This week we continued our Fall Song of Blades and Heroes Campaign (using the campaign system from Song of Deeds and Glory). Only Amanda and the kids were available to play so they took turns playing each other getting in two games each.
GAME ONE
The Boy’s Lizards faced off
against The Girl’s Elves for game one…
SCENARIO
The Champions of Lagozed were
attacking Elysthyth’s Wander’s.
The Scenario was Sieze the High
Ground – for each turn one warband held the designated high ground they got a
bonus victory point (in addition to the 1 per 20 points of foes defeated).
FORCES
Champions of Lagozed (The Boy’s
Warband)
Garthoth – Lizardman Champion
Quality 3+, Combat 4, 82 Points,
1 xp
Amphibious, Tailslap, Tough
Lizardman Warrior #1
Quality 3+, Combat 4, 52 Points,
1xp
Amphibious, Tailslap
Lizardman Warrior #2
Quality 3+, Combat 4, 52 Points,
1xp
Amphibious, Tailslap
Lizardman Warrior #3
Quality 3+, Combat 4, 52 Points,
1xp
Amphibious, Tailslap
- Missing this game due to
injury
238 points
10 gold
Elysthyth’s Wander’s (The Girl’s
Warband)
Elysthyth – Elf Wizard
Quality 2+, Combat 2, 70 Points,
1 xp
Magic-user, Forester
Elf Elite Archer
Quality 2+, Combat 3, 70 Points,
1 xp
Shooter (Long), Unerring Aim,
Good Shot
Elf Elite Archer
Quality 2+, Combat 3, 70 Points,
1 xp
Shooter (Long), Unerring Aim,
Good Shot
Elf Warrior
Quality 2+, Combat 2, 38 Points,
1 xp
Elf Sneak
Quality 2+, Combat 2, 53 Points,
1 xp
Stealth, Forester
301 points
29 gold
Warband Advances: Tough as Nails
THE GAME
(Remember: click on the pictures
for a bigger version)
End of Tune One – Elves are
racing towards the high ground – the Lizards are slowly slinking their way
there.
End of Turn Two – Elves have
made it to the high ground… lizards… not so much…
Turn Three Elves collect a
victory point for holding the high ground.
On their fourth turn, one Elf
archer knocks down the Lizardman Champion – a second archer makes him lose a
level of quality. The also collect another victory point for holding the high
ground.
On the fifth turn, one of the
Lizardmen made it up to the heights. He was quickly outnumbered, knocked down,
and taken out of action by the Elves – it was a gruesome kill, actually, so the
remaining lizardmen had to check morale and both fled off the table… end of
game…
In the post-game explorations
and so forth the Lizards collected only 10 gold for their troubles – not enough
to replace any of the loses from the last two games. Things got worse in the
exploration phase when the Lizardmen stumbled on a DEATH TRAP which further
reduced their numbers to only two (the champion and one other lizardman…). At
this point The Boy decided to retire this warband and make a new one…
The Elves faired a little
better… the collected 30 gold, but then in the Exploration phase they were
ambusehed – by Lizardmen!? In the ambush one of the Archers was wounded and
would miss the next game.
GAME TWO
SCENARIO
Amanda’s Amazons were the
attackers.
Treasure Hunt Scenario – locate
treasure at one of three possible locations. 1 VP per 25 points of enemy taken
out, plus 5 VP for whowever has the treasure at the end of the game (+d6x5
gold!)
FORCES
Elysthyth’s Wander’s (The Girl’s
Warband)
Elysthyth – Elf Wizard
Quality 2+, Combat 2, 70 Points,
2 xp
Magic-user, Forester
Elf Elite Archer
Quality 2+, Combat 3, 70 Points,
2 xp
Shooter (Long), Unerring Aim,
Good Shot
- missing this game due to
injury
Elf Elite Archer
Quality 2+, Combat 3, 70 Points,
2 xp
Shooter (Long), Unerring Aim,
Good Shot
Elf Warrior
Quality 2+, Combat 2, 38 Points,
2 xp
Elf Sneak
Quality 2+, Combat 2, 53 Points,
2 xp
Stealth, Forester
301 points
59 gold
Campaign Points: 2
Warband Advances: Tough as
Nails, Explorers
Amanda’s Amazons
Lasthena – Amazon Infantry
Leader
Quality 3+, Combat 4, 70 Points,
1 xp
Leader
Kyra – Amazon Warrior
Quality 3+, Combat 3, 30 Points, 1 xp
Herophile – Amazon Warrior
Quality 3+, Combat 3, 30 Points,
1 xp
Niobe – Amazon Warrior
Quality 3+, Combat 3, 30 Points,
1 xp
Eurycleia – Elite Amazon Archer
Quality 3+, Combat 3, 50 Points,
1 xp
Shooter (Long), Unerring Aim
Polydora – Elite Amazon Archer
Quality 3+, Combat 3, 50 Points,
1 xp
Shooter (Long), Unerring Aim
Cybele – Amazon Light Infantry
Quality 3+, Combat 2, 28 Points,
1 xp
Shooter Medium
Emile – Elite Amazon Archer
Quality 3+, Combat 3, 50 Points,
0 xp
Shooter (Long), Unerring Aim
338 points
22 gold
Campaign Points: 1
Warband Advances: Tough as Nails
THE GAME
(Remember: click on the pictures
for a bigger version)
Amazons first move – already in
contact with the first treasure location!
Not to be outdone, The Girl
rushed her Elves in there as fast as she could… which, unfortunately, meant the
Elf Wizard ended up way out in front of everyone else…
This kind of proved to be her
undoing as in the Amazons next turn and archer knocked the Wizard down and a
Warrior rushed in…
…and took her out of the action!
The first location turned out
not to hold the treasure.
No such luck at the second
location.
So everyone started for the
third treasure chest.
When the Elves lost their Archer to
one of the Amazons Archers, they decided it was time to call it a day…
In the Post Game The Elves
collected 30 gold! The Elf Elite archer made a full recovery! Unfortunately the
Wizard required extensive surgery (or healing spell components) which cost 50
gold! During their explorations they came across a Cursed Glade – which they
decided to avoid using their Explorers warband advance, but that in turn lead
them through some nasty swamps where one of her archers picked up a nasty
cough… but being an Elf she quickly recovered and suffered no long-term adverse
effects.
The Amazons suffered no
injuries, collected 60 gold between income and the treasure chest, then found a
Blessed Glade in their explorations (which gave one member a charm stone)
GAME THREE
Fr our third game – which we
actually played Sunday morning – The Boy’s new Orc warband faced off against
the Amazons
SCENARIO
The Amazons were attacking.
The scenario was Breakthrough –
Amazons got 1 victory point per 15 points worth of figures they get off the far
end of the table, the Orcs got 1 victory point per 20 points worth of foes
defeated.
FORCES
Amanda’s Amazons
Lasthena – Amazon Infantry
Leader
Quality 3+, Combat 4, 70 Points,
2 xp
Leader
Phoebe – Amazon Sub-Commander
Quality 3+, Combat 3, 60 Points,
0 xp
Leader
Kyra – Amazon Warrior
Quality 3+, Combat 3, 30 Points, 2 xp
Herophile – Amazon Warrior
Quality 3+, Combat 3, 30 Points,
2 xp
Niobe – Amazon Warrior
Quality 3+, Combat 3, 30 Points,
2 xp
Eurycleia – Elite Amazon Archer
Quality 3+, Combat 3, 50 Points,
2 xp
Shooter (Long), Unerring Aim
Polydora – Elite Amazon Archer
Quality 3+, Combat 3, 50 Points,
2 xp
Shooter (Long), Unerring Aim
Cybele – Amazon Light Infantry
Quality 3+, Combat 2, 28 Points,
2 xp
Shooter Medium
Emile – Elite Amazon Archer
Quality 3+, Combat 3, 50 Points,
1 xp
Shooter (Long), Unerring Aim
398 points
22 gold
Campaign Points: 2
Warband Advances: Tough as
Nails, Retain the Initiative
Gurk’s Explorers (The Boy’s New
Orc Warband - all painted by himself)
Gurk – Orc Warcheif
Quality 3+, Combat 4, 100
points, 0 xp
Leader, Tough
Augurt – Ogre
Quality 4+, Combat 4, 50 points,
Big, Long Move
Orc Warrior #1
Quality 4+, Combat 3, 23 points,
0 xp
Orc Warrior #2
Quality 4+, Combat 3, 23 points,
0 xp
Orc Warrior #3
Quality 4+, Combat 3, 23 points,
0 xp
Orc Warrior #4
Quality 4+, Combat 3, 23 points,
0 xp
Goblin Warrior #1
Quality 4+, Combat 2, 15 points,
0 xp
Goblin Warrior #2
Quality 4+, Combat 2, 15 points,
0 xp
THE GAME
The Boy picked the river
crossing board thinking it might provide a bit of a barrier to the Amazons -
not considering that Amanda might choose one of the river end edges to start
on. Once she did, he set up more or less as close to the centre as possible to
give himself a chance to run to which ever side of the river the Amazons set up
on.
(Remember: click on the pictures
for a bigger version)
After the Amazon’s first turn –
racing up one side of the board.
The Orcs move to intercept!
Amazon’s second turn – a Goblin
warrior is knocked down by an Amazon archer firing at point blank range. An
Amazon warrior is knocked down by an orc…
The Ogre enters the fray!
GRAAARRRR! He only made it into contact – and on the ORcs next turn he rolled
two ones and a two (no action, turn over)
Amazons making for the board
edge to exit (and score lots of victory points!)
Two Amazons are more or less
left behind to distract and hold up the Orcs and Goblins (and Ogre!)
One bunch of Amazons leave the
table…
The Ogre tries to chase down
some of the Amazons making for the edge of the board.
The Ogre caught up with the
newly recruited junior leader.
And smashed her head in with his
massive club! The nearby Amazon slinger passed the morale test called for from
the gruesome death!
One of the Amazons in the
blocking force is finally overwhelmed and taken out.
The remaining Amazon archer –
the last one on the table – flees away from the edge where she needs to leave –
because there’s an OGRE over that way – and it seems certain death to go that
way.
But the Orcs chase her down.
She is also overwhelmed and
taken down.
The Amazons scored 17 victory
points for the bunch they were successfully able to get off the edge of the
board. The Orcs only scored 7 victory points for the Amazons taken out. The two
Amazons in the blocking party miraculously survived!! Teh Amazons took in 10
gold in income and during the exploration phase ran into a Merchant Caravan who
swindled them out of 15 gold!
The Orcs collected 30 gold in
income. One of those gold they wasted at a Roadside Shrine they encountered
which offered nothing in return for their offering…
Next weekend was the last
weekend I had planned to run this preliminary campaign. Unfortunately three of
the guys I thought might play in the campaign haven’t made it to a single game
yet!? Another has only made it to one… I had planned on wrappingup this
campaign next weekend and starting a new, longer campaign in October… I guess
we’ll see what happens and who shows up next week.
Coming soon on Tim’s Miniature Wargaming Blog:
Still working on those Greeks…
not getting much painting done… so the next post might be next week’s campaign
report…
Awesome looking games. I wish I'd had that kind of stuff to play when I was a kid. :D
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