Whoops! As I was starting in on the game report for this week, I just realized I never finished up this game report from LAST WEEK!? We'd missed playing a game of Warhammer Quest: Cursed City the previous week because, after the two games of FiveCore the day before, I was a little gamed out... This week (last week) we were back at it!
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All set up and ready to go!
Of the remaining Charaters, three are at Level Two (Brutogg, Cleona, and Glaurio), and three are at Level One (Octren, Holden, and Qulathis). So the Journey was to be at Level Two - for encounters - there was no escaping that! So they brought along the three at Level Two and Octren Glymscry, as he only had a silver experience token. Characters adventuring with characters of a higher level gain experience twice, which would instantly bring Glimscry to Level Two, if the Journey was a success.
Because of the Extraction Event of the previous game, this Journey started after Nightfall, which meant all of the Hostiled encounter would all be EMPOWERED = meaning most move faster and/or deal more damage!
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The initial Encounter wasn't too scary... two groups of Deadwalker Zombies - with Gorslav the Gravekeeper nowhere in sight!
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Glaurio and Cleona killed the first batch, then Octren and Brutogg ppwered forward to clear away the second batch...
Octren disappeared, momentarily to deal with a Crisis... we rolled SO MANY Crises as Round End Events... and Octren went on every single one of them!
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Glaurio moved up and finished off the final Zombie.
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Cleona shot past and searched a Mysterious Object!
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The next encounter... a VARGSKYR!!!
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Ven Alten was the first to charge in. He has a weapon enhancement that disallows hostiles from reducing damage, so he was able to deal it some serious blows!!
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Octren Glymscry moved up and tried to help out a bit...
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It was Brutogg that finished it off...
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and then charged past to crush the Ulfenwatch Banner Bearer with one swift blow!
This was the first time encountering Banner Bearers... they show up whenever there is a Hostile Group of four or more Ulfenwatch... while a Banner Bearer is there, all Ulfenwatch re-roll failed attacks!! So that had to be dealt with QUICKLY... and it was!
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Cleona then moved up and exploded the rest of them...
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Octren shoved by and prepared to open the next door...
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the first group beyond the door was more Ulfenwatch... which were quickly taken care of..
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and then Gorslav charged in with Zombies in tow.. Octren got a little mouthy with Gorslav, tauntin and teasing... so Gorslav tried to smash his head in..
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OUCH!!!
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The next round, things looked bad when I dealt out the initiative cards... Gorslave and Zombies would be going first!
The heroes don't often attempt Gambits... but this seemed like a good time to try!
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So Glaurio, the most likely to succeed, who was in last place... Succeeded and swapped place with Gorslav on the initiative track (He's allowed to re-roll gambit attempts now, and DID have to re-roll!)
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So going fist...
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Glaurio also used another ability that allows his to switch places on the board with an adjacent hero. Switching with Octren put him right next to Gorslav, to whom he laid a BEATING@
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Gorslave and the Zombies were taken care of... but the Suffocating Gravetide was hot on their heels!
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Cleona rushed forward to open the way, finding mroe Zombies and Rats!
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Brutogg smashed apart the Zombies and the rest moved up and waited for the rats to move in!
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Everyone in this room ended up being bitten by a rat at least once and became diseased! Good thing Cleona was with them!
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This was a particularly frightening and potentially DEADLY encounter... the first room was big and had TWO Hostile groups, which included Watch Captain Halgrim with three Ulfenwatch and a second hostile group of four MORE Ulfenwatch (including a Banner Bearer). Halgrim boosts the damage of ALL Ulfenwatch on the board, and the Banner Bearer lets them all re-roll any failed attacks! YIKES!!
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So Brutogg's first order of business was to smash Watch Captain Halgrim!
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Next Glaurio moved in and took out the Banner Bearer
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And then Octren joined in...
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Brutog smashed down the Vyrkos Blood-Born with two swift blows the vampire was unable to dodge!
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Around the corner, two more Vyrkos Blood-Born were encountered and quickly despatched...
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Glaurio pushed past the detroyed vampires and blasted at the undead ogor of the Kosargi Nightguard.
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Then Brutogg swept in to finish him off.
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Another Kosargi Nightguard was encountered, and quickly dealt with!
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At this point, they were moving and slaying SO FAST that they'd gotten a few chambers ahead of the Suffocating Gravetide!
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With the undead Ogor out of the way, Octren and Cleona moved in to clear away the swarms of bats.
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A moment was taken to explore a mysterious object!
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Moving on to the last few chambers, more Corpse Rats were encountered, along with Watch Captain Halgrim and a few of the Ulfenwatch!
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Glaurio shot Halgrim in the face.
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Everyone made it to the Extraction Zone!
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A failed Crisis during the game had raised the Fear Level... but then an end game event lowered it. Success at the Deliverance Journey lowered it further... but the Influence grew...
With this game, Octren Glimscry made it to Level Two, but none of the others were able to gain experience. Being at Level Two, they cannot gain any more experience until the next two Decapitation Journeys have been completed. With four characters at Level Two, they now CAN go on the next Decapitation Journeys!
Dagnai Holdenstock and Qulathis the Exile still need one experience to get them to Level Two. They may wait until after completing the Decapitatio Journeys before brining them along to gain said experience!
I really, REALLY need to finish painting Torgilius the Chamberlain! He should be showing up in these Level Two adventures (I removed the card from the deck!). I guess I have a week - or two, if they try a Decapitation Journey next week! That should give me time to finish up the last of the Italians and THEN finish up Torgilius!!