Monday, September 1, 2025

Spearhead: Defending the Soulpod Grove!

Amanda and I played another game of Spearhead on Sunday evening... Originally we were supposed to play a Role-Playing-Game because Orion got a new job and all Tuesdays were out and the only day that would work was Sundays... but only every THIRD Sunday, maybe... but THIS Sunday was supposed to work... but then Orion and Nick ended up all being sick... 

I suggested Spearhead because I thought it might be a good idea to play again soon to reinforce rules learned earlier in the weekend! 

She took the Sylvaneth Bitterbark Copse again (which will likely be "HER" army for the foreseeable future - at least until I get the Daughters of Khaine done... or maybe the Soulblight Gravelords). 

I initially thought I'd just play the Fangs of the Blood God again.. largely because they're the only army that has their rules in a different book - The Sylvaneth, and all the other armies I have, are in the Fire and Jade book... and the Fangs of the Blood God are in the Blades of Khorne battletome. but then I remembered I had the Hedonites of Slaanesh faction card pack - which includes cards for the Spearhead army - so I decided to try out the Hedonites of Slaanesh - Blades of the Lurid Dream! This was the first time I've played them since the rules update... though I'd played against them when Orion utterly crushed me with them!! Still not sure they're a top tier army... but the small changes made big improvements!!

I've been trying to find ways of developing narratives out of these battles, so this, and hopefully future game reports will try to focus on that narrative and less on who scored points how and when... 

Ghyran, the Realm of Life

the Bitterbark Copse of Adharcach Hollow noted a change on the wind. Dryads on the border of their realm reported through the spirit song and encroachment by the followers of Slaanesh. Godseekers on the hunt. There were many and had they been travelling quickly and in a direction that would take them through the sylvaneth's domain, they may have been allowed past. But their route, whether purposeful or purely by chance, was taking them directly towards the soulpod grove and they could not risk that sacred place being disrupted or ransacked! 

The leading elements of the Hedonites were met near a ruin deep in the forest. A trio of Slaangor were the first spotted and the Kurnoth Hunters first upon them with their great bow. One was injured, but that only seemed to make the Slaangors go faster! 

The Kurnothi rushed to meet the Slaangor, but before they could be engaged,  Heglog the Treelord loomed out of the forest and crushed all three into a pulpy mess with a few powerful blows from its massive limbs. 

Tree-Revenants on the Slyvaneth's right flank moved up to block passage toward the Soulpod grove. 

The Hedonites, hearing the terrified dying cries of the Slaangor, swarmed forward in search of their assailants! 

Heglog the Treelord was spotted and swarmed! 

The Shardspeaker used the dark magiks of their Twisted Mirror to distract the Treelord and weaken their spirit.... The Blissbarb archers peppered it with arrows, further distracting it, while the Slickblade Seekers raced up and swarmed around it slashing and pruning with their vicious glaives! Before the second group of Slaangor got there, Heglog the Treelord had toppled to the ground a limbless log, pumping sap-blood from its many wounds... and left for dead. 

The Kurnoth slipped through the hidden paths of the Realmroots to ambush a group of the Blisbarb archers from their rear, utterly annihilating them.. 

The Hedonites spread out looking for their foes amongst the trees and dense underbrush. It may have looked like panic to some, but truly there was a sense of giddiness at playing a delightful new game of hide-and-seek! 

The Slickblade Seekers were the first to discover one of their hidden enemy... The Branchwych! She was quickly felled by their glaives as they galloped past in search of new foes! 

The Kurnothi noted the presence of the Shardspeaker and began firing their great arrows at the hated sorcerer... The Blissbarb archers excorting the Shardspeaker returned the fire. 

Tree-Revenants ambushed another group of Blissbard archers, who were getting a little too close to the path to the Soulpod Grove! They, too, were utterly destroyed... 

Moving past the site of the massacre, the Tree-Revenants joined the Kurnothi in an assault on the Shardspeaker and more Blissbarb Archers. 

The Shardspeaker was struck twice by the Kurnoth arrows, seriously wounding them. They dropped into the undergrowth and were seen no more...  

The Kurnoth Hunters then charged into the Blissbard Archers... 

and slaughtered the lot of them... 

But that wasn't the last of the Hedonites, by far! 

While the Tree-Revenants had been guarding the Kurnoth Hunters flank during their attack, ANOTHER group of Blissbarb Archers inched forward to ambush them. First the archers pinned down the Tree-Revenants with a hail of arrows...

Then they charged in distracting the Tree-Revenants, while the Slaangor attacked from the opposite direction. Confusion reined supreme and The Tree-Revenants were cu down where they stood. 

The Hedonites held the field and though they knew not of the whereabouts of their leader, the Shardspeaker... the Slickblade seekers were well positioned to lead on towards the Soulpod Grove!! 

So... after SIXTEEN GAMES of Spearhead, I finally WON a game... 

It feels a little cheap beating down Amanda, who is just learning the game... but it wasn't exactly a trouncing - I won 22-19, it was still a very close game... which was quite a feat in itself, considering she lost her Treelord in the FIRST ROUND!! (I don't think she was very pleased with me, when I pulled that off. I don't think she quite understood how many things kind of had to go right for that to work out for me... which normally don't!!) 

Given how quickly Amanda picks up rules and then dominates games. I expect this may be my LAST win... 

The Hedonites seem a LOT better with the minor changed made to the force in the June rules update (lowering the number of depravity points needed to unlock the Temptations of Slaanesh Abilities and giving the Slaangor the reinforcements keyword) 

I took a bit of a gamble with the Twisted Mirror enhancement. I've never really considered it in the past as it only works half the time (4+ roll on d6) and didn't' seem like it did much (-1 to save rolls for a unit until the start of my next turn...). Also, the Sharspeaker has to be within 9" of the target (which can be a dangerous place for the Shardspeaker to be!). But against a heavily armoured opponent... if it DOES work... can be huge... especially if you can swarm the unit, pepper it with Rend 1 arrows (which effectively means it's making all it's saves at -2), then charge with Slickblade Seekers (also Rend 1, dealing +1 damage when charging...). Yeah. That was brutal... I didn't even get to the Exalted Seekers poisoned tongues, let alone the Slaangor that managed to charge in!!

Despite her disappointment, Amanda says she's willing to play again... probably just to exact revenge on the Hedonites for so seriously damaging poor Heglog.... 

(Heglog and the Branchwych survived... the Hedonites were to busy scurrying around in a drug-fuelled frenzy to stick around and make sure their felled opponents were fully DEAD! This being the Realm of Life, those Sylvaneth Heroes started healing the moment they hit the ground...)

Sunday, August 31, 2025

August Games

We played games in August.. Here is what we got up to... (Mostly Age of Sigmar and related games!?)


Wednesday, 6 August 2025

I got in two games of Warhammer Age of Sigmar: Spearhead with Orion this afternoon. 

First I played the brand new Fangs of the Blood God against her Soulblight Gravelords Bloodcrave Hunt force... and lost... 

You can read about it here:

Spearhead: Dogs and Bones in the Realm of Death

She still had time when we were done so we set up another game. I tried another game with the Fangs of the Blood God and she borrowed my Hedonites of Slaanesh - Blades of the Lurid Dream army... and beat down the dogs again! (It was nice to see the Hedonites win a game, tho!) 

You can read about that one here:

Spearhead:  Khorne versus Slaanesh in the Realm of Death


Tuesday, 12 August 2025

we finally got in a game of Warhammer Age of Sigmar: Soulbound - after making characters three weeks ago (though no one is playing soulbound characters)!

Nick is playing Lady Esmerelda (She/her) Vampire Lord. Orion is playing Sir Raven the Dour (They/them) Blood Knight, Finnegan is playing Sir Renmould of Sylum Field (the/them) Grave Guard. Amanda just made up a Spirit Torment character, but doesn't yet have a name... maybe it forgot it's name... 

You can read about it here:

What We Do in the Realm of Shadows - Episode One


I did not get in any games of Spearhead this week... 


Tuesday, 19 August 2025

The following Tuesday, the adventure continued... The group, now in Ghyran - the Realm of Life, had NO IDEA how to get to the next realmgate that would hopefully take them back to Shyish - the Realm of Death! They found a path and decided to follow it, hoping it would either take them to the next realmgate, or to some community where they might find out which way they needed to travel to find the next realmgate! You can read about the ensuing shenannigans here: What We Do in the Realm of Shadows - Episode Two


Friday, 22 August 2025

Orion stopped by Friday evening and we got in another game of Spearhead. I tried out my freshly painted Stormcast Eternals Vigilant Brotherhood. You can read all about it here:

Spearhead - Anvils of Heldenhammer Vigilant Brotherhood versus Soulblight Gravelords in Shyish 


Friday, 29 August 2025

Friday morning I rolled out to the Warhammer Store and played a quick game of Age of Sigmar: Spearhead with John. You can read about that disaster here:

Spearhead - Fangs of the Blood God Fight Ironjawz in Ghyran!

Later in the evening, I finally got AMANDA to sit down and try a game!!

She tried out the Sylvaneth Bitterbark Copse and I stuck with the Fangs of the Blood God, as they were relatively fresh in my head... we ended up only getting through the first turn or round one!?


Saturday, 30 August 2025

Saturday we finished the game we'd started the previous evening. Originally we'd planned to play Spearhead on the Friday evening and a full game of regular Age of Sigmar Saturday afternoon... instead, the Spearhead game took most of the day!?

You can read about the battle here: 

Spearhead - Fangs of the Blood God Mark Trees in Ghyran

She did say she'd play again. Hopefully I can convince her to do so BEFORE she forgets ALL of the rules and we have to start from square one again... 


Sunday, 31 August 2025

Sunday... 

Originally we were supposed to play a Role-Playing-Game session on Tuesday (26 August)... but something came up...? Then Orion got a new job and all Tuesdays were out and the only day that would work was Sundays... but only every THIRD Sunday, maybe... but THIS Sunday was supposed to work... but then Orion and Nick ended up all being sick... 

So Amanda and I played another game of Spearhead! 

Amanda played the Sylvaneth again and I dug out to try the Hedonites of Slaanesh for the first time since the rules update... and folks... I won a game of Spearhead! the first one in SIXTEEN games I've played... it did feel a little cheap beating Amanda, this only being her second game... 

You can read about the encounter here:

Spearhead: Defending the Soulpod Grove


What games did YOU get up to this past month!?


Age of Sigmar - Fyreslayers Auric Runesmiter

 This is the Store Anniversary Special Edition Miniature from 2024. I picked it up almost a year ago when the new Warhammer Store in Saskatoon celebrated it's first anniversary. The second is coming up soon and there are more store anniversary special edition miniatures, one of which I was thinking of picking up... and I figured I couldn't justify to myself doing so if I hadn't finished the one from last year... 

Auric Runesmiter

The figure was named "Brakki the Guilded Key", but I don't think that's actually a character from any stories from the black library or a named character of any sort from the Fyreslayer battletome... so I'm just going to use it as a generic Auric Runesmiter... should I ever need one. 

To be honest, I'm not 100% sure what an Auric Runesmiter actually does for a living... though I have a feeling it might be the dude that hammers ur-golf runes into the skin of Fyreslayer warriors that give them all their powers and stuff...? I'm also pretty sure they're a playable Archtype in Warhammer Age of Sigmar: Soulbound. So I though it would be fun to pick up for that... just in case anyone ever wanted to run one. 

I don't have a lot of Fyreslayers... the only other ones I have are The Chosen Axes Warhammer Underworlds Warband... Which is plenty, for me... 

There is a part of my brain that thinks it would be fun to have one miniature for each playable archtype in Soulbound... but as they're almost alway Hero-Character models... that could get pretty expensive... Even if they weren't, since you can't buy (or field in the game) anything less than a full unit, it would get to be a lot to collect them ALL! 

The new Age of Sigmar Store Anniversary Special Edition Miniature for 2025 is a Knight-Zephyros - one of Sigmars Hunter/Assassins... They hunt down evil chaos sorcerers... and kill them... though I've seen the term assassin used to describe them, I don't think stealth or subtlety is their way... I think there might be stats for them in Soulbound... but I don't think there are any for regular tabletop Age of Sigmar... other than Neve Blacktallon - a named character, who comes with a group of odd friends!? 

Anyway, it's a neat looking model and I'll probably pick it up... 

(There is also a 40K model - a genestealer holding a marine helmet... and... honestly... if we were regularly playing Space Hulk, I would totally get that too! But we haven't played in ages, so...) 

Saturday, August 30, 2025

Spearhead - Fangs of the Blood God Mark Trees in Ghyran

 TWO GAMES of SPEARHEAD in ONE DAY!? 

(Well... not quite...) 

After playing John at the Warhammer store in the morning... I finally got Amanda to sit down and try a game in the evening. 

She decided to try out the Sylvaneth Bitterbark Copse. I played with the Fangs of the Blood God again, as they were fresh in my head and I figured I'd be having to keep track of ALL THE THINGS for the Sylvaneth as well... 

There is a LOT of things to keep track of... and, and the end of a long day...  at the end of a long work week... Amanda was finding it a bit much. 

We did play through her first turn... 

Her Treelord and Kurnothi both made ranged attacks against one of my units of Flesh Hounds, destroying all but one of them... The Treelord had planned on charging the Flesh Hounds... but the last surviving one was now too far away... 

At the end of the round Amanda scored 5VP (3 for holding objective locations, one for the twist, and one from a card requiring her to hold the Dracotion objective - the other one she'd hoped to score was one requiring the use of a fight ability... which she wasn't able to do... because she killed too many Flesh Hounds with SHOOTING!?) 

At that point, we kind of had to call it though. Amanda was just too tired. Also, Morgan's room is right next door to the game room, and Amanda was worried they might not get to sleep if we were playing a game in there (They've started a job at a donut store, but they START at 5AM!?)

On my first turn, everything surged forward to the isolated unit of Tree-Revenants holding the objective in the center of the field of battle... 

and CHARGED!!!

One of my first rolls... Yeah... that's EIGHT ones... out of twenty-four dice... 

Despite abysmal dice rolling... they were utterly annihilated.. because... NUMBERS! 

So I scored three for objectives, one from the twist and one from a card, tying up the game. 

Starting off the next round, Amanda brought those Tree-Revenants right back onto the table as reinforcements... 

...and then used Walkers of the Hidden Paths to teleport them into my rear to potentially hold one of two objective areas... 

The Treelord maneuvered to charge into the mass of khorne daemons and cultists.

The Treelord charged Karanak

Just so you don't think I was the only one making crazy bad rolls... This was the Treelords first attack... needed 4+ to hit. Any that hit wounded on 2+ and then had one or two rend, dealing two or three damage each... I SHOULD have easily dealt 7+ damage, utterly destroying Karanak in one attack... but instead only did two damage!!?

Then Karanak tried to bite back... 

Apparently he was SO BUSY dodging the Treelords blows, he wasn't able to get one good chomp in!? (needed 4+ to hit...) 

Then the Treelord used the Sylvaneth Strike and Fade ability to just teleport out of there... 

With the Treelord there, it flipped one of the objectives and the Tree-Revenants scored the other. 

Amanda scored another six victory points (three for objectives and three for scoring all three cards!), bringing her total to eleven! 

On my turn, Karanak charged and managed to get all the way around the Kurnothi Hunters and get at the Branchwych! 

On the other side of the battlefield, some Flesh Hounds ran over and stood by the wall... okay, they probably peed on the wall... They did not engage the Treelord as it would have killed them and they needed to stay alive to score some points... 

This is what drives me a little crazy about this game... it is ALL about positioning and scoring points through objectives and you could conceivably play an entire game without fighting at all... and score lots of points... 

Karanak ate the Branchwych. 

The Kurnothi savaged the Claws of Karanak. 

I only got four victory points this round - two for holding objectives and two for cards... so now Amanda was ahead eleven to nine... 

The next round fighting continued in the one corner and the Kurnoth Hunters finished off the Claws of Karanak. 

The Treelord lumbered back into the middle of the Battlefield to seize the objective there. 

At the end of her turn, Amanda scored SEVEN Victory Points!? Three for holding three or more objective locations, one for the twist, and all three Tactic cards!? This pu her at Eighteen (double my nine points!?) 

The Claws of Karanak returned as reinforcements on my turn and they, along with one of the units of Flesh Hounds charged the isolated unit of Tree-Revenants... again... 

and... didn't QUITE wipe them out... but killed enough of them that I was able to take back an objective location.

Meanwhile, on the other flank, Karanak had whittled the Kurnothi down to ONE... 

At the end of the turn I only scored three points... two for objectives and one for the twist... 

Starting off the final round. The Treelord decided it was time for the Sylvaneth to get some vengeance... and utterly destroyed Karanak with some totally average rolls... The Kurnoth Hunter also finally killed the last Flesh Hound in the unit that had been reduced to one in her first turn... and then she just refused to kill it off, knowing that if she did, a full unit of five would return as reinforcements?! 

The last Tree-Revenant went down swinging! 

At the end of the turn Amanda scored three for objective locations and one for a card (Take the Head - for destroying Karanak and sending them back to the Brass Citadel) which brought her final tally to TWENTY-TWO Victory Points... 

Considering I was starting my final turn TEN points behind... things were not looking good. 

The Reinforcement unit of Flesh Hounds did, in fact, appear... and they went to hunt down that last Kurnothi.

Having despatched the last of the Tree-Revenants on Amanda's turn, the Claws of Karanak were free to spread out and seize another Objective loaction (all while keeping folks close enough to one of the Short Table Edges to score a card!) 

The other unit of Flesh Hounds likewise charged into the center of the battlefield to snatch back one of the other objective location! 

The reinforcement Flesh Hounds tore the Kurnothi apart into severalgood sized sticks, which they carried off and had a good chew on... 

In the end I scored a staggering SEVEN victory points! Three for objective locations, all three tactic cards, AND the Twist... it didn't help much though... 

it brought my total to Nineteen victory points, which meant Amanda won with her Twenty-Two!!

We'd originally planned to play a different game on Saturday afternoon, but this game took almost five hours...? There were a LOT of distractions and I had to explain a LOT to Amanda... and then reexplain it... F

Fun was had, though, and she says she'd be willing to play again and really like the Sylvaneth!