I’ve been having a very productive week with the painting of Germans so I allowed my self this little distraction…
These are some Lead
Adventure Miniatures I picked up from Magister
Militum. I’ve been thinking a LOT about Mutants
and Death Ray Guns lately – so much so that I picked up Project
Simian Ultra X and even kickstarted the Psi
Paladins and Techno Barbarians (only 4 days left – only $1500 to go
to unlock the next stretch goal! That’s about 24 more backers! Get to it - I
totally want Lord Phalag and his Minions!!).
As I got some of these guys
painted up this week I started thinking about how I could use them in MDRG. I
was hoping over the next week or so we might get in a game or two. Then I ran
into my firend Aaron last night and ended up inviting him and his boys over to
play tomorrow afternoon – so I had to get stuff sorted.
I really, REALLY like the idea
of rolling for a random warband and having to play with what you get. I think
it’d be a hard thing for a lot of people to do – if you like playing WYSIWYG –
but I probably have enough odd and unusual figures, that I could probably come
up with a figure for just about anything… Despite all that I decided I’d like
to try out the point-buy system – because I really, really wanted to play with
my new toys and it has a pretty solid theme going on and there’s no way I’d get
this group if I rolled something random.
I DID try to stick to building
guys that I could CONCEIVABLY rolled – i.e. that all started with Q 3+ C 2 and
got two skills and two pieces of equipment… well… in most cases one piece of
equipment plus some spare clips and food. With an ALL HUMAN warband I’m
supposed to start with one less figure but get two extra rolls on the equipment
table. So I figured a lot of food and energy cells/spare clips could have been
rolled and then distributed amongst the group.
ONE guy I did end up giving
three sills to… I felt a little beardy doing so, but the point total came up
waaaaaaay less than the 400 I’m allowed. I could have padded them out with piles
of grenades and NBC suits and stuff… but there’s no way you could end up with
that rolling on the tables so I stopped at 312 point and called it a day
I was wondering how anyone could
do a group of 4 humans and use up 400 points, but then realized it’d probably
be easy to do if you were taking better equipment (power armour, power weapons,
etc) or some of the better traits. I guess I could have added one mutant to the
squad… that would have used up some points. Maybe I will… But for now here’s
what I’ve got…
(Remember: click on the pictures
for a bigger version):
Igor’s Gang (figures from Lead Adventure Miniatures)
Igor’s unit was stationed in
Siberia when the nukes started flying. Hearing that most of their homes were
radioactive ruins, they thought they’d sail across the Arctic sea to North
America. They figured it might be better there and could exact revenge on the
Americanskis for ruining their mother Russia… Only to find, as they found their
way back south, out of the arctic, that North America had been hit pretty good
in the Nuclear exchange at the end of the Age of Suffering. (More on this
backround tomorrow!)
Serzhánt Igor Gorbashenko
Q 3+ C 3
Leader, Champion, Hand to Hand
Specialist, Pistol, 1x Spare Clip, 4x Food
Upkeep: 2 Food
Igor originally came from the
mean streets of Moscow. He was always a big man and a natural leader. When the
big hulking brute with the deep commanding voice told people to do things… they
did them. He was always a scrapper. It probably initially came from sticking up
for his four younger brothers when bullies picked on them back in grade school.
Most of his family was wiped out in the plagues and he joined the army as it
seemed the safest place to be at the time.
Pavel Vinokouraov
Q 3+ C 2
Sniper, Stealth, Weapon
Specialist (Sniper Rifle), Sniper Rifle, 2x Spare Clips, 3x Food
Upkeep: 1 Food
Pavel grew up in a remote
village in the Urals and was largely insulated from chaos of the last 30 years.
Pavel joined the army during the Zombie outbreak. Having been raised as a
hunter he became a sniper in the army.
Dimitri Zakarin
Q 3+ C 2
Gunsmith, Steadfast, Shotgun, 2
Spare Clips, 3x Food
Upkeep: 1 food
Dimitri grew up on a farm. His
father taught him mechanics and farming. Each successive disaster took a toll
on Dimitri’s small community. It was during the Rise of the Machines that he
was finally driven from the farm and joined the army.
Sergei Menchov
Q 3+ C 2
Danger Sense, Difficult Target,
Assault Rifle, 2x Spar Clips, 3x Food
Upkeep: 1 Food.
Sergei was born in St.
Petersburg. Things went bad there early on. He never attended any sort of
formal schooling but his father was a mechanic and a survivor and kept his
family safe and together for as long as he could. As soon as he could Sergei
joined the army so he could no longer be a burden on his family. Sergei has a
good sense of where danger could be lurking and has a knack for how to stay out
of the way. He is often sent out as the “point man” to lead the way.
Perhaps if I finish up one of the others, I'll add a "mutant" to the group - it will probably be a mutant with mental mutations (i.e. telepathic powers!). Ooh, I think I know which one! Better get painting!
Coming soon on Tim’s Miniature Wargaming Blog:
We’ll be playing Mutant’s and Death Ray Guns tomorrow
afternoon, so I expect I’ll be posting a report of the action later in the
evening.
Excellent work, Tim - full of character.
ReplyDeleteThanks Monty!
DeleteOf course as I was getting stuff ready last night I realized I had totally ready the warband generation rules - Humans get two rolls on the skills table - but get to keep ONE of their choice... So I'll be modifying these somewhat. Sergei will drop Difficult Target, Dimitri will lose Steadfast, I'll get ride of both Stealth AND Weapon Specialist on Pavel... Igor doesn't HAVE to drop anything as Leader and Champion can be added to any one member of the group - though I may give leader to the fifth member of the party - which i finished painting last night! But in terms of buying this group with points, that drops me below 300!?
Very nicely done Tim!
ReplyDeleteThank you, Phil!
DeleteThey look great, really characterful, a nice fun break from field grey and khaki I guess!
ReplyDeleteBest Iain
Yes, hopefully that's out of my system...
Delete(except they were mostly in the same colours I use for the Canadians...)
Very cool Tim - I have these figures languishing in my garage asking for attention too. You've done a great job with them
ReplyDelete