Warhammer Quest: Darkwater. I painted a Knight of Shrouds on Ethereal Steed and Guardian of Souls, that I'd picked up from Fenris Workshop along with the Nemesis campaign for Cursed City. I knocked out some Dire Wolves that I've had for sometime - that I now need done to play Nemesis! I also finished off  Drycha Hamadreth, who had been sitting on the workbench, like, 90% done since sometime in December! Finally I knocked out a unit of TEN older Putrid Blightking models that I put on 32mm bases to use as Rotswords (Putrid-Rot-Blight-Sword-Kings!?)

Also in February, I picked up the new Disciples of Tzeentch Battletome and Argent Shards, and the Tzaangor Warflock Spearhead force. Those were the first purchased of the year and by the end of February I was quite ahead in the painted versus purchased/acquired.

But then in March I picked up the Disciples of Tzeentch: Warpflame Cavalcade Battleforce box, and that very definitely put me back into the red... I did get busy assembling it all this past month and started painting up the Tzeentch Daemons, but so far I have only finished the Brimstone Horrors

A LOT of the other Tzeentch Daemons are close to being finished - and that should put me back in the black...

There are a LOT of other things out now or on the horizon that I'd kind of like to get... but damn... I'm having a harder time justifying these purchases to myself, let alone Amanda! 


GAME PLAN 2026 - Q2


Q2 GAMES

Assuming I'm still alive... I plan to play some games...


Warhammer Quest

Seems we will STILL be playing Warhammer Quest: Cursed City! I expect We'll be playing the Nemesis campaign for Warhammer Quest: Cursed City for a good chunk of the Second Quarter - assuming I ever managed to finish up the Grave Guard and Varghiests and Necromancer!? 

Things have been a little crazy the last week or so, with the term wrapping up... and will continue for the next few weeks as I have two projects due on the 7th and a final exam on the 15th. AFTER THAT, though... things should be a bit more sane and I imagine, if I haven't already finished up the minis, I will finish them in short order and we'll be back to playing before April is done! How long will it take to play through the campaign? I have no idea... To be honest, I haven't even opened up the box!?  

IF we should finish the Cursed City Nemesis campaign, there is Warhammer Quest Darkwater! Unlike Cursed City, Darkwater is a very different system with a MUCH SHORTER CAMPAIGN - I'm not quite sure how long we'll be playing that... I guess there is the possibility of RE-playing the campaign...? 

After THAT...? I don't know... I'd sure it will be some time before there's a completely new Warhammer Quest... I'm not sure if there's going to be much in the way of expansions for Darkwater, but maybe... It CAN be replayed... There have been alternate Adventuring parties published in White Dwarf magazines - Ghouls of the Flesh-Eater Courts and Aelves of the Lumineth! I HAVE half of the Lumineth Adventuring party... so maybe we could try it again with those once we've played through it once or twice. 

Or maybe I'll just get more focused on Soulbound! 


Age of Sigmar

I'm fairly certain there will be MORE Warhammer Age of Sigmar played this Quarter... There has been a lot of chat on the local discord about getting the Blighted Wilds campaign going and maybe someone hosting a tournament...? 

But will I be playing Disciples of Tzeentch or Maggotkin of Nurgle!? I guess I could play the Maggotkin of Nurgle in the campaign with Amanda (if ever we get back to playing that!?), and play Disciples of Tzeentch in the campaign with the others.


Warcry!? 

There had been some brief interest in Warcry in March... Largely because we had been planning a trip to the UK and visiting Warhammer World... and there may have been a Warcry tournament on one of the weekends we could possibly have been there... this is less likely to be happening now... not sure if that interest will continue, of if it's just dead now. Amanda HAD said I should go pick up the Heart of Ghur box that's sitting on the 40% off shelf at my FLGS... but I haven't done that yet and... I'm not sure... It's probably worth it just for the terrain... the warbands included are... meh... (ANOTHER Rotmire Creed!? Aye-yi-yi....). the cards and tokens included would be handy IF were were to start playing Warcry on the semi-regular... There are a LOT of OTHER things I'd like though (Sylvaneth Spearhead, etc), so.... maybe... maybe not... 


Role-Playing Games 

Warhammer Age of Sigmar: Soulbound 

We will likely carry on with some more Age of Sigmar: Soulbound... 

First with our Champions of Death campaign featuring exactly zero Soulbound characters... I'd like to try and wrap up the Champions of Death campaign and move on to something else... 

Like...  MAYBE a Champions of Chaos campaign!? (With even LESS Soulbound Characters!?) 

I'd honestly be okay with revisiting the Standard Soulbound campaign - either with the ridiculous characters we'd been playing with earlier... or maybe do a hard reboot and start with... OTHER characters... 


Warhammer 40,000!?  

There is a new edition on the horizon... I think it's being released in June... I'm sure that will distract Vera and could maybe suck me in... we'll see... 


Board Games 

I mean... I like the idea of playing board games again (other than Warhammer Quest - or the other Warhammer board games). Given the last few quarters, though... I don't know... During a couple of the sales at our FLGS, I seriously considered picking up Finspan... so... obviously, I haven't ENTIRELY given up on the ideas of games! 


Q2 MINIATURES

What will I get up to PAINTING the next few months...? It will be likely dictated by the games I end up playing. As outlined above That'll probably be Warhammer Quest, Warhammer Age of Sigmar, and Warhammer Age of Sigmar: Soulbound... 


Age of Sigmar 

I imagine most of the Painting I do will be Age of Sigmar Models... I seem to have amassed a considerable collection of models from a variety of different factions... Here's what I've got left to do for each of them... Roughly in order of priority...? 

Sylvaneth - I have two Treelords (Treelord Ancient and Spirit of Durthu) to paint up and 15 Revenants (that could be built as Spite-Revenants or Tree-Revenants - I've been holding off on building them, waiting to see if Amanda is more interested in one or the other... but we haven't really been playing any games for the last three months, so, it's hard to say... I may just build them up as Spite-Revenants...). 

The new Sylvaneth Battletome is being released in a week or two and I'll pick that up. Along with it is a new Spearhead that is ALL very fast moving, flying things! I am very tempted to pick that up... but I really need to finish off the Sylvaneth that I HAVE first before I can buy those!!

Disciples of Tzeentch - So many Daemons and Acolytes and Tzangors AND DAEMONS...!!! These have become a bit of a priority... not because I NEED them for anything in particular, just because they are newest and shiniest and  

Maggotkin of Nurgle - I don't have a LOT to finish here...There are a few things from Warhammer Quest Darkwater to finish (like the Pestigors? and... tokens...?) and then the Harbinger of Decay and four Pugoyle Blightlords... and a unit of Rotmire Creed... and the Feculent Gnarlmaw... Impetus for finishing these has kind of stagnated since Vera started a Maggotkin of Nurgle force... I've kind of moved on to Disciples of Tzeentch!? I should finish these up and play with them though. 

I had been thinking of picking up the newer Spearhead - the Bubonic Cell! it's MOSLTY units I don't have and would be fun to add to the force.. though it includes ANOTHER unit of Rotmire Creed... which I don't super care about... I need to finish up the OTHER STUFF I have before I really consider getting this box though...

Soulblight Gravelords - five Blood Knights, three Varghiests, ten Grave Guard and a few Vampire and a Necromancer...? The Vargheists, Grave Guard and Necromancer are needed for Warhammer Quest: Cursed City - Nemesis Campaign, so they SHOULD be a priority... 


If I got the Sylvaneth, a playable Tzeentch force, a few more Maggotkin and enough of the Soulblights done to play the Cursed City Nemesis campaign done, I would be very happy... The rest of this list is other stuff I might get to later in the year... but is still in my mind and, who knows, maybe I will be suddenly distracted by one of them and that will be the focus for the rest of the quarter!?


Nighthaunt - Four Banshees...? And the Warhammer Underworlds warband  all so close to being finished... 

Blades of Khorne - ten Blood Warriors and thirty Bloodreavers, maybe a few others - Gorechosed on Dromm, and a few characters that I'll never use! 

Daughters of Khaine - One High Gladiatrix, Five Blood Sisters, five Blood Stalkers, ten Khinerai Heartrenders, ten METAL Witch Aelves, ten PLASTIC Witch Aelves, four Shadeborn, Doomfire Warlocks. These WERE pretty low priority until a0 the new Battletome was announced and b) Amanda mentioned that she WOULD totally play these IF THEY WERE PAINTED!? So, in between all other things, I could start trying to knock out some of the units required for the Spearhead force to start with! 

Stormcast Eternals - there are a LOT to do... I'm not going to list them here, they are pretty LOW priority at the moment. If I got a Soulbound campaign going with Order characters, and decided to run the Shadows in the Mist campaign... these would very much become a priority... but that's not happening this quarter.... 

Hedonites of Slaanesh - SO... MANY... DAEMONS... Not a priority right now... maybe later in the year if they get a new Battletome...  

Slaves to Darkness - So many Chaos Knights and Darkoath Fellriders and Marauders! 

Helsmiths of Hashut? Lumineth Realmlords!? Skaven!? - All fairly low priority at the moment... 


Spearhead

Spearhead Armies Still to Do (and the miniatures that need to be painted to complete them!) again, roughly in order of priority:

Disciples of Tzeentch - Fluxblade Coven- 1x Magister on Disc of Tzeentch, 3x Flamers of Tzeentch, 10x Tzaangors, 10x Kairic Acolytes

Disciples of Tzeentch - Tzaangor Warflock - 1x Tzaangor Shaman, 3x Tzaangor Enlightened, 3x Tzaangor Skyfires, 10x Tzaangor (on foot!) 

Soulblight Gravelords - Bloodcrave Hunt - 5x Blood Knights, 3x Vargheists - since I'm painting the Vargheists for Cursed City... I might as well finish up those five Blood Knights and have another Spearhead finished!! 

Honestly, if I got the two Disciples of Tzeentch Spearhead forces done AND finished up the Soulblight Gravelords, I would be thrilled... I DO still have a bunch of others... and MORE that I'd LIKE to get... (which IS ridiculous... but here we are!) 

Daughters of Khaine - Heartflayer Troupe -10x Witch Aelves, 5x Blood Stalkers, 5x Doomfire Warlocks

Slaves to Darkness - Darkoath Raiders - 1x Darkoath Warqueen, 5x Darkoath Fellriders, 10x Darkoath Savagers, 10x Darkoath Marauders

Lumineth Realmlords - Glittering Phalanx - 1x Scinari Cathallar, 5x Vanari Bladelords, 10x Vanari Auralan Wardens, 10x Vanari Auralan Sentinels

Helsmith's of Hashut - Hellforge Host - 10x Infernal Cohort with Hashutite Spears - and a hobgrot gong carrier, 1x Dominator Engine, 1x Tormentor Bombard and crew 

Skaven - Gnawfeast Pack - 1x Clawlord on Gnaw-beast, 1x Grey Seer, 1x Warlock Engineer, 20x Clanrats, 3x Rat Ogors - Still to do...

In addition to these, there are a number of OTHER Spearhead forces I might like to pick up at some point: 

DEFINITELY the new Sylvaneth Spitewing Flight! I need to finish up the Sylvaneth that I have, but then I'm totally picking these up - they look like a fun Spearhead to play and all the units will be new/different units to add to the greater Sylvaneth force... After picking those up, I'll have around 3000 points worth of Sylvaneth and I really would NOT need anything else (unless we were playing enough that we thought it might be fun to pick up 

the Nurgle Bubonic Cell... for reasons mentioned above... but will need to finish off all the Nurgle stuff I have before I buy this... 

The Daughters of Khaine - Khainite Shadow-Coven looks really interesting and has units that we don't have... but I'd have to paint, at minimum, the other Daughers of Khaine Spearhead and probably a few of the other units, before I could justify looking into this! 

Just this past week at the Adepticon Preview, GW announced Warhammer Age of Sigmar; City of Ash a new boxed set containing TWO new Spearhead armies - Skaven and Freeguilders - and a new cobblestone city board and cards and books and such... it looks like it would be very tempting... I think I might have to say I need to paint the Skaven Spearhead (and at least one of the others!) that I already have before I can get this!! 

So these all might be "later this year" (Q3/Q4) sorts of things... 

 

Other Miniatures...?

I mean, there's a chance I might get to painting some World War Two stuff for Bolt Action. Though most of the games planned involved the Easter Front and I think ALL of my Russians are painted... maybe there are some partisans, though... and loads I could pain for other factions... 

Could get to some 40K stuff - there is a new editions coming out this summer!! - or if we did get around to playing Wrath & Glory...?

I have been eyeing up the Ancient and mythic Greeks again. Warriors of Athena was just released if February and initially I had planned to pick it up... but then decided not to for the moment. I bought SO MANY OTHER THINGS in February! and I  just didn't need any DISTRACTIONS... but I'll probably end up picking it up at some point this year and then may get to painting up some more of the Greeks!  Will that happen THIS Quarter...? Maybe...? Maybe not...? 


IN OTHER NEWS... 

Nearly finished the first term back at school. It's been a bit of an adjustment - even though it only ended up being ONE CLASS... starting in the second term, as part of a last-minute decision, it was pretty slim pickings for available classes. I'd started with two... but ended up dropping one the first week (which is a whole long story in itself, that I don't care to type out here!). 

There is still a trip to Europe being planned for this year, but the focus and destinations have changed somewhat... more on that in a bit.. 


What do YOU have planned for the next few months!? 

LET ME KNOW IN THE COMMENTS!!

Saturday, February 28, 2026

February Games

 I played a game in February... 

Tuesday, 3 February 2026

Started off the month with the GRAND FINALE to our Warhammer Quest: Cursed City campaign! This was the 44th game of Cursed city and the 15th game of the Night Wars campaign. I think it lasted 3-4 rounds...

The scenario looked HARD, but Brutogg got in a lucky hit against Carmilla Du Sang early on, and Glaurio finished her off and it went all downhill for the vampires very quickly after that... 

You can read all about it here:

Warhammer Quest: Cursed City - Night Wars 15 - The FINAL BATTLE...?

Aaaaaand then... that was about it...

Everyone was kind of busy with work and school.

Amanda was away half the month. Orion and Nick went on a ski trip... 

Maybe in March... 


I did track down a copy of Warhammer Quest: Cursed City - Nemesis - the third and final campaign of the trilogy. I'd initially given up on trying to track one down... but then one showed up at Fenris Workshop among the Used Miniatures and Games (though it was brand new and still in the shrink wrap!) for a not unreasonable price... so I picked that up and the two units I still needed to play the campaign and have been working on trying to paint them up so we can carry on with Warhammer Quest: Cursed City in March!

I guess we'll get to Warhammer Quest: Darkwater AFTER that! 


Friday, February 13, 2026

Nemesis, Flowers, Blightkings, Ghosts, and Others...

 My order from Fenris Workshop arrived today... 

The primary reason for the order was picking up the third campaign for Warhammer Quest: Cursed City - NEMESIS! We'll be starting this in March - when Amanda gets back from her little vacation... 

Since I was ordering from them, I decided to pick up a BUNCH of flowers for basing. Regular grass tufts and shrubs of all varieties of greens and browns are available at Dragon's Den Games... but not colourful flowers! These should last a while!

and then I picked up a few used miniatures... Some Putrid Blightkings (to fill out a unit of ten that I'm basing on 32mm bases to call Rotswords) a pair of Nighthaunt Heroes (Knight of Shrouds on Ethereal Steed  and a Guardian of Souls), an old metal Dark Elf Sorceress and an old metal Necromunda Bounty Hunter (both minis I've seen and thought looked really cool... but I've only ever seen being sold for $30-60... these were less than $15 each!) 

The metal ones I might strip the paint off of... the others, I'll probably just paint over! 

This puts me at 19 x 28mm foot and 1x 28mm mounted miniatures purchased... and 32 x 28mm miniatures painted. Still ahead! 

Wednesday, February 11, 2026

Dire Wolves

I picked up these wolves over a year and a half ago when I picked up the Fangs of the Blood Queen Dawnbringers box. I needed the Fell Bats for Night Wars and that was a way to pick them up - and some other Soulblight Gravelords stuff - at a bit of a discount!  I just didn't get to painting the Dire Wolves... (or the vampire that came in the box, for that matter!). Now that I have a copy of Warhammer Quest: Cursed City - Nemesis on the way, I finally found some motivation to knock them out quickly... I think what kept me from getting them done was colours - I agonized over how to to a pack of wolves with some variance in colours... This week I decided, fuck it, they're evil undead fantastical wolves from a fictional realm.... they can all be BLACK!! 

Dire Wolves! 

ALL of my other Soulblight Gravelords models are on flagstone bases, but that felt like it might look odd for these - especially since many of them had large boulders incorporated into the model and I thought they'd look funny just sitting on the flag stones. I guess I could have made them look like rubble...? As it is, I did them all on rocky bases painted the same colour as the flagstone so they could blend in a bit and it COULD be rubble in a city OR it COULD be rocky mountainous terrain!? 

Once I'd decided on just painting their coats black, these went VERY quickly! 

Most of the Vampire Heroes I have are named characters of the Vyrkos Dynasty. The fluff suggests some relationship with wolves - like maybe they're descended from Wolves or something? Belladamma Volga (one that I don't have) can have a meatshield of Dire Wolves. When I have megalomaniacal dreams of possible armies, I sometimes think of an entire Soulblight Gravelords army based around the Vyrkos Heroes and just packs and packs of wolves... It would probably be total crap as a competitive army... but it would look cool and be very thematic! 

(Well now I HAD to math it out... If I picked up Belladamma Volga and Ivya Volga - the two Vyrkos characters I don't have - I'd need another FIVE packs of Dire Wolves to make a 2000 point army... and that would be just a bit under $500CAD...) 

It felt like they were HUGE while I was painting them..probably because, in my minds eye I was comparing them to ancient metal Wolves I had... 

I think the one on the round base is from Westward Productions and the goblin wolf-rider is a metal Marauder Miniature from the 1990s that I still haven't stripped and repainted! 

I'm not suggesting this is BAD thing. I think it is apropos that they be HUGE and TERRIFYING... they are DIRE wolves, after all!! 

Comparing them to modern Vyrkos Dynasty Vampires, though... they're kind of perfect! 

With Radukar the Wolf

With Kritza the Rat Prince

With Lady Annika

Somparing them to the Vampires on their flagstone bases, I kind of feel like maybe I need to hit the bases with another dry-brushing of a slightly lighter grey...? to make them match the tone of the flagstone a bit better - but also seeing them on the game table, it will make a bit better contrast between the bases and the wolves... Will I get around to doing this any time soon...? Maybe...? 

I still have the Vargheists, a unit of Grave Guard, and the Necromancer to finish up for Nemesis, but we won't be playing for almost three weeks, so I'll easily get those done. The Vargheists came with the Soulblight Gravelord Bloodcrave Hunt Spearhead army, so getting them done will get me a bit closer to finishing those as well - I'll just have the five Blood Knights to finish up! (Then we'll see some Vamp-on-Vamp violence versus Orion's Soublights!) 

Tuesday, February 10, 2026

First Purchases of 2026

Technically, the stuff below aren't really the first purchases of 2026... I bought some stuff on Friday... but that was mail ordered and won't be here until later in the week and I don't really count things that aren't in my grubby little hands yet! 

It is BECAUSE of said purchases that I wandered on over to the Dragon's Den and bought the stuff below. 

Fenris Workshop had a copy of Warhammer Quest: Cursed City - NEMESIS! The THIRD campaign in the trilogy - long out of print and I'd kind of given up the idea that we'd ever play it as the only copies I'd seen available were hundreds of dollars! The copy Fenris had was still in shrink-wrap and not too unreasonably priced! So I bought it! (and since I was ordering from them, I also picked up a BUNCH of flowery tufts for basing and a small handful of used miniatures). 

Luckily, the required miniatures for Nemesis include Varghiests, Dire Wolves, Grave Guard, a Wight King and a Necromancer. I already HAVE Varghiests and Dire Wolves and a Wight King... I just needed a Necromancer and the Grave Guard.... 

So I picked up the Necromancer and Grave Guard at the Dragon's Den. 

I should be able to knock these out pretty quick. I've already started on the Dire Wolves - which is what's distracted me away from the Pestigors. We won't be playing ANY Warhammer Quest until March, anyway, because Amanda is very suddenly off on a little vacation for the latter half of February! 

(I guess if I finished up the Pestigors, I COULD just play through the whole campaign with OTHER PEOPLE while she's away!) 

(I could probably play through it a FEW times!) 

For our Tuesday evenings, however, we'll probably return to play in March with Cursed City Nemesis... and THEN when we're done that Amanda, Finnegan and I will play through Warhammer QuestL Darkwater.

(but, yeah, I might just play it with others - or solo it myself - while she's away!) 


This puts me at 22 painted, 11 purchased for the year so far. Another 8 foot and 1 mounted are arriving with the Fenris Order. I'm hoping by the time it arrives I'll have finished either the Pestigors or the Dire Wolves (or maybe BOTH!?) which would be another 18-20 miniatures (depending on whether I can find some of the old beastmen I have squirrelled away to use as stand-in pestigors or not - to make it a full unit of 10!?) 

In another couple weeks, the Battleforce: Disciples of Tzeentch – Warpflame Cavalcade will be arriving, which will be adding almost another FORTY miniatures!! It's actually thirty-six little Daemons, an Exalted Flamer (which is big enough I'd classify as "Mounted/Small Beastie") and a Herald of Tzeentch on Burning Chariot and a Lord of Change - Greater Daemon of Tzeentch (both of which would be classified as "Vehicles/Bigger Beasties"). This will bring the total purchased/acquired to 55.

Can I get another 33 x 28mm foot miniatures painted in the next two weeks - to keep me "in the black" in that category at least...? Maybe... Maybe not... Regardless, these graveyard should be pretty quick and easy to knock out, so if I could finish these AND the Pestigors AND the Dire Wolves, I'd be CLOSE - and within the next week or so, I'd be able to finish up a few others bringing the painted back higher than the purchased!! 

I am trying really hard to keep from adding too much to the collections this year - and definitely want to keep it lower than the amount I paint. I'd would be nice to paint twice as many as I purchase, but I'm not going to do anything silly like make a proclamation that I will be doing so! 

Sunday, February 8, 2026

The Cankerborn

The Cankerborn are some Nurgle Daemons that were included in Warhammer Quest: Darkwater. They are born of despoiling the realm itself, especially place of power (like the Jade Abbey!) 

The Cankerborn

According to the latest Battle Profiles, the Cankerborn are HEROES....?! They can include any Daemon in a regiment they command!? I absolutely DO NOT need MORE heroes to lead more regiments, though! Luckily, these two can be included in Gelgus Pust's or the Great Unclean One's regiments as a "Plague Scion" - or, apparently, in a regiment commanded by Belga the Cystwitch...? So that's where they'd be fielded if ever I was playing with a game big enough I needed to include these! 

(They can also be included in a regiment commanded by Festus the Leechlord or Rotigus... but it's not likely I'll be picking up either at any point in the immediate future!) 

I've also been working on the Pestigors this weekend, but probably won't finish them up until early this next week... I actually have an exam on Monday I need to spend SOME time today studying for!? 

Then it's just Belga the Cystwitch and the three heroes (and familiar.. and a few tokens...) and I'll be DONE all of the Warahmmer Quest: Darkwater miniatures!! 

Friday, February 6, 2026

Pox-Wretches

Pox-Wretches are the lowliest of Nurgle's Rotbringer minions. Human cultists that revel in filth and disease. I imagine they could easily be mistaken for zombies, except that they move faster and slightly better at fighting (The have the same stat profile as Deathrattle Skeletons - except they move 5" instead of 4")

Pox-Wretches 

These came with Warhammer Quest: Darkwater.

I painted them very quickly - just doing my rusty metal mix and then blocking in basic colours and then I sloshed the whole model with Agrax Earthshade. The look a bit of a mess on close inspection... but they're SUPPOSED to look a bit of a mess!! 

The Mire Kelpies were on the same frame, so in Age of Sigmar they are included in the unit as tokens that can be expended to help spread disease against their opponents in combat.

A fun little addition to my growing Maggotkin of Nurgle army and a large chunk of the miniatures I needed to finish to get started on Warhammer Quest: Darkwater! 

All the Darkwater Hostiles stuff so far! 

I still have eight Pestigors that I'd like to finish before we start the campaign! They shouldn't take TOO long as I was trying to get them done for the first time we tried playing Warhammer Quest: Darkwater... but had to abandon them when it became clear I just wasn't going to finish them AND get ANY sleep... 

After the Pestigors, there are just a few more characters and monsters to finish up - Belga the Cystwitch, the two Cankerborn and the three other Heroes; Kelthannor, Drasher Vorn, and Jacobus Vyne (with his familiar, Wisper).

I hope to get them ALL done before the long weekend - just a week away! 

Once I have all the Darkwater stuff finished, it will be back to working on the rest of the Maggotkin of Nurgle and Sylvaneth stuff... and then maybe some Tzeentch stuff, as that is being released a little earlier than I expected!! 

All the Maggotkin of Nurgle stuff, so far.. In addition to the Pestigors and Belga the Cystwitch and the Cankerborn... I have a unit of Rotmier Creed, four Pusgoyle Blightlords, five Putrid Blightkings (which I may put on 32mm bases and call Rotswords) and a Harbinger of Decay to finish up... 

Thursday, February 5, 2026

Warhammer Quest: Cursed City - Night Wars 15 - The FINAL BATTLE...?

 In Ulfenkarn, dead is, sometimes, only a temporary state of affairs... 

Despite having decapitated all three Vampire lords, burning their bodies and scattering the ashes to the winds... a rumour caught in our heroes' ears that ALL THREE had been somehow resurrected... AGAIN... and were prowling in the crypts below the city... 

("Plot Armour", Muthafukkaz! You just CAN NOT KILL a named character!!) 

The crypts below Ulfenkarn. 

Kritza the Rat Prince, lurking as far from the heroes as possible... 

(I love that this is where he started, snivelling coward that he is... it was disappointing that his action table always has him moving towards the nearest Hero, instead of trying to flee from them - as he DID in the Decaptiation Journey - and let the constantly respawning minions try to deal with the Heroes!)

Carmilla Du Sang and her Fell Bats and Kosargi Nightguard bodyguard

Lady Annika, the Thirsting Blade, was also lurking in the crypts... I just forgot to take a picture of her... 

The Fell Bats swooped in and snatched Brutogg away carrying him back to their mistress... 

Octren Glimscry ran off after them but encountered a horde of Corpse Rats... He quickly snorted some gravesand and stared at them all menacingly and made the lot of them explode, one by one... 

With the rats out of the way, Qulathis sprinted past the gore-spattered room in which they'd dwelt to aid their beefy friend Brutogg... Her arrows missed the deftly dodging Vampire Lord and couldn't even connect with the Fell Bats! Not wanting to stick around and be a target for the Vampire Lord and her minions, she sprinted back to Octren, abandoning Brutogg! 

Lady Annika swept forward with her Vyrkos Blood-Born minions... the room where Brutogg had been dragged to was so crowded, these deadly foes couldn't even get in to attack the Ogor! 

Brutogg shoulder-barged past the Fell Bats and took a swing at Carmilla Du Sang... and it connected... HARD!! 

Glaurio ven Alten III caught up to his bulky friend and fired his pistols, finishing off the deadly Vampire Lord!! 

Glaurio and Brutogg then pounded and shot Lady Annika who seemed to be frozen with shock at the sight of Du Sang's death! 

Qualathis returned at this point and started shooting arrows into the room 

Octren snorted some MORE Gravesand and then destroyed every Fell Bat in the room... 

Seriously, I think it's beginning to become a problem. They might have to have an intervention soon... 

Brutogg them pulped Kritza the Rat Prince... and... that... that was it... 

The heroes just had to survive the remaining attacks of the Vampire Lords minions until they realized their masters were gone and fled themselves (the end of the Round) 

Brutogg was once again carried away by the Fell Bats, who them failed to even scratch the towering bulk of muscle and menace! 

And there was much rejoicing... 

Seriously, I think it took three rounds...? It probably took longer to set up than it did to play through!

 The scenario LOOKED really tough... again... With Carmilla Du Sang on the table (Carmilla has an ability that shuts down all empowerments - which are one of the things that made the Heroes extremely powerful and, in some cases, kept them alive against these really powerful foes! So, obviously, she was the first priority...)... and some serious damage dealing foes... 

Butogg got a VERY lucky hit in against Carmilla Du Sang on the FIRST ROUND and then Glaurio got in a couple of lucky shots and finished her off... and.. that was about it. It went downhill rapidly for the Vampires after that. With Glaurio's YOU-CAN'T-DODGE-THESE-BULLETS realm stone-empowered pistols, they were quickly dealt with - part of what makes them such powerful enemies is their ability to dodge attacks. About 50% of the time - give-or-take, depending on which vampire - when you do damage, they just ignore it... Glaurio had a weapon enhancement that disallowed ignoring his weapons' damage! 

So... that's it for this campaign! Ulfenkarn is liberated! Huzzah!!

(Actually there was a page to turn to and passage to read among all the crises tables which said Radukar shows up and laughs at the heroes and reanimates the vampires and barges that they did exactly as he wished - put those vampires in their place for them, now they much bow down to his again, thanks a lot, suckaz! this is to set up the second expansion/third campaign Nemesis... which, I have read ends the same... you spend all this time fighting to build up characters to finally face the Boss Baddies.. only to read some narrative fluff that says "Jokes on you, they escape!" which is kind of lame...)

("Plot Armour", Muthafukkaz! You just CAN NOT KILL a named character!!) 

So... I guess I need to finish up the rest of the Warhammer Quest: Darkwater miniatures!! 

Initially we'd planned to start our family campaign next Tuesday, and then on the Family Day Long Weekend maybe play through the campaign - or at least one act - with some other friends... But then Amanda decided to go on a trip with a friend to Vancouver Island for two weeks, starting next week... so... we decided to forego playing this coming Tuesday (giving me a bit more time to paint miniatures, I guess...) and we'll start the family campaign in March when she's back! 

I may still play through the campaign on the long weekend - or, some other weekend in February (I have traditionally held game weekends/Minicons/campaigns in February to celebrate my birthday...?)

If you've been reading along through all FOURTY-FOUR episodes of this campaign, thank-you! Hope you enjoyed the ride and the end wasn't too much of a disappointment. Despite GW's attempt to yank the rug out with the HA-HA! THEY GET AWAY! BS we have all thoroughly enjoyed playing if over the last year! 

I'd hoped we'd be able to do the same with Warhammer Quest: Darkwater, but given the new format of the campaign system, that seems unlikely. We'll likely have played through it (possibly multiple times!) before the end of the First Quarter!? Perhaps we'll return to Warhammer QuestL Blackstone Fortress after that..? Or we could play through Silver Tower... or maybe I'll just focus on Soulbound and try to run more regular role-playing games!!



Also... if you haven't read ALL of the game reports and want to (or just want to look back at some old ones or see where we started: the Warhammer Quest Gallery Page has been updated with links to EVERY Game Report for ALL the (fantasy) Warhammer Quest campaigns:

Warhammer Quest Gallery Page

(I should really do something similar for the Blackstone Fortress stuff at some point!!) 

Saturday, January 31, 2026

January Games

I played a few games this past month. Here is what I got up to... 

Saturday, 3 January 2026

For the first game of the year, Amanda and I played a game of Age of Sigmar - Spearhead format. I am less keen on Spearhead these days, but I had recently finished painting all the necessary units for the Nighthaunt Cursed Shacklehorde, so Amanda gathered her Sylvaneth Bitterbark Copse and gave battle. We played in Shyish using the Sand & Bone gaming pack and fought in Dolorum. I managed to squeak out a victory - in terms of victory points... but there was very little left of my force at the end of the game... while most of Amanda's army was still intact and on the field of battle... 

You can read more about the clash here:

Age of Sigmar: Spearhead -  Sylvaneth and Nighthaunt in Dolorum

It was confusing to Amanda to switch back to Spearhead, because so many things are just slightly different than regular Age of Sigmar, which she was just starting to get her head around... We should probably just stick to regular Age of Sigmar... If I finish up more of the Spearhead armies I own... we could just use them for really small games of Age of Sigmar. Or I just play Spearhead games against Orion or others... 


Sunday, 4 January 2026

Sunday we got in our first game of Soulbound this year - carrying on with our What We Do in the Realm of Shadows campaign - where our undead "heroes" were still trapped in the Gaunt Summoner of Tzeentch's Silver Tower! 


Saturday, 10 January 2026

On Saturday, Amanda and I walked over to our friends', Shannon and Kevin's, and played a game called Kingsburg - which I have never played before. 

In it you are a noble house and trying to gain influence at court to gain resources and build infrastructure and raise troops... 

The troops are to fight off invading forces that come every winter. Some of the infrastructure you build helps with that as well... but ultimately the game is decided by victory points. Some of which are from infulence gained or buildings and infrastructure built. There are annual awards for who has the most infrastructure built and who beat the enemy the most... 

I kind of felt like I was flailing and had no idea what I was doing most of the time... but somehow did rather well... I think a lot of it came down to the influence roll (3d6) and how you used your dice. I had incredibly average dice rolls. Amanda had more than a few turns with utter crap rolls... otherwise I think she would have done much better...? 


Tuesday, 13 January 2026

Tuesday we were back to playing Warhammer Quest after a bit of a break. Still trying to finish up the Cursed City - Night Wars campaign - this was the last of the Pillage Journeys! Next the heroes would face Kritza the Rat Prince in a Decapitaton Journey, and then, if that was successful... face all three of the Vampires again in a final boss battle!? 

Finnegan and I were both very, VERY tired and had pretty low energy and enthusiasm for this game... I had kind of considered postponing it... but then it would have taken even LONGER to finish off the campaign and I kind of just wanted it wrapped up... so we played on! 

Warhammer Quest: Cursed City - Night Wars 13 - Pillage Journey


Tuesday, 27 January 2026

After ANOTHER break (and cancelling a few other games!), we were back to playing Warhammer Quest. Getting SO CLOSE to finishing the Cursed City - Night Wars campaign! This evening the Heroes faced down Kritza the Rat Prince! 

It was a two-part scenario... first they had to defend Haven against assaults by Kritza's minions... 

Then they had to go hunt down Kritza, himself, in his palatial estate! 

Warhammer Quest: Cursed City - Night Wars 14 - Desperate Frenzy Decapitation Journey

There is only one more Journey to play to finish up Warhammer Quest: Cursed City - Night Wars... but that will have to wait until February - and then it's on to Warhammer Quest: Darkwater!! (If I can get the miniatures finished!!) 


Kind of a slower month... at least compared to DECEMBER!!


Thursday, January 29, 2026

Warhammer Quest: Darkwater - First Game - Abbreviated Act I

Over the Holidaze, last year, just after Xmas, Amanda, Finnegan and I got together with a couple of gaming friends I haven't played with in ages to try out Warhammer Quest: Darkwater!

I had tried to get as much stuff as I could painted - at least all the stuff I knew I'd need for Act I... Shaman Foulhoof was a MUST as he is the focus of all the Boss Battles at the end of Act I. Ideally I would have liked to have gotten all the Mire Kelpies and Pox Wretches and Pestigors finished up as they are the most common of foes in all the Act I encounter cards. As the day approached it was clear I was NOT going to get them all done, so I gave up on trying to get the Pox Wretches done.. by about 2am the morning of, it became clear I was not getting the Pestigors done either... and I gave up and went to sleep. 

The entire campaign is played in three Acts. Acts I, II, and III are played through in order. For each Act you build an Act Deck. Normally when putting together an act deck you shuffle ALL the Encounter and Event and Respite cards together and deal out 14 cards and set those on top of one of the three boss battle cards you've selected at random. 

As I didn't have most of the miniatures needed for about half the Encounters, and I really wanted to try and play through an Act in the afternoon. I decided to make a shorter Act deck - of only ten cards (instead of fourteen). I only included encounters that included Mire Kelpies, and I only shuffled in about half of the events and one or two respites, and then dealt out the ten cards. 

When you play through an Act Deck, you draw two cards, read the description side, pick one to play or resolve, and discard the other. So you really only play or resolve seven of the fourteen cards (or five of the ten, in our case. 

On the appointed day, Neil and Beau cane over. I already had the game set up all we needed to do was pick characters and start flipping cards! 

Beau decided to play Drolf Ironhead 

Neil played Inara Sion

 Amanda wanted to play Bren Tylis

and that left Edmark Valoran for Finnegan 

I kind of played the Game Master - running all the hostiles and keeping the game moving along. 

The first two cards drawn wereThe Hungry Swamp and Rooting Through Filth. They decided to do Rooting Through Filth. This involved running to a number of locations marked with a counter spending an action to flip them over to see if a Key was hidden at that location and then getting it to the grate location before the time ran out (FOUR TURNS!)... it seemed simple enough. 

BUT the key was apparently SO HEAVY, that is drastically reduced the models speed... but, for some reason, you could THROW it (up to FIVE HEXES!?)!? 

Initial set-up with all the Heroes in the middle. Six location tokens to be searched and six Mire Kelpies to fight off (which auto spawn almost immediately after they are destroyed!?)

The mire Kelpies didn't seem too dangerous, they were easy enough to despatch... just kind of... in the way... 

After a two turns of not finding the key, we suddenly realized this might be a LOT harder than we originally assumed as the key STILL needed to be found... and then somehow gotten back to the grate before the end of the fourth round. 

Bren Tylis found it in the Third Round... 

The rest of the round was setting things up and getting people in position for some game of crazy sportsball of some sort. Bren threw it to Inara... but missed, but that wasn't a problem because it scattered into an adjacent hex where she could move to and still throw it on to Drolf... 

Who, on the very last activation, was able to pass it to Edmark, winning the encounter!!

As none were vulnerable, they drew six reward cards and each player got to pick one... I don't think anyone was injured, but if they were the D3 healing sorted them all out. 

New cards drawn were A Brief Respite and Breaching the Abbey... No one was wounded, so they didn't really NEED a Respite, but figured it was better than an encounter where they could get injured... so did that... and they did get a free reward card... 

The next two cards were Cleanse the Spawn Pit or Gates of Azyr... They did come her to play miniature games, so decided to go with Cleanse the Spawn pit... 

In this one, three nests had be be destroyed (by standing on the hex containing the token and doing the one energy Destroy Next ability) AND a hero had to be standing in a particular hex at the end of five rounds... There were also a pair of treasure tokens that could be looted! 

Edmark scored some loot - while all the others were off destroying nests! When gathering loot from a token, you did the loot action and removed the token and then drew a card, but then kept if face down and didn't get to find out what it was until the end of the game... Which kind of reminded me of Frostgrave... in that you pick up loot, carry it around and at the end of the game roll to see what it is!? 

Nests were destroyed, loot was looted, person was standing in the correct hex at the end of the game. another Victory! Yay! 

If you fail... four reward cards have to be collectively discarded between the four characters, then you heal a bit, then you PLAY THE SAME SCENARIO AGAIN!? If you don't have cards to discard, the campaign is over and YOU LOSE!! Which seems rather harsh... an early loss - before even having an opportunity to gather any reward cards - could mean just having to start over right away!?

The next two cards were BOTH encounters; Cursed Loot and Demolish the Rot-Shrines. They went with Cursed Loot! in this one four cards are drawn. One is designated as CURSED. They are shuffled and dealt out face down and then each player gets to decide if they want to keep the card. If anyone keeps the card and it turns out to be the Cursed card, they gain the DOOMED status card!! Someone did end up with it... Drilf, I think...? (it wasn't all THAT scary... at the end of each battle round a twist token is placed on the card, if at the end of an encounter there gets to be 7 or more twist tokens, inflict d6 damage.. if it makes the character vulnerable, the card is removed. Otherwise they keep it and the tokens... considering you do get to heal some between each encounter...? I don't know.. maybe in a longer campaign it could be worse.. 

AGAIN we drew two Events (who MADE this deck!? Moron...) I think they went with trapped treasures and may have gained another treasure...? I did not keep track of these things or take notes...  

Finally we got to the bottom of the Deck and found the Boss card... I think you're supposed to shuffle them and pick a random one...? I picked this one because I had the models painted... sort of... 

The main hostiles were Shaman Foulhoof and the three Blight Templars... There were supposed to be a bunch of Pestigors on the board as well... but they kind of just acted as tokens, so I put out Plaguebearers instead... 

The Blight Templars are NASTY!!! Very, VERY tough and hard to take down... but also hit SO HARD!!

The scenario required some creative placement of Inara's waterspout - which was VERY handy! 

Edmark was the only one that could really hope to deal much damage to them... and take hits from them... 

Amanda had some one-use special attack that gave her a BUNCH of extra dice and she grabbed a handful of MY slaanesh dice and rolled them! This was two regular hits and three crits, dealing eight damage... reduced by two because Blight Templars are TOUGH... but I think it still killed one outright! 

In the end they beat down two of the Blight Templars and slew Shaman Foulhoof before the time was up!

Huzzah! 

The game was pretty fun. It's almost a totally different game than Cursed City. We will definitely NOT be playing ONE campaign for an entire year. An entire campaign can be played in a weekend, for sure... I imagine I'll play through the campaign a few times! 

Once all the miniatures are done and I can just shuffle ALL the Act cards together, there will hopefully be MORE tabletop action - and a bit more variety in the scenarios! I had tried to keep the ratio of events to encounters the same in the pile of cards I shuffled to create the deck, but random being random... 

The downside is there isn't really the same sort of player progression. The reward cards are sometimes one-use treasures, other times they are (semi-)permanent items, and other times they are a new ability... but you can only ever have a maximum of four Reward Cards... so... not going to gain a LOT of new abilities or permanent items. 

Also, playing Cursed City as long as we have, the characters have developed personalities and players have kind of gotten quite attached to them. When characters were lost, it was quite devastating - not just to the party for having lost the particular powers that character brought to the group (oh how Cleona has been missed - especially during the Night Wars campaign!!), but just as a personality that was fun and interesting. I'm not sure anyone's going to play any character long enough with Darkwater to get all that attached (not that you can even LOSE anyone in Darkwater! If you run out of Health, characters are just "vulnerable" and limited in the actions  and abilities they can use...) 

I also don't LOVE the map book. I would 100% prefer the hard room tiles used in ALL THE OTHER EDITIONS! The book seems rather flimsy and won't stand up to extended use... The fact that campaigns take so much less time to play through, we'll hopefully get through a few before it completely falls apart... 

Despite all that, I am looking forward to being done Cursed City and trying this out for real... 

I do hope GW supports and adds to this... although, maybe not just in the way they did with the recent White Dwarf - they include four new character cards you can use to play with an alternative party of deranged Ghouls... Each character is based on an existing model in the Flesh-Eater courts line. Which is kind of a neat idea, until you look up those models on the Warhammer website:

  • Abhorrant Cardinal - $53.00CAD
  • Abhorrant Gorewarden  - $57.00CAD
  • Marrowscroll Herald - $50.00CAD
  • Royal Decapitator - $50.00CAD

$210CAD total if you want to run that adventuring party... Yikes... 

Yes, I know, you could go looking for alternative models. I've seen a few people suggesting that some of  the Warhammer Underworlds warband models work well (which I do have!)... And anyone that plays Flesh-Eater Courts probably has MOST of those miniatures... but still... Seemed a bit much. 

Why have they not published stats for, say, The Saviours of Cinderfall (like they did for Cursed City!) or Characters from the  Cities of Sigmar Freeguild Command Corps (like they did for Cursed City!) or SOMETHING that was under $100...? Seriously, if it had been something that was less than $100, I probably would have run out and bought the magazine AND the box of whatever was needed... There is... well... I'll never say NEVER... but it is EXTREMELY unlikely I'm going to drop $210 to pick up an alternative adventuring group!! 

I hope they'll drop some rules for an Army Of One like they did for Grombrindal or Gotrek Gurnisson... 

I wondered if they might, at some point, include fold-out map sheets for new scenarios in White Dwarf magazines. They often include posters that are the same size of bigger than the maps used in Warhammer Quest: Darkwater! 

We DO have one more game of Cursed City to wrap it up. In the meantime, I'd best finish up those Pox Wretches and Pestigors!! There are a couple of heroes and hostile characters as well... but they aren't needed until Act II or III... so they're not as much of a priority! (Although, given how quickly the first Act can be played through, they probably SHOULD be a bit of a priority!!)