Late last year, Games Workshop released some Doubles rules for Warhammer Age of Sigmar: Spearhead. So back in December we decided to try it out. Orion and Nick were coming over to play Soulbound on a Sunday afternoon and brought over her two Soulblight Gravelord armies to play with in the evening after we had some pizza! Orion and Nick played the Soulblight Gravelord armies, and Amanda and I played with our Sylvaneth and Stormcast Eternal forces, respectively.
(Originally I'd through of playing the two Khorne Spearhead armies so it could be an Soulblight versus Khorne battle... but Amanda has a hard enough time remembering the rules for the rules for the Sylvaneth that she's played at least half a dozen times, so I thought it would be best to stick with that, and the Stormcast do team up with the Sylvaneth quite regularly in the greater narrative of the Age of Sigmar, so....)
Orion played the Soulblight Gravelord Deathrattle Tomb Host army and Nick played the Soulblight Gravelord Bloodcrave Hunt. Amanda played the Sylvaneth Bitterbark Copse, and I played the Stormcast Eternal Vigilant Brotherhood.
We had the first go, I advised caution, but Amanda wanted to play aggressively and just go for it...
So her Treelord advanced and seized an objective...
The Stormcast also surged forward...
So both sort of advancing evenly...
And then the Charge Phase happened
And the Stormcast swept forward into the Undead lines...
The Prosecutors took the fight right to the Enemy General!
It got... messy...
and drew most of the two spearhead forces into a savage melee!
and... Amanda and Orions armies just sort of stared at each other across the grassy green fields of Ghyran...
We took an initial lead in the Victory Points... which really just meant Nick and Orion were the underdogs for the entire game and got all the advantages of being so...
On the bottom of the first round, Some skeletons charged the Tree-Revenants...
Meanwhile, my Stormcast Eternals were almost entirely destroyed!
The Lord Veritant took charge of the remaining Liberators and tried to hold on to ALL THE OBJECTIVES...
Amanda sent the treelord over my way to help out...
Since most of the fighting was going on over on my side of the table!?
Kurnothi and Tree-Revenants trying to deal with one unit of skeletal warriors that just kept standing up again as fast as the treeples could knock them down...
More savage combat over on my side of the table... now involving a Tree-Lord!
Tree-Revenants were finally killed off and a replacement unit brought back mid-field for... reasons...?
MORE brutal combat over this ONE Objective location!?
Kurnoth Hunters holding the left flank!
All the stormcast destroyed, only the Treelord remained to fight off the Vampire and Wight cavalry...
Kurnoth Hunters used Strike and Fade to slip out of combat and deep behind enemy lines and seize one of their objectives.
Tree-Revenants did similar with their other teleport ability...
Reinforcement Prosecutors arrive to harass skeletons and keep them contained and from running all over the left flank seising all the objectives...
Vargheists drop in and seize objectives...
Vampire General does the same...
Treelord still fighting the Undead that just won't go away...
Liberator reinforcements arrive and attack the Vampire General
End of the game... not a lot left on the table...
On their final turn of the final round, Nick and Orion scored enough points to tie up the game...
It was a fun game. I liked it better than regular Spearhead. It was a long day of gaming and a long game and ended up being a bit of a let down to fight so hard to hang onto that early lead only to have it tied up at the very end. I swear if we (okay, if **I**) could only make AVERAGE rolls, it would have been a pretty solid victory...
Would play this again, though!





























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