Friday, March 13, 2026

Warcry - No Quarter!

I picked up the Core Rules and the four Grand Alliance books for the first edition of Warcry... and then played it ONCE...!? I liked it. I think Finnegan did too. Seemed like a clever little game that needed some more exploring... but then we never did play again!? I think that was also around the same time I picked up Warhammer Underworlds and kind of just ended up playing that... a LOT! 

Apparently, at some point, I bought the second edition books for Warcry - this time only two - Core Rules and a single compendium of ALL the warriors that can be played... and then never got around to trying it out... UNTIL NOW! 

This kind of came about because Amanda and I are planning a trip to the UK and part of that trip will likely include a visit to Warhammer World and when I mentioned all the events that go on there, Amanda suggested we play in one?! I'd not really thought of that - not being that much of a competitive tournament player... but once she'd suggested it, I though it might be fun to say I've played games at Warhammer World... Because we're travelling around a bit, it would not be practicable to bring full 40K or Age of Sigmar armies with us and lug them around (even spearhead might be a bit much!)... but if there happened to be a skirmish game event - Kill Team or Warhammer Underworlds or WARCRY - that might be more doable. So, we decided it was time to try out Warcry! 

Amanda's had a pretty busy few weeks since returning home from a little trip to the wet coast, and we just haven't found time to try it out yet. 

Vera (the human formerly known as Orion) had some extra time off work, though, so we met up Thursday evening to give it a try. 

Vera brought her Soulblight Gravelords along and cobbled to gather a warband:

  • Kastellan (Blood Knight Champion)
  • Blood Knight with Templar Lance
  • Vargheist 
  • Skeleton Champion with Halberd
  • Skeleton Warrior with Ancient Blade
  • Skeleton Warrior with Ancient Spear
  • Skeleton Warrior with Ancient Spear
  • Skeleton Warrior with Ancient Spear
  • Dire Wolf


I quickly put together a small force of Nighthaunts

  • Knight of Shrouds on Etherial Steed
  • Dreadblade Harrow
  • Dreadblade Harrow
  • Chaingast
  • Chaingast


We set up some terrain and rolled for a scenario to play and came up with No Quarter! The battlefield is divided up into four quarters and whoever controls the most quarters at the end wins... To control a quarter, however, one needed to have at least one of their own models wholly within said quarter - and NO ENEMY within said quarter... it seemed an exceedingly difficult thing to do... unless you could whittle your opponents force down to three or less... and still have at least four of your own... that were spread out enough to have one in each quarter?! 

Set up and ready to go. One Battlegroup didn't show up until the second round - for both of us that included our leaders!? 

I had two chainghasts halfway up the middle. Orion had a band of Skeletons in a similar position (they are hiding behind the building opposite!). On one flank I had my two Dreadblade Harrows. On the other was the Vargheist with another Skeleton. 

Somehow one of my Dreadblade Harrow galloped clear across the table to fight a skeleton!? 

The Chainghasts got stuck in with the Vargheist in the middle of the table. The other Dreadblade Harrow joined them... 

On the second round the Blood Knights came galloping onto the table and the one with the lance charged my Dreadblade Harrow and stabbed them right in the etherial bits! 

The Kastellan galloped in and smashed through the Dreadblade Harrow as well... it took a Skeletal warrior to sneak up and finish off the Dreadblade Harrow. 

The Knight of Shrouds galloped onto the field of battle and put down a rather mangy-looking Dire Wolf! 

aaaaand then a couple more rounds happened and I didn't take any pictures... I was too busy looking things up and trying to figure out how to play the game. There isn't nearly as much stuff to keep track of compared to Age of Sigmar or Warhammer Underworlds - it is a pretty slick and simple system... but still fairly new and different enough it required checking on things and re-reading rules... I think after a few games I should be running a bit more smoothly! 

In the end it was a draw... we both had models in all four quarters. As I'd suspected, it turned out to be a very difficult scenario to WIN at! 

Doing a little MATH-HAMMER and considering the short length of the game, how slow a lot of units move, the number of models and how many attacks they make and how effective those attacks are and the health scores of various models... it seems like it would be a very difficult game to do... well... much of ANYTHING in the four short rounds that are played?! I guess we'll have to play it some more and try out some different forces and scenarios. 

I probably should have ignored he Vargheist... maybe tried to tie it down with one or both of the Chainghasts and galloped about with the others trying to take out all the little skeletons... 

Wednesday, March 11, 2026

Jaunt to Blighty?

Amanda and I are planning a little trip to England later this year... She's been there many times before (she has lots of family there - aunts, uncles, cousins, etc). I've never been anywhere overseas, so this is all new and exciting (and maybe a bit terrifying!) for me! We'll mostly be in London, but making a trip to Nottighham for a day or two. 

Amanda actually has a work conference on the continent, so we're also crossing to France and travelling to Boulogne-sur-Mer (where my great uncle is buried), and Vimy Ridge, and Paris for a few days before the conference!

So, dwellers and travellers of the Green and Pleasant Land... and France... my question you all is:

WHAT ARE THE MUST DO/SEE THINGS?!

(in London and Nottingham and Paris)...? 

Sunday, March 8, 2026

Age of Sigmar - Brimstone Horrors

The first of the Disciples of Tzeentch stuff to roll off the workbench... 

Brimstone Horrors

Because they are entities of pure warpfire, I felt it looked odd them just standing on the plain grey cobbles... so I tried to paint a little yellow light reflecting off of the cobbles... I'm not entirely happy with how it turned out, but it looks marginally better than they looked on the plain grey and it doesn't bother me enough to want to paint over it and start again... so... 

Brimstone Horrors are the lesserer of the trio of Horrors and, canonically, the outcome of destroying a Blue Horror. It starts with Pink Horrors. If a Pink Horrors is destroyed it collapses and explodes into two Blue Horrors. When a Blue Horror is destroyed it bursts into two Brimstone Horrors.

On the tabletop... In the current edition, if a Pink Horror is slain you can CHOOSE to replace it with two Blue Horrors (if you have any available!) OR pick an enemy unit in combat with the Pink Horrors and roll a die, on a 5+ it inflicts a mortal wound. Each time a Blue Horror is slain, a die is rolled and on a 3+ a Brimstone Horror model is added to the unit. 

Weird that there is only a 66% chance of bringing out a Brimstone Horror...? 


The diminutive Disciples of Tzeentch force, so far... 

There will be more... SO MUCH more... 

I have the Blue Horrors assembled, and they'll likely be next. I've been working on assembling ALL the Tzeentch Daemons from the Warpflame Cavalcade... Strangely, I haven't even started on ANY of the Tzaangors from the Tzaangor Warflock...? 

I had also been working on the two Treelords on the workbench a little bit... an bits of other things (Grave Guard... Pestigors... ). But they've mostly shoved all that to the side to just get some of these Daemons painted and hopefully that will motivate me to get OTHER stuff done! 

Thursday, March 5, 2026

Age of Sigmar - Disciples of Tzeentch: Warpflame Cavalcade

An absolutely HUGE parcel was dropped off today

YOINKS! 

Kind of dwarfed the box contained within! 

Disciples of Tzeentch: Warpflame Cavalcade

This box includes:

  • 1x Kairos Fateweaver
  • 3x Screamers of Tzeentch 
  • 3x Flamers of Tzeentch
  • 1x Exalted Flamer of Tzeentch
  • 1x Herald of Tzeentch on Burning Chariot
  • 10x Pink Horrors
  • 10x Blue Horrors
  • 10x Brimstone Horrors

The Kairos Fateweather model could also be built as a generic Lord of Change (Greater Daemon of Tzeentch) - instead of the named character. Also the Exalted Flamer of Tzeentch and Herald of Tzeentch on Burning Chariot could alternatively be built as a Changecaster and a Burning Chariot of Tzeentch. 

I think I'll stick with the Exalted Flamer of Tzeentch and Herald of Tzeentch on Burning Chariot.. But I'm really torn about whether to build Kairos Fateweather or a Generic Lord of Change... The named character greater daemons (Kairos Fateweather, Skarbrand, Rotigus, Shalaxi Hellbane) are alway better than the generic ones. I've seen them referred to as "Auto-Include" in discussions of army building... Now.. I don't care at all about matched play, or competitive gaming. I like narrative play and making up stories about my OWN heroes (or, anti-heroes) carving out their own destinies by their sword (or... spells?).. but the people I do play against (other than Amanda) DO build competitive armies and there's always a nagging feeling in the back of my brain that I am hampering myself and dooming myself to always lose by not making the "competitive" choice... 

Also... the Kairos Fateweather version of the model looks pretty cool - with TWO heads! 

But also... I don't CARE about Kairos Fateweather, that giant battle chicken's story has already been told... 

I can think on it a bit, I have LOTS of other stuff to build and paint. 

I think I'll start with the Fateskimmer, Herald of Tzeentch on Burning Chariot.. partly because it's a cool model and partly because I picked up White Dwarf #518 recently, and there are chariot racing rules for Age of Sigmar in there!!

I'll probably simultaneously put together all the Horrors... just because they look fun and they'll be super easy to paint and that will bring me close to being back in the black quicker (at least for the 28mm Foot)! 

This puts me at...

2026 PAINTED

  • 28mm Foot: 43
  • 28mm Mounted/Beasties: 2

2026 PURCHASED/ACQUIRED

  • 28mm Foot: 65
  • 28mm Mounted/Beasties: 9
  • 28mm Vehicles/Monsters: 2
  • 28mm Larger Terrain bits: 2

I doubt there will be any other purchases in the near future... so it shouldn't be too hard to catch up and start chipping away at the Pile of Opportunity!

(I guess there are the Endless Spells for the Disciples of Tzeentch... but I won't worry about those until I actually have enough of these painted to actually PLAY a game!) 

Saturday, February 28, 2026

February Games

 I played a game in February... 

Tuesday, 3 February 2026

Started off the month with the GRAND FINALE to our Warhammer Quest: Cursed City campaign! This was the 44th game of Cursed city and the 15th game of the Night Wars campaign. I think it lasted 3-4 rounds...

The scenario looked HARD, but Brutogg got in a lucky hit against Carmilla Du Sang early on, and Glaurio finished her off and it went all downhill for the vampires very quickly after that... 

You can read all about it here:

Warhammer Quest: Cursed City - Night Wars 15 - The FINAL BATTLE...?

Aaaaaand then... that was about it...

Everyone was kind of busy with work and school.

Amanda was away half the month. Orion and Nick went on a ski trip... 

Maybe in March... 


I did track down a copy of Warhammer Quest: Cursed City - Nemesis - the third and final campaign of the trilogy. I'd initially given up on trying to track one down... but then one showed up at Fenris Workshop among the Used Miniatures and Games (though it was brand new and still in the shrink wrap!) for a not unreasonable price... so I picked that up and the two units I still needed to play the campaign and have been working on trying to paint them up so we can carry on with Warhammer Quest: Cursed City in March!

I guess we'll get to Warhammer Quest: Darkwater AFTER that! 


Friday, February 27, 2026

One More Trip (Tzaangor Warflock)

 I made one more trip to the Dragon's Den this week (my third!) and went back and picked up the Tzaangor Warflock. I had originally told myself (and... Amanda...) that I was going to hold off on getting these UNTIL I painted ALL of the Warpfire Cavalcade Battleforce... but that's been delayed... and I'm going to get these anyway at SOME point... so I just wandered back Friday afternoon and picked it up!? 

Tzaangor Warflock

I think Tzaangors look fun. I hate actually painting them... but they look fun and I got it in my head that it would be fun to have an entire force of just Tzaangor and Deamons of Tzeentch. No humans.. I also like the idea of piles of Tzaangor on Discs of Tzeentch whizzing about the field of battle.

I already have three of them:

Tzaangor on Discs of Tzeentch

Of the three above that came in the Arcane Cataclysm box, I built one as a Tzaangor Enlightened, and the other two as Tzaangor Skyfires... (as, at the time, I wasn't concerned with building a full unit of one or the other to use in Age of Sigmar!). The Enlightened I actually used as a Tzaangor Shaman... 

Now that I have some more, I think I'll build two as Enlightened and four as Skyfires, so I have one unit of three Enlightened, and two units of three Skyfires... Also, now I will have an ACTUAL Tzaangor Shaman! 

(Maybe I should actually have a look at the Battletome before I actually start assembling!) 

Thursday, February 26, 2026

Drycha Hamadreth - Regent of the Outcasts

I FINALLY finished up Drycha Hamadreth! This model has been sitting on the corner of my painting desk, almost entirely painted for... months now...? I think what was holding me up was not being able to decide how to paint ALL THE BUGS... and in the end I decided to just make them all blue-glowy-spirit-bugs, just to make it simple and get it all done! 


Drycha Hamadreth - Regent of the Outcasts

She can launch a swarm of Flitterfuries as a ranged attack or a swarm of Squirmlings into melee and has some nasty sharp claws of her own! 


ALL the Sylvaneth, so far... 

I still have a pair of Treelords to finish up (a Treelord Ancient and Spirit of Durthu) and fifteen Tree-Reventnats or Spite-Revenants. I could wait until Amanda's played with both to decide which she'd prefer... or I could wait until the new Battletome comes out later this year and see if and how either changes... OR I could just say screw it and make them ALL Spite-Revenants for Drycha Hamadreth - Regent of the Outcasts to lead into battle!! 

Currently this could be fielded as... 


Treelord General’s Regiment 

  • Hero - Treelord (1) 210 
  • Unit - Kurnoth Hunters with Kurnoth Greatbows (3) 200 
  • Unit - Tree-Revenants (10) 180 
  • Unit - Gossamid Archers (5)  120

Total: 710


Branchwych’s Regiment

  • Hero - Branchwych (1) 110 - Any Infantry
  • Unit - Dryads (10)  90 - Infantry
  • Unit - Dryads (10)  90 - Infantry

Total: 290


Drycha Hamadreth's Regiment 

  • Hero - Drycha Hamadreth (1) 220 - 0-1 Forest Sentinel, Any Sylvaneth
  • Unit - Spite-Revenants (10) 160 Infantry

Total: 380


Faction Terrain: Awakened Wyldwood


ARMY TOTAL: 1380


The additional Treelords will add another 550points which will bring the force to 1930! The additional Revenants will add 240-270 points of optional extras!

Oh, I think I also have one of the Endless Spells to finish!