Sunday, September 21, 2014

Song of Blades and Heroes Campaign Week 2



This week we continued our Fall Song of Blades and Heroes Campaign (using the campaign system from Song of Deeds and Glory). Only Amanda and the kids were available to play so they took turns playing each other getting in  two games each.

GAME ONE

The Boy’s Lizards faced off against The Girl’s Elves for game one…

SCENARIO

The Champions of Lagozed were attacking Elysthyth’s Wander’s.
The Scenario was Sieze the High Ground – for each turn one warband held the designated high ground they got a bonus victory point (in addition to the 1 per 20 points of foes defeated).

FORCES

Champions of Lagozed (The Boy’s Warband)

Garthoth – Lizardman Champion
Quality 3+, Combat 4, 82 Points, 1 xp
Amphibious, Tailslap, Tough

Lizardman Warrior #1
Quality 3+, Combat 4, 52 Points, 1xp
Amphibious, Tailslap

Lizardman Warrior #2
Quality 3+, Combat 4, 52 Points, 1xp
Amphibious, Tailslap

Lizardman Warrior #3
Quality 3+, Combat 4, 52 Points, 1xp
Amphibious, Tailslap
- Missing this game due to injury

238 points
10 gold


Elysthyth’s Wander’s (The Girl’s Warband)

Elysthyth – Elf Wizard
Quality 2+, Combat 2, 70 Points, 1 xp
Magic-user, Forester

Elf Elite Archer
Quality 2+, Combat 3, 70 Points, 1 xp
Shooter (Long), Unerring Aim, Good Shot

Elf Elite Archer
Quality 2+, Combat 3, 70 Points, 1 xp
Shooter (Long), Unerring Aim, Good Shot

Elf Warrior
Quality 2+, Combat 2, 38 Points, 1 xp

Elf Sneak
Quality 2+, Combat 2, 53 Points, 1 xp
Stealth, Forester

301 points
29 gold
Warband Advances: Tough as Nails


THE GAME

(Remember: click on the pictures for a bigger version)


End of Tune One – Elves are racing towards the high ground – the Lizards are slowly slinking their way there.


End of Turn Two – Elves have made it to the high ground… lizards… not so much…


Turn Three Elves collect a victory point for holding the high ground.


On their fourth turn, one Elf archer knocks down the Lizardman Champion – a second archer makes him lose a level of quality. The also collect another victory point for holding the high ground.


On the fifth turn, one of the Lizardmen made it up to the heights. He was quickly outnumbered, knocked down, and taken out of action by the Elves – it was a gruesome kill, actually, so the remaining lizardmen had to check morale and both fled off the table… end of game…

In the post-game explorations and so forth the Lizards collected only 10 gold for their troubles – not enough to replace any of the loses from the last two games. Things got worse in the exploration phase when the Lizardmen stumbled on a DEATH TRAP which further reduced their numbers to only two (the champion and one other lizardman…). At this point The Boy decided to retire this warband and make a new one…

The Elves faired a little better… the collected 30 gold, but then in the Exploration phase they were ambusehed – by Lizardmen!? In the ambush one of the Archers was wounded and would miss the next game.


GAME TWO

SCENARIO

Amanda’s Amazons were the attackers.
Treasure Hunt Scenario – locate treasure at one of three possible locations. 1 VP per 25 points of enemy taken out, plus 5 VP for whowever has the treasure at the end of the game (+d6x5 gold!)

FORCES

Elysthyth’s Wander’s (The Girl’s Warband)

Elysthyth – Elf Wizard
Quality 2+, Combat 2, 70 Points, 2 xp
Magic-user, Forester

Elf Elite Archer
Quality 2+, Combat 3, 70 Points, 2 xp
Shooter (Long), Unerring Aim, Good Shot
- missing this game due to injury

Elf Elite Archer
Quality 2+, Combat 3, 70 Points, 2 xp
Shooter (Long), Unerring Aim, Good Shot

Elf Warrior
Quality 2+, Combat 2, 38 Points, 2 xp

Elf Sneak
Quality 2+, Combat 2, 53 Points, 2 xp
Stealth, Forester

301 points
59 gold
Campaign Points: 2
Warband Advances: Tough as Nails, Explorers


Amanda’s Amazons

Lasthena – Amazon Infantry Leader
Quality 3+, Combat 4, 70 Points, 1 xp
Leader

Kyra – Amazon Warrior
Quality 3+, Combat 3,  30 Points, 1 xp

Herophile – Amazon Warrior
Quality 3+, Combat 3, 30 Points, 1 xp

Niobe – Amazon Warrior
Quality 3+, Combat 3, 30 Points, 1 xp

Eurycleia – Elite Amazon Archer
Quality 3+, Combat 3, 50 Points, 1 xp
Shooter (Long), Unerring Aim

Polydora – Elite Amazon Archer
Quality 3+, Combat 3, 50 Points, 1 xp
Shooter (Long), Unerring Aim

Cybele – Amazon Light Infantry
Quality 3+, Combat 2, 28 Points, 1 xp
Shooter Medium

Emile – Elite Amazon Archer
Quality 3+, Combat 3, 50 Points, 0 xp
Shooter (Long), Unerring Aim

338 points
22 gold
Campaign Points: 1
Warband Advances: Tough as Nails


THE GAME

(Remember: click on the pictures for a bigger version)


Amazons first move – already in contact with the first treasure location!


Not to be outdone, The Girl rushed her Elves in there as fast as she could… which, unfortunately, meant the Elf Wizard ended up way out in front of everyone else…


This kind of proved to be her undoing as in the Amazons next turn and archer knocked the Wizard down and a Warrior rushed in…


…and took her out of the action!

The first location turned out not to hold the treasure.


No such luck at the second location.


So everyone started for the third treasure chest.


When the Elves lost their Archer to one of the Amazons Archers, they decided it was time to call it a day…

In the Post Game The Elves collected 30 gold! The Elf Elite archer made a full recovery! Unfortunately the Wizard required extensive surgery (or healing spell components) which cost 50 gold! During their explorations they came across a Cursed Glade – which they decided to avoid using their Explorers warband advance, but that in turn lead them through some nasty swamps where one of her archers picked up a nasty cough… but being an Elf she quickly recovered and suffered no long-term adverse effects.

The Amazons suffered no injuries, collected 60 gold between income and the treasure chest, then found a Blessed Glade in their explorations (which gave one member a charm stone)


GAME THREE

Fr our third game – which we actually played Sunday morning – The Boy’s new Orc warband faced off against the Amazons

SCENARIO

The Amazons were attacking.
The scenario was Breakthrough – Amazons got 1 victory point per 15 points worth of figures they get off the far end of the table, the Orcs got 1 victory point per 20 points worth of foes defeated.

FORCES

Amanda’s Amazons

Lasthena – Amazon Infantry Leader
Quality 3+, Combat 4, 70 Points, 2 xp
Leader

Phoebe – Amazon Sub-Commander
Quality 3+, Combat 3, 60 Points, 0 xp
Leader

Kyra – Amazon Warrior
Quality 3+, Combat 3,  30 Points, 2 xp

Herophile – Amazon Warrior
Quality 3+, Combat 3, 30 Points, 2 xp

Niobe – Amazon Warrior
Quality 3+, Combat 3, 30 Points, 2 xp

Eurycleia – Elite Amazon Archer
Quality 3+, Combat 3, 50 Points, 2 xp
Shooter (Long), Unerring Aim

Polydora – Elite Amazon Archer
Quality 3+, Combat 3, 50 Points, 2 xp
Shooter (Long), Unerring Aim

Cybele – Amazon Light Infantry
Quality 3+, Combat 2, 28 Points, 2 xp
Shooter Medium

Emile – Elite Amazon Archer
Quality 3+, Combat 3, 50 Points, 1 xp
Shooter (Long), Unerring Aim

398 points
22 gold
Campaign Points: 2
Warband Advances: Tough as Nails, Retain the Initiative



Gurk’s Explorers (The Boy’s New Orc Warband - all painted by himself)

Gurk – Orc Warcheif
Quality 3+, Combat 4, 100 points, 0 xp
Leader, Tough

Augurt – Ogre
Quality 4+, Combat 4, 50 points,
Big, Long Move

Orc Warrior #1
Quality 4+, Combat 3, 23 points, 0 xp

Orc Warrior #2
Quality 4+, Combat 3, 23 points, 0 xp

Orc Warrior #3
Quality 4+, Combat 3, 23 points, 0 xp

Orc Warrior #4
Quality 4+, Combat 3, 23 points, 0 xp

Goblin Warrior #1
Quality 4+, Combat 2, 15 points, 0 xp

Goblin Warrior #2
Quality 4+, Combat 2, 15 points, 0 xp



THE GAME

The Boy picked the river crossing board thinking it might provide a bit of a barrier to the Amazons - not considering that Amanda might choose one of the river end edges to start on. Once she did, he set up more or less as close to the centre as possible to give himself a chance to run to which ever side of the river the Amazons set up on.


(Remember: click on the pictures for a bigger version)


After the Amazon’s first turn – racing up one side of the board.


The Orcs move to intercept!


Amazon’s second turn – a Goblin warrior is knocked down by an Amazon archer firing at point blank range. An Amazon warrior is knocked down by an orc…


The Ogre enters the fray! GRAAARRRR! He only made it into contact – and on the ORcs next turn he rolled two ones and a two (no action, turn over)


Amazons making for the board edge to exit (and score lots of victory points!)


Two Amazons are more or less left behind to distract and hold up the Orcs and Goblins (and Ogre!)


One bunch of Amazons leave the table…


The Ogre tries to chase down some of the Amazons making for the edge of the board.


The Ogre caught up with the newly recruited junior leader.


And smashed her head in with his massive club! The nearby Amazon slinger passed the morale test called for from the gruesome death!


One of the Amazons in the blocking force is finally overwhelmed and taken out.


The remaining Amazon archer – the last one on the table – flees away from the edge where she needs to leave – because there’s an OGRE over that way – and it seems certain death to go that way.


But the Orcs chase her down.


She is also overwhelmed and taken down.

The Amazons scored 17 victory points for the bunch they were successfully able to get off the edge of the board. The Orcs only scored 7 victory points for the Amazons taken out. The two Amazons in the blocking party miraculously survived!! Teh Amazons took in 10 gold in income and during the exploration phase ran into a Merchant Caravan who swindled them out of 15 gold!

The Orcs collected 30 gold in income. One of those gold they wasted at a Roadside Shrine they encountered which offered nothing in return for their offering…

Next weekend was the last weekend I had planned to run this preliminary campaign. Unfortunately three of the guys I thought might play in the campaign haven’t made it to a single game yet!? Another has only made it to one… I had planned on wrappingup this campaign next weekend and starting a new, longer campaign in October… I guess we’ll see what happens and who shows up next week. 


Coming soon on Tim’s Miniature Wargaming Blog:

Still working on those Greeks… not getting much painting done… so the next post might be next week’s campaign report… 

Sunday, September 14, 2014

New Song of Blades and Heroes Campaign

Wow… September hit like a… like a… something that… um… well, it’s been very busy. I’ve hardly even painted anything in the last two weeks. (I did however finish building the first – of SIX – bookshelves I need to build this fall).

This week we finally kicked off the first of our Fall Song of Blades and Heroes Campaigns (using the campaign system from Song of Deeds and Glory). The plan is to run a short campaign through September – for everyone to learn the campaign system and get some sense of what works good in a campaign warband – and then run a longer campaign through October, November, and December. (Also I figured it’d give them a month to source out their OWN figures for the second campaign!)


FORCES


Amanda’s Amazons

Lasthena – Amazon Infantry Leader
Quality 3+, Combat 4, 70 Points
Leader

Kyra – Amazon Warrior
Quality 3+, Combat 3,  Points 30

Herophile – Amazon Warrior
Quality 3+, Combat 3,  Points 30

Niobe – Amazon Warrior
Quality 3+, Combat 3,  Points 30

Eurycleia – Elite Amazon Archer
Quality 3+, Combat 3, 50 Points
Shooter (Long), Unerring Aim

Polydora – Elite Amazon Archer
Quality 3+, Combat 3, 50 Points
Shooter (Long), Unerring Aim

Cybele – Amazon Light Infantry
Quality 3+, Combat 2, 28 Points
Shooter Medium

288 points
12 gold



Curly’s Crusaders (Rick’s Warband)

Curly – Dwaf Commander
Quality 2+, Combat 4, 95 Points
Leader, Fearless

Dwarf Warrior #1
Quality 3+, Combat 4, 34 Points

Dwarf Warrior #2
Quality 3+, Combat 4, 34 Points

Dwarf Warrior #3
Quality 3+, Combat 4, 34 Points

Dwarf Warrior #4
Quality 3+, Combat 4, 34 Points

Dwarf Warrior #5
Quality 3+, Combat 4, 34 Points

Dwarf Warrior #6
Quality 3+, Combat 4, 34 Points

299 points
1 gold



Champions of Lagozed (The Boy’s Warband)

Garthoth – Lizardman Champion
Quality 3+, Combat 4, 82 Points
Amphibious, Tailslap, Tough

Lizardman Warrior #1
Quality 3+, Combat 4, 52 Points
Amphibious, Tailslap

Lizardman Warrior #2
Quality 3+, Combat 4, 52 Points
Amphibious, Tailslap

Lizardman Warrior #3
Quality 3+, Combat 4, 52 Points
Amphibious, Tailslap

Lizardman Warrior #4
Quality 3+, Combat 4, 52 Points
Amphibious, Tailslap

290 points
10 gold



Elysthyth’s Wander’s (The Girl’s Warband)

Elysthyth – Elf Wizard
Quality 2+, Combat 2, 70 Points
Magic-user, Forester

Elf Elite Archer
Quality 2+, Combat 3, 70 Points
Shooter (Long), Unerring Aim, Good Shot

Elf Elite Archer
Quality 2+, Combat 3, 70 Points
Shooter (Long), Unerring Aim, Good Shot

Elf Warrior
Quality 2+, Combat 2, 38 Points

Elf Sneak
Quality 2+, Combat 2, 53 Points
Stealth, Forester

301 points
0 gold


ROUND ONE

For this round we determined Elysthyth’s Wander’s would battle against Curly’s Crusaders and the Champions of Lagozed would battle against Amanda’s Amazons


GAME ONE

Elysthyth’s Wander’s  was defending against Curly’s Crusaders. The Girl picked out the “Clearing in the Woods” Game Board and they rolled “Accidental Meeting” for a scenario.


Dwarves and Elves scattered about the woods in an Accidental Meeting engagement.

We’ve not played this scenario before. Each takes turns deploying the other players models such that none are within One Long of another figure. It was quite fun. It would such to play with a warband of goblins or something with mostly Q4+… you’d never get then all together…


This elf as a bit surrounded… The Girl was a bit overwhelmed as to what to do and briefly considered conceding before they even started!? WE encouraged her to try it out a couple turns and I ended up giving an awful lot of advice…


With their 2+ Quality the elves very quickly gathered together and started raining arrows down on the slow-moving dwarves who were desperately avoiding the woods. (Woods are for cutting down and making axe-handles!)

At the other end of the table Curly gathered up a few of his warriors and charged into the middle of the clearing. Curly (seeing he could make it to the wizard and wanted to show off to his pals) made the mistake of charging ahead of his mates… He managed to knock the wizard down, but in the Elves next turn he was surrounded, and cut down. The loss of their leader unsettled a few of his compatriots who fled. Another Dwarf was killed in a gruesome fashion (arrow through the neck) that caused more to flee, which brought the numbers on the table lower than those that had left and antoehr morale test carried off all bu one of the Dwarves…


The last dwarf standing.

Checking afterwards Curly managed to survive without a scratch. Apparently when the rest of the Dwarves thought he’d been killed, it turns out the elves had simple pinned him down, bound and gagged him. He was later found still bound and gagged (and naked) wanding out of the woods with a fresh tattoo on his but that read something like “Elves Kick Ass”.

The Other Dwarf was well and truly dead.

Elysthyth’s Wander’s netted 13 victory points, one campaign point, and 30 gold for this adventure. Rolling on the exploration temple the Elves discovered a Temple of Evil – which they declined to sack (due to the one in six chance of incurring the wrath of the evil deities!).

Curly’s Crusaders gained no victory points or campaign points, but did collect 20 gold and found an abandoned keg of ale in their explorations. Not enough to Hire a replacemtn for their lost warrior, so they’ll be down a bit for the next game.


GAME TWO

Next The Boy’s Champions of Lagozed battled Amanda’s Amazons. The Amazon’s defended a mountain pass and rolled “On Dangerous Ground” for a scenario.


Somehow I only managed to take one picture of this entire game…. This is just at the start of the Lizards’ second turn. the Lizardman warrior in contact with the Amazon light infantry is about to take her down… The only casualty the Amazons suffered in this game.

The first success for the Amazons was to take Garathoth down an notch – being tough, his first wound only reduced his quality – but it was enough that when they outnumbered and Gruesomely Killed one of the other lizardman warriors he fled the field! Another Lizardman warrior was felled before the rest fled.

After the battle Amanda collected 11 victory points, a campaign point and 60 gold! Her injured slinger was seriously injured and will miss the next game. In their explorations the Amazons discovered a Haunted Wood… lacking a necromancer, no ghouls joined their warband…

The Champions of Lagozed collected 1 victory point and 20 gold. The came across a roadside shrine to Lagozed and made an offering, but Lagozed did not show them favour… The injured Lizardman was moderately wounded and will suffer a reduction in quality for the next game. Like the Dwarves, they were not able to aquire enough gold to replace the lost warrior (the one that suffered a gruesome kill) and will be down one on their next game.  

Coming soon on Tim’s Miniature Wargaming Blog:

I have a few Greeks I’ve been working on that hopefully I’ll finish up this week. other than that, there will be a report of next week’s games one week from today (hopefully a few others might be able to make it out). 

Sunday, August 31, 2014

Market Stands and a Despatch Rider


Finished up a few more things last night…

(Remember: click on the pictures for a bigger version):


Market Stands and a Despatch Rider


These Market Stands came from Mega Miniatures – I’m not sure they’re available anymore. They came in a pack with the Carpet Stall I painted back in July.


I finished these up as I thought they’d make some fun background props/terrain for Song of Shadows and Dust - though these look a little more Medieval/Fantasy than Ancient… but… whatever…



Another entry for the Lead Adventure Forum Great War Painting Club - a British Despatch Rider from Great War Miniatures.



Coming soon on Tim’s Miniature Wargaming Blog:

I seem to have loaded up the painting table with Ancient Greeks. There’ll probably be a game report before you see those as I’d told the kids we’d play A Song of Blades and Heroes yesterday, but then didn’t get to that… so hopefully we’ll play this afternoon. 

Saturday, August 30, 2014

Belgians, Slaves, Wizards, etc.



An odd assortment of items rolling off the workbench today….

(Remember: click on the pictures for a bigger version):


Belgian machine-gunners from Great War Miniatures.


Another view of the same…


… and another..


…and one more.



A Scots Rifleman also from Great War Miniatures.

These miniatures above were painted for the Lead Adventure Forum's Great War Painting Club



Slaves/captives from Black Tree Design.


A roman up to no good tha I converted from a Warlord Games figure.


Finally a wizard from  Reaper Miniatures.



Some sort of Devil Dog - also from Reaper Miniatures - I was trying to go for roughly jakal like colours... but I think he may have turned out a bit yellow... 

Coming soon on Tim’s Miniature Wargaming Blog:

I have a couple of merchants stalls I was working on last night and will hopefully finish up this evening… I hope I might get in another game with the kids today… we shall see… 

Thursday, August 28, 2014

Roman Auxiliary Archers (and a Belgian Grenadier!?)


A Few more things rolling off the workbench…

(Remember: click on the pictures for a bigger version):


Roman Auxiliary Archers from Black Tree Design.


A Great War Belgian Grenadier from Great War Miniatures.

Coming soon on Tim’s Miniature Wargaming Blog:

More painting… unless I get another game in this evening….?