I imagine the Adeptus Arbites, though there certainly would be some posted on Necromunda, would give very little care for anything going on in the Underhive - they would be keeping their eye on Lord Helmawr and the big movers and shakers in the upper hive or spire that might be committing Imperial crimes... I guess they might show up in the Underhive to chase down a particularly nasty criminal that's tried to elude Imperial justice by escaping downhive.
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Adeptus Arbites! Most of these are old metal models from Citadel Miniatures on newer Sector Imperialis bases. The Robodogs/Cyber-Mastiffs are resin models from Artel W (also on GW Sector Imperialis bases!).
Perhaps they'll see occasional action in Necromunda - on the hunt for some real baddies... or perhaps Kill Team (possibly fielded as Tempestus Scions?)....? Or in regular 40K as acolytes of an Inquisitor...? Or in Wrath & Glory!
Here's what the patrol looks like for Necromunda (as that's what I'm mostly obsessing over at the moment!)...
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Chief Inspector Butterman (as Palanite Captain - Leader) Hardened Flack Armour, Armoured Undersuit, Stub Gun, Respirator, Enforcer Shotgun (with Salvo and Shredder rounds)
Skills:
235 Credits
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Constables Walker, Fisher, Thatcher, and Turner (as Palanite Patrolmen - Ganger) - each with: Flack Armour, Armoured Undersuit, Stub Gun, and Enforcer Shotgun (with Salvo and Shredder rounds).
130 Credits (each)
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Constables Angel and Butterman (as Palanite Patrolmen - Ganger), each with: Flack Armour, Armoured Undersuit, Stub Gun, and Enforcer Boltgun.
140 Credits (each)
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Constables Cartwright and Wainwright (as Palanite Subjugators - Gangers) Layered Flack Armour and Armoured Undersuit, Stub Gun, Subjugator Pattern Grenade Launcher (with Frag and Stun grenades)
130 Credits (each)
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Saxon and Sampson - Cyber-Mastiffs! For some reason Enforcers in Necromunda aren't normally allowed Cyber-Mastiffs!? (unless they want a glitchy, rare "hacked" cyber-mastic!) As the Arbites, when they show up, will likely be NPC nemeses in a GM-run scenario, I can basically give them whatever they want, right? 100 credits each - they will likely be assigned to Constable Walker and Chief Inspector Butterman.
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It took me a while to do these as I couldn't settle on a paint scheme. I didn't want to do them all in black. Originally I'd done one as a test in black with only red and gold accents - but it was TOO MUCH RED... so I tried painting the pauldrons and helmet white... but then the looked, to me, more like paramedics! So I tried a could other schemes on other guys (white pauldrons with red helmets, etc) and eventually settled on mostly red accents with shiny steel helmets.
Coming Soon to Tim's Miniature Wargaming Blog:
Whew! It's been a busy week... I'm not entirely sure what is coming up next... could be an actual GAME of Necromunda!? Or some more Gangers or Hive Scum...? Or anything 40K-ish, really!
Hmmm, Chief Inspector Butterman and Constable Butterman, eh?
ReplyDeleteNice paint job! I like the colors. I know what you mean about trying to figure out a color scheme though. That can really get me hung up on painting figures sometimes.
Thanks!
DeleteHa! Yes, it's Chief Inspector Frank Butterman. Constable Butterman is his son, Danny. I wanted to write up a bit more background and explain these things... but was feeling a bit tired and worn out and just wanted to get it posted and skipped that bit...
https://www.imdb.com/title/tt0425112/
DeleteBeautiful work!
ReplyDeleteThanks Michal!
DeleteLovely work on your lawmen! I like the rounds on the floor and the cyber mastiffs are fab!
ReplyDeleteBest Iain
Thanks Iain!
DeleteThese are great!
ReplyDeleteThanks, Tom!
DeleteI like these a great deal. Time to deal with some perps !!!
ReplyDeleteThanks Phil!
DeleteI definitely got an RCMP vibe from these so that's excellent.
ReplyDeleteWith the red? Yeah, I guess. Perhaps I should have added some stetsons!
DeletePaint the top of the helmets a mid-brown and you're good to go.
Delete