Saturday, December 13, 2025

Darkwater and Blighted Wilds

It was an expensive day today... Games Workshop released both Warhammer Quest: Darkwater AND the new Path to Glory campaign book, Blighted Wilds... 

Path to Glory: Blighted Wilds

I am VERY excited about this one... but I haven't even looked in the book yet. Because I'm already playing in TWO campaigns - the Ravaged Coast campaign with some of the folks from the AoS-YXE discord and the small Ascension Campaign I'm playing with Amanda... I know I won't be playing this right away. I'll be looking through it by the end of the weekend and plotting and planning for the new year... 

Warhammer Quest: Darkwater!

I likewise won't be playing this any time soon as we're still finishing up the Cursed City Night Wars campaign... but I DO need to start assembling and painting miniatures for this if I want to start playing it as soon as we're done Cursed City! 

It is a BIG box... 

The box contains a whopping FOURTY NINE miniatures! That brings me to 466 x 28mm foot miniatures purchased... having finished off the Dryads last night, I'm at 411 painted... meaning I need to paint 56+ 28mm miniatures in the next two (and a bit) weeks to get back in the black... (painted more than I've purchased!) Which is a little more than three per day... I mean... it's POSSIBLE!? (I might have to pick easier miniatures to paint and NOT be painting these... the things that I WANT to paint... so... maybe not worth it... but I was feeling SO CLOSE to doing it!) 

Checking over the sprues to see if anything was missing - a necessary part of opening any new box of Warhammer stuff these days, unfortunately... 

I did find this random bit in the bottom of the box... I couldn't initially find where it had come off the sprue and felt bad thinking it was a bit missing from some other box.. 

But I think I found where it came from. Lucky THIS one fell in the box! 

Other stuff in the box... including a bunch of small boxes I had to assemble myself!? Also, rules so many cards, assembly instructions, and sheet of counters. 

Oh, actually there are two sheets of counters...

And the BOOK o'MAPS. 

I'm trying to roll with it and see how it goes... I really feel this fundamentally changes Warhammer Quest from an exploratory dungeon crawl to a series of dungeon skirmish scenarios... you might think; What's the DIFFERENCE!? and... I don't know.. I feel like there IS a bit of a difference there, subtle though it may be. Maybe it won't be that big of a deal... 

There are some really interesting maps in the book... (the one above is not one of the most interesting ones... it's just the first one in the book.. and has been shown off in previews, so I took a picture of that one before really looking through the book!) 

White Dwarf magazines often include fold out posters, so I think that's a way GW could do support for the game - adding scenarios by including new fold-out maps in the magazines... 

Speaking of... I also picked up the latest White Dwarf, though it clearly didn't include any new CONTENT for the game... there was articles about the game, so... 

Also I found this! I'd found out this existed a year and a half ago, but it was long out of print and the copies I could find on the internet were prohibitively expensive! I happened to be looking at Dragon's Den Games web catalogue - searching Warhammer Quest... and this popped up!? I thought it might be fun to read - might inspire me to finish up the last few miniatures for Silver Tower and maybe play through THAT next year as well!!

While I was at the Dragon's Den, I checked out their new play area... and found Orion and Matt playing a game of Age of Sigmar - for the Ravaged Coast campaign! 

They were playing the same scenario Orion and I played yesterday (I'm still working on the game reports - hope to have them up by the end of the weekend!) 

Do I go start assembling miniatures...?

Finish up Drycha Hamadreth...?

Work on Game Reports for yesterdays games - or the last two weeks Warhammer Quest games?!

Read the Darkwater rules...? Or Blighted Wilds...!? OR LABYRINTH OF THE LOST!?

So many things to do! 

Age of Sigmar - Sylvaneth - Dryads

 I've always liked these dryad miniatures. I had a sprue of four of them years back - got them in a lot trading... something... for.. something...? 

I was reluctant to ever buy any for Age of Sigmar as they come in boxes of 16m which is completely useless... they are fielded in units of 10 that can be reinforced to 20... The come on sprue of 4... I do not understand why they don't just sell them in boxes of 20!? The only multiple of 10 or 20 you can make with boxes of 16 is five of those $70 a piece boxes makes 80... and who wants EIGHTY Dryads?! 

So I was pretty happy when I saw the Outcast Spitegrove had 20 of them! 

Twenty Dryads

They can be fielded as two units of ten or a single unit of twenty... Not sure what these will be fielded as just yet... 

All of the Sylvaneth, so far... 

I have a Drycha Hamadreth model on the workbench that is very nearly finished as well... and still have a Spirit of Durthu to assemble. (I also have 15 more Spite-Revenants or Tree-Revenats to assemble and paint... but I'm going to let Amanda play a few more games with both and see which she'd like MORE of before I decide how to assemble those!) 

I have a feeling, however after this weekend I will be very distracted by all the Warhammer Quest: Darkwater models... 

Tomorrow I'm hoping to play another game in our Path to Glory - Methervale Campaign with Amanda! 

I played TWO games of Age of Sigmar with Orion yesterday! I'll try to get those game reports up by the end of the weekend... 








Thursday, December 11, 2025

Warhammer Quest: Cursed City - Night Wars 07 - Sabotage Journey to the Deadnooks

Buoyed by their success in the previous journey, our heroes swept into the Deadnooks with renewed vigour and sense of purpose! 

To start things off, Brutogg barrelled out of the Landing Zone and pulverized on of the Gnawbone Strays into a leathery, rotted mash... which he then proceeded to EAT!? 

Glaurio found two more blasting one with his pistol 

Qulathis, close behind him, put an arrow through the second... 

Unfortunately, she then disturbed a room full of Corpse Rats and Bats which all swarmed her! 

Despite Qulathis' insistence that they all stay together for mutual protection... all spread out looking for the rotten little spies... 

Brutogg happened upon a horde of Deadwalker Zombies and started smashing them apart, and storing the good bits for later snacking! 

Dagnai found treasure AND a Diregoyle. killed one and stole the other! 

MORE Bats and Rats were encountered. The Deadnooks seemed to be teeming with them! 

Brutogg and Dagnai tried to thin out the bats while Qulathis and Glaurio tried to finish off the Gnawbone Strays that were scampering between their legs and shooting off into nearby alleys. 

A group of Fell Bats swooped in and carried Dagnai off!! 

Brutogg trying to bash another Gnawbone Stray before it scampered out of sight! 

Kosargi Nightguard and a patrol of the Ulfenwatch finally arrived on the scene to see what all the hubbub was about! 

"YOU'LL NOT ESCAPE US, WEE MORSEL!!" 

All focused on finishing off Diregoyles and Gnawbone Strays and ignored the looming presence of the Guard! 

Dagnai eventually fought off the Fell Bats that had carried him off to a remote corder of the Deadnooks.  

Ogor on Ogor violence as Brutogg charged in and started bashing on the Kosargi Nightguard! 

Glaurio charged in to give him a hand! 

After dealing with the Fell Bats, Dagnai found ANOTHER Diregoyle sneaking about and chased it down and chopped it in two with his trusty hand axe! 

and then the Ulfenwatch arrived in force... with a Vyrkos Blood-Born.. 

The Vyrkos charged and Dagnai cut it's head right off, and then charged into the mess of Ulfenwatch screaming about how the only thing he hated more than the Watch... was UNDEAD Watch... 

Qulathis spotted two more Diregoyles and called for Glaurio and the others.... then put an arrow through one of them... 

Glaurio dashed in and blasted the other with his pistol! 

Hearing the shouts and curses of Dagnai off in the distance, Brutogg went to investigate... 

When Brutogg last saw his little friend, he was absolutely surrounded by the skeletal warriors of the Ulfenwatch. He was madly hacking away at them all and laughing and swearing they'd never take him alive! He shouted to Brutogg; "Go! GO! Get the others and get out of here! I've got these boney bastards right where I want them! I'll meet you back at Haven, you can be sure of that.." 

As ordered the rest left Dagnai behind and made their way to the extraction zone and were picked up by the Adamant - with a horde of zombies and skeletons of the Ulfenwatch hot on their tails! 

After the Adamant lifted off with the three, it circled around a few times, hoping to spot the master of the ship in some side alley they could pick him up at and bring him safely back to Haven... But when one of the crew spotted a warrior of the Ulfenwatch, drenched in blood, raise Dagnai's head on a pike over the Betrayer's Way, they knew their vigil had been for naught. 

A few of the crew declaired their duty done and it was time to move on, but most simply vowed vengeance and that they would not leave until the thee Vampires and all of their undead minions were brought low! Then they proceeded to load and fire the ships guns repeatedly into the Undead quarters of the city until the barrels glowed red! 

So... a second successful Sabotage Journey... but at such a cost!! We are now down to just four Heroes remaining. If ONE MORE dies, that is the end of the campaign!! 

We still need to succeed in one more Sabotage Journey before taking on Carmilla DuSang... and then there are all the Journeys to take down Kiritza, the Rat Prince?! and then the FINAL BOSS BATTLE!? 

Yikes... 

Warhammer Quest: Cursed City - Night Wars 06 - Another Sabotage Journey

Not going to lie... after the previous weeks debacle, I almost gave up on Night Wars. It just seemed so CrAzY hard to get those little imps when the map board is constantly swarmed with large hostile groups!? How could they EVER hope to succeed at that mission...!?

We decided to have another go at it this week... 

This week, Finnegan brought Brutogg Corpse-Eater instead of Octren Glymscry, and also Dagnai Holdenstock... Amanda had Qulathis the Exile and Glaurio ven Alten III. 

In case you forgot... because... it's been a month... in the Sabotage Journeys, the heroes are hunting down the little annoying diregoyles and gnaw bone strays that make up Carmilla DuSang network of spies. They are small and fast and super hard to kill.

I mean, they're as easy to hit and only have one health... but DODGE everything on a 5+ on a d12 - 66.6% of the time you hit them... they just dodge it... Oh, AND you can't attack them if ANY OTHER HOSTILES are visible... 

Also, you have no idea where they are. They are hidden under marker (the eyeballs) on third of them are the little spies, one third are mysterious object markers (which can be explored for treasure... or traps...) and a third are enemy hostile groups... and you have no idea which until you encounter and expose them... AND THEN, if it's a little spy, it goes tearing off in the direction of one of the lynchgates (spawn points) trying to escape. d12÷2 squares. and then it goes the same distant towards the NEAREST lynchgate. if it runs off... you have to wait until a new marker is spawned. 

Hostile group and little spy markers are respawned at the end of the turn in which they escaped or the hostile group card was replaced... 

It's tough.

Oh, did I mention that it's STILL permanently NIGHT - so all the hostile groups are on their Empowered side (faster, more damage) AND all the characters start Diseased (one of their activation dice is always reduced to 1) AND Cursed (hostiles do +1/+2 damage... so a zombie that normally does 2 damage on a regular hit and 3 on a crit... is now doing 3 on a regular hit and 5 on a crit...)

(AND if they are taken out of action during the game they are -1 on survival roll for each condition Cursed + Diseased = -2... so going from 8% chance of dying to a 25% chance of dying...) 

Yeah... 

So... 

These are fucking TOUGH (and potentially DEADLY scenarios...).

 

For this journey our heroes travelled to the Tallyman's Lodge - a know gathering place for DuSang's spies and minions! 

Qulathis was the first to enter the Tallyman's Lodge, and found a mysterious object and spotted one of the Gnawbone Strays and chased it down. 

The Heroes presence drew the attention of some Fell Bats! Brutogg took to beating on them and bellowed at the others to go find their quarry! 

Qualthis found another and tried putting arrows through it... but those little fuckers were FAST! 

Dagnai and Glaurio joined her and killed one of the Strays, with shots of pistol, chops of axe, and a few stomps of boot, the revolting little horror was eventually destroyed - before it could escape again. 

Qulathis chased down the one she was after and finally killed it before it could escape as well! 

Dagnai ranged ahead and found another... and killed it! 

... and then he was swarmed by bats! 

The minions and spies seemed to be having a staff meeting in this one corner of the building... 

At some point some ulfenwatch were lured out by the heroes making some noise killing one of the diregoyles. 

Qulathis murdered most of them with her bow... because this isn't Advanced Dungeons and Dragons! 

Dagnai chasing down another Diregoyle, while Glaurio and Brutogg deal with a pack of Zombies that shambled up to them. 

Qulathis killing another Gnawbone Stray. 

(Do you kill zombified cats...? Is it RE-killing them...? Destroyed probably the best descriptor...)

And then a Vargskyr showed up... and Brutogg beat the thing down! 

More Ulfenwatch arrive on the scene... Dagnai yelled "ALL ANIMATED SKELETONS ARE BASTARDS!" as he charged into the group and started chopping and hacking with his ancestral axe! 

Brutogg took his turn and squashing a Diregoyle into paste with his "marrow-masher" 

The kerfuffle within the Tallyman's Lodge finally started drawing the attention of some more vampires - some Vyrkos Blood-Born arrived shortly after the Vargskyr let out it's last cry. 

The group stacked by the final room to try and winkle a few more of the little spies out of there... 

Aaaaand apparently it was Carmilla DuSang (and an undead Ogor of the Kosargi Nightguard) that had been holding the staff meeting... but the meeting had been with her little spies - who scattered as Glaurio kicked in the door! 

At the sight of DuSang and her bodyguard, Glaurio screamed for help like a little girl... it was a little embarrassing... but they would leave no witnesses... 

Qulathis killed one of the escaping spies and Brutogg came running! 

Then Glaurio pulled himself together and started filling DuSang full of silver bullets from his brace of pistols... and Qulathis joined him, putting a few arrows in her for good measure! 

Dagnai chased down the other escaping spy!

And then Brutogg arrived to deal with the undead Ogor... 

The room was then FLOODED with bats and rats called forth by DuSang as she stumbled away full of bullets and arrows! 

Dagnai found ANOTHER Spy to chase down and finish off... and that completed their Journey, everyone quickly scarpered off to the extraction point and they were whisked away to safety! 

There was much rejoicing... that is Amanda attempting to "high-five" Finnegan... 

She is not trying to slap him. 

I swear. 

The excitement and celebration might have been a bit premature... We then rolled for the extraction event. As the Adamant tried to make is escape, if sailed through a rogue Endless Spell and everyone had to check all of their enhancements... rolling the D12 on a one, the enhancement was destroyed... and between the four character that went on the journey, each with two enhancements... they managed to roll one FOUR TIMES!? This little event destroyed enhancements that can cost 33 Realmstone... it took many sessions over MONTHS of play to gather that kind of loot to gain all those enhancements!?

The celebrating ended and the cussing began. 

You may not believe this, but Amanda can get VERY cussy when enraged... despite having known her for nearly two decades, both children were shocked and appalled by the torrent of profanity that escaped her lips in the wake of this incident... 

Still... one more victory on the Nightwars board... While still very TOUGH, these scenarios were win-able! I think we were all a little relived that this one had been a success - despite the loss of all of their best magic items! 

WHEW!!

Still very behind on all these Cursed City game reports... we have played THREE more games. My hope is to get all three done before our next game on Tuesday! 

In other Warhammer Quest related news... Warhammer Quest: Darkwater is being released this weekend and I will be at Dragon's Den games bright and early to pick mine up on Saturday... or.. at least before mid-afternoon!