This week our Soulbound role-playing game was cancelled, so we started playing the next journey for our Warhammer Quest campaign on Tuesday. This was handy as the next journey was a decapitation journey and those can be a bit long - so we played the first part - running through the city trying to escape the Suffocating Gravetide!
This week Finnegan was playing Brutogg Corpse-Eater and Octren Glimscry. Amanda was playing Cleona Zietengale and Glaurio ven Alten III.
Starting off, they encountered a group of Ulfenwatch...
Octren stepped forward and absolutely destroyed the Banner Bearer... and did little else...
They were quickly dealt with by the others, however, and the group moved on!
and encountered a Kosargi Nightguard.
Ogor on Ogor violence.
Just everyone beating on the undead ogor, while the zombies in the next room slowly shuffle their way...
Brutogg smashed a few and had a little snack.
He was joined by the others and the zombies were taken care of...
But Glaurio, perhaps, lingered a bit too long...
Things got worse when the next room was a small one and there were TWO Vykros Blood-Born vampires blocking the way - with the Suffocating Gravetide only a room behind!
Brutogg bullied his way past them, stunning one, and made his way to the Corpse Rat Smorgasbord in the next room!
Kind of down to the wire! The Vampire WERE dealt with and the Heroes escaped the suffocating gravetide just in time!
The next two rooms offered up ANOTHER Vykros Blood-Born... and some more Ulfenwatch!
The vampire was dealt with quickly.
Everyone caught up with Brutogg who was dealing with some Ulfenwatch!
Last two rooms were inhabited by a swarm of bats and another Kosargi...
Brutogg gorged himself on bats...
And then all prepared to fight one more undead ogor.
Amanda got very excited and was demonstrating what she'd do with her staff...
and Cleona moved up and... did something with her staff...?
Brutogg got in there and smashed on the Kosargi Nightguard.
And everyone safely made it to the end... NOT the Extraction Zone, though... they made it to the front door of Watch Captain Halgrim's Lair...
Afterwards I set up the next stage of the Journey - where they confront Watch Captain Halgrim in his own lair... they must kill Halgrim and destroy all his Phylacteries!
Everyone made it there with full health and they are all now inspired... but it is after dark - when Skeletons deal more damage... and Watch Captain Halgrim is always there and is mere presence make them ALL deal MORE damage... AND his activations often make the Skeletons move (and attack)
There is also a Banner Bearer on the table that allows all Ulfenwatch to re-roll failed attack dice!! This could be BRUTAL!!
I guess we'll find out tonight!!