(this was largely because I'm moving away from Kill Team and thinking about playing small skirmish games with 40K - and that means filling out units)

The Lost Three

Brother Fornel

Brother Bekurt

Brother Mennod

The Entire Detachment Xn - Imperial Fists.
The detachment can operate as a ten-man squad or in two five-man fire teams. Either option could be fielded as a Battle-Forged Patrol Detachment in Warhammer 40K (Which would include one HQ element - the Captain - and one or two Troops elements - the Scouts)

Captain Rhogen - Captain, Commander of Imperial Fists Detachment Xn

First Team

Second Team
For our narrative games, I was thinking of calling these guys "Veteran Scouts" and giving them +1A and +1Ld - this is the same difference between Tactical Marines and Company Veterans.
The difference in Power Level is a bit harder to pin down (if we're trying to keep track of these things) 5 Tactical Marines are Power Level 5 and 5 Company Veterans are 9... if the Attacks and Leadership were the ONLY differences, I could probably say "Veteran Scouts" are 10 points for five (as five regular Scouts are 6 for five)... but looking a little close, Company Veterans also have the option of Storm Shields - which confer a 3+ Invulnerable Save - which is a pretty huge advantage that these guys DEFINITELY do NOT have!
So I was thinking a group of 5 Veteran Scouts might be Power Level 8 or 9 (Power Rating +7 or 8 for an additional 5 in the squad). Maybe I'll go with the lower ones - 15 seems a nice round number to use. The Captain is Power Level 5, so that makes a nice even 20...?
Unless I gave them a 5+ invulnerable save - so represent their ability to just "not be there"...? that could be 20 Power Level for 10 of them... 25 for the group...?
Coming Soon to Tim's Miniature Wargaming Blog:
Some background for the Narrative 40K Campaign we'll be playing over the next month: The Signal!
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