Vera was in town for the (Canadian) Thanksgiving weekend, so we got in a second game in our co-op Stargrave campaign. The second scenario in the Hope Eternal campaign is The Great Maglev Robbery.
In this scenario, the same anonymous patrons from the previous job contacted the crew and hired them to do another job for them. Acting on the data acquired from the previous job, the crew was to free a prisoner being transferred by maglev bullet train. The schedule and route of the train were given and the crew supplied with gravity-suppressors and mag-boots. It was suggested the best place to hit the train was when it travelled through a mountain pass. The crew could sneak up on the train from the valley below aboard a grav-skiff (with the help of some device that would scramble any surveillance equipment aboard the train), jump to the roof of the train from the skifff and infiltrate from the top hatches.
Long distance scans indicated the most likely location for the prisoner to be were four cargo cars in the middle of the train that indicated the presence of lifeforms and live electronic equipment.
In front of and behind the four cars were troop transports, which very likely held extra guards/Pirate Troopers.
The crew approaches the train going over 200km/hr!
Ordo the Space Sloth Hacker was the first onto the top of the train and tried to open the hatch on top of the second cargo car.... and failed...
Others piled on.... also failing to open it as each took a try - including Zöe - who had a hacking deck... but apparently forgot how to use it... (That's Amanda rolling a 3...)
more piled onto the train car... Luci taking up an overwatch position at the front of the car...
Greyn the Burner took up a position at the rear of the car...
Eventually orzo just tried manually opening it and found it had been unlocked all the time!?
Zöe dropped in amongst some very stoned and confused ruffians that were in the middle of some sort of card game. The entire car was filled with the pungent smoke of nyborg weed and, with one deep breath, Zöe found herself higher than she'd been since the Space Academy days!?
Patricia leaned in and tried to blast away one of the ruffians, only for her gun to jam... so she dropped in with her boss to engage the ruffians in close combat.
Greyn dropped down between cars and opened the door to the adjacent car and found two heavily armoured and armed Pirate Troopers... with a lot of sophisticated electronic equipment... Greyn filled the car with fire, during one of the Troopers severely and setting fire to the electronic equipment!
Ruby Monday dropped into the car with the others and sliced one of the Ruffians in two! one of the others rushed at Patricia and she bashed his head in with her useless carbine. The other two fired at Zöe, but in a state somewhere between panic and stoned stupor, completely missed...
π-Well and Luci, firing in through the top hatch took out a third Ruffian and the others rushed the remaining one!
Two more Pirate Troopers entered the third car and started firing on Greyn..
accurately...
Greyn took a few his and realized his tank or hose had ruptured (AGAIN!) and found himself covered in fuel... near an active open fire... and his main weapon out of action... so before turning into a massive ball of fire himself, he jumped from the train hoping the Gravity Suppressors worked and the crew would be able to circle back and pick him up after retrieving the target.
Ordo and Dolly started moving forward to the next car.
SPAY-50-RC and π-Well accelerated the grave skiff to keep up with them.
Patricia was the first through the door of the next car and called back to the others; "Target Acquired...."
"but we may have a problem here!" Two gigantic, lumbering Enhanced Mutants stood guard... They were terrifyingly HUGE specimens.
Zöe joined Patricia through the door and faced the Enhanced Mutants. Patricia's Combat Armour deflected most of the Mutant's blows... Zöe was not so well armoured and took a pretty good bash, nearly knocking her out...
Dolly, Luci, and Captain Harlec all slipped in behind the lumbering beasts through the hatch above and joined in the melee...
π-Well and Ordo also dropped in. π-Well joined the melee and helped finish off one of the mutants... Ordo set to work opening the side door of the car to load everyone onto the skiff from!
SPAY-50-RC dropped the skiff to the level of the door and Ruby Monday escaped to it with some loot she'd acquired in the second car.
Ordo and the prisoner also escaped onto the skiff, just as Pirate Troopers charged into the car! SPAY-50-RC veered away with the skiff, leaving the others behind, but knowing they could all just jump off the train and drop safely into the valley below where they could be retrieved before making for the ship and getting the prisoner off the planet as quick as they could!
The clients were VERY pleased with the crew's retrieval of the prisoner and made good on their offer to pay 300 Credits for their release. They promised more jobs would be forthcoming!
The loot turned out to be an Alien Psychic Resonator... which wasn't of use to any of the crew, so they sold it for another 300 Credits!
With all this money, they purchased two Advanced Technology Hacking Decks, for Zöe and Ordo, and Advanced Tech Picks for Ruby Monday. Some credits were required for upkeep on Patricia's Combat Armour, as Zöe had not succeeded on her Armoury roll before the game.
Despite damage to his equipment, Greyn turned out to be okay and there were no other injuries!
I finally set up a campaign page, which I shall endeavour to keep updated with the latest crew stats and backgrounds and links to all the game reports.. You can find it here:
Stargrave - Hope Eternal Campaign
The next game probably won't be until the end of November. In the meantime, I hope to finish up the last few things I need to get Warhammer Quest going again in early November, and will probably be starting the new Five Parsecs From Home campaign in a week or so, after my philosophy midterm and the two midterm portfolios are submitted for my studio classes...




















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