Thursday was a busy day! First my old friend Mike stopped by earlier in the day to play some Song of Blades and Heroes (a report on the ensuing shenanigans can be found HERE!. Then in the evening Other Tim stopped by to play another game of Frostgrave!
Despite putting a rush on to finish
up his Cheesecake Warband,
John
was unable to make it… something about a wedding anniversary… excuses, excuses…
Amanda WAS available to play this week so I quickly helped
her make a Wizard and hire and adventuring party and then set up a game for
everyone. As there was four other players I sat out of this one. My hope is by
our next game (hopefully next week) I’ll have the BIG table in the hobby room
cleared off so we can set up multiple (smaller!) games – that will hopefully go
a bit quicker (as it was, once again, a very late night!).
FORCES
(Remember: click on the pictures
for a bigger version)
Amanda’s Elfie Warband: Thaumaturge,
Apprentice (who used to moonlight as a pole dancer before scoring the
apprentice gig!), Ranger, there Archers, two Thugs, and a war dog.
Other Tim also started over with
a brand new warband – they weren’t painted – which proved costly to him… so if
he uses it again I’ll post a profile of them next game…
The Kids used the same warbands from the previous
game - except that The Girl’s Thief and one of The Boy’s Men-at-Arms
had to sit out the game due to injuries. The Boy added and Infantryman to his
warband and gave the +2 (Fight) Magic Sword to his Knight (+6 Fight! Ouch!).
The Girl also hired a new Knight for her adventuring party.
THE GAME
I had read about someone playing
a co-op game on the Lead
Adventure Forum Frostgrave
Board and thought that was a great idea, but I didn’t end up having
enough time to sort something out so we went with the standard
throw-down-some-treasure-and-fight-each-other-for-it scenario…
My policy has always been: if it
ain’t painted, it don’t go on my table… Other Tim seemed to have forgotten that
and showed up with his new warband almost entirely unpainted (mostly just
primed white…). For some reason I let it go… so all the white little
orc/goblin/kobold-ish dudes running around – those are Other Tim’s frozen
minions. For what it’s worth, showing up with an unpainted warband sort of
didn’t work out for Other Tim… I don’t think he was able to roll anything
higher than a 10 all game… and I saw at least five 20s rolled in combat against
him! PAINT YOUR FIGURES – it’s super bad luck otherwise!
Initial set up.
The funny thing was that Amanda
and the Boy were opposite each other – Amanda has a Thaumaturge and The Boy had
a Necromancer – which are opposing schools of Magic… AND Other Tim and The Girl
ended up opposite each other, and THEY have opposing schools of magic (Summoner
and Sigilist).
The Girl’s Sigilist and party
all set up in one place.
Amanda’s Thaumaturge started
things off, sending one Thug to quickly grab… um… a magical potted plant? I
guess so…? One of her archers leapt up on top of some rubble and loosed an
arrow at some of Other Tim’s frosty looking goblins. It bounced off the frozen
skull of the Knight.
Action Pose!
The Boy and his necromancer…
The Girls’ gang snatched up
three chests rather quickly – these two in the picture and a third in the
building behind them.
Amanda wasn’t going to stand for
that and so her archers pin-cushioned the poor thug that had picked up the
chest and her Apprentice successfully cast Push on the knight- shoving him back
several inches on the tabletop.
The Necromancer and his minions
spread out quickly grabbing a lot of loot! Unfortunately the Necromancer had
the worst time casting spells. I’m not sure if he successfully cast a single
spell the whole game. His Apprentice had a bit more luck – which he constantly
gloated about to the old wizard!
Mayhem!
The Girl’s Knight rushed the
Elves Apprentice, but this didn’t turn out well – the Ranger rushed in to the
Apprentice’s aid and the two of them took down the knight in short order!
Other Tim was having the WORST
time – as I mentioned before he pretty much lost every combat he was in and at
least half of them he lost a guy outright. By the end of the game he’d lost SIX
of his warband and countless imps and zombies!? He decided to call it a day and
slunk of the board with just two treasures casting Imps into the mess as they
fell back.
Amanda realized The Girl was
going to successfully make off with four chests and she only had one.. the boy
had already taken three off, so her only chance was to rush clear across to the
other side of the board and try and prevent The Boy from dragging off the last
two!
In the ensuing fray The Boy’s
necromancer took and arrow from one of the Elf archer which took him down to
ONE HEALTH (he’d also lost a lot due to failed spells earlier) so he decided to
scarper. The Necromancer’s Apprentice stuck around - and gloated a bit – only
to be TAKEN OUT by one of the Elves!
Despite these setbacks, The
elves were slowed by a number of Imps the Orc Summoner cast into the mess from
the table edge and that sufficiently slowed them up enough that they were
unable to catch up with any of the Undead hauling away the final two treasures.
THE END GAME
After the dust settled the
various adventuring parties checked on their wounded and looked over the
various loot they’d made off with…
The Girl’s War Dog and Knight
will be missing a game due to grievous injuries, but the Thug was only lightly
wounded and will be back at it next game (along with the Thief that had to sit
out this game). Looking over the treasure in the four chest she made off with,
she found she’d collected 250 gold, a Robe of Arrow Turning, a Grimoire
containing instructions to learn the Push spell, 3 Scrolls (Illusionary
Soldier, Control Undead, and Decay), and 2 Potions (Healing and Strength). She
also gained 240 experience, which gained her two new levels and brought her to
390 total XP – so she should have little trouble gaining at least one more
level next game!
The Boy’s Necromancer really
hauled in the loot – FIVE chests containing 590 gold, 2 Grimoires (Mirraculous
Cure and Mud), a Fate Stone, and 3 Potions (Invisibility, Invulnerability, and
Demon in a Bottle!). The Apprentice – his only tabletop loss- turned out to be
just fine. He gained 290 experience which brought him to a total of 430XP and
three new levels!
Amanda’s War Dog died. She only
managed to get one treasure (the potted plant!?) But hidden in its roots were
150 gold and a grimoire containing the spell Crumble. She ended up with 160
experience – and a level – mostly from successfully casting a lot of spells and
taking out a demon with one of those Banish spells.
Other Tim had lost SIX guys – a
knight and five thieves! Luckily only one of the thieves actually died and the
rest were totally fine (ashamed of their lack of paint they just scarpered at
the first sight of combat!) … I forget what he got for experience and in his
two treasure chests…? He assured me they’d be back next time – with more paint
on them!
Coming soon on Tim’s Miniature Wargaming Blog:
Halflings…? I’ve (mostly) finished up a few elements for
Hordes of the Things – just need to get them on bases. Might get in another
game or two over the weekend…? So perhaps some more game reports!
Sounds like a fun game!
ReplyDeleteIt was! Thanks!
DeleteLooks and sounds like you've (you, friends, family) been having lots of fun games with your recent posts - lots of "Songs" for the bards to sing!
ReplyDeleteWe are! Thanks!
DeleteI think Amanda likes this a bit better than the "Song of..." games because it's a little more straight forward and everyone gets to do their thing - as opposed to some just... well... not doing anything at all sometimes. I think ultimately I still prefer the other, but I'll play this - it's certainly fun and simple enough!
And another fun battle report!
ReplyDeleteThanks Gordon! It was another fun game!
DeleteI wasn't even PLAYING and I had fun!
DeleteHey Tim glad to see that Karma played against those with unpainted figures...good to see fun being had by all!
ReplyDelete