TWO GAMES of SPEARHEAD in ONE DAY!?
(Well... not quite...)
After playing John at the Warhammer store in the morning... I finally got Amanda to sit down and try a game in the evening.
She decided to try out the Sylvaneth Bitterbark Copse. I played with the Fangs of the Blood God again, as they were fresh in my head and I figured I'd be having to keep track of ALL THE THINGS for the Sylvaneth as well...
There is a LOT of things to keep track of... and, and the end of a long day... at the end of a long work week... Amanda was finding it a bit much.
We did play through her first turn...
Her Treelord and Kurnothi both made ranged attacks against one of my units of Flesh Hounds, destroying all but one of them... The Treelord had planned on charging the Flesh Hounds... but the last surviving one was now too far away...
At the end of the round Amanda scored 5VP (3 for holding objective locations, one for the twist, and one from a card requiring her to hold the Dracotion objective - the other one she'd hoped to score was one requiring the use of a fight ability... which she wasn't able to do... because she killed too many Flesh Hounds with SHOOTING!?)
At that point, we kind of had to call it though. Amanda was just too tired. Also, Morgan's room is right next door to the game room, and Amanda was worried they might not get to sleep if we were playing a game in there (They've started a job at a donut store, but they START at 5AM!?)
On my first turn, everything surged forward to the isolated unit of Tree-Revenants holding the objective in the center of the field of battle...
and CHARGED!!!
One of my first rolls... Yeah... that's EIGHT ones... out of twenty-four dice...
Despite abysmal dice rolling... they were utterly annihilated.. because... NUMBERS!
So I scored three for objectives, one from the twist and one from a card, tying up the game.
Starting off the next round, Amanda brought those Tree-Revenants right back onto the table as reinforcements...
...and then used Walkers of the Hidden Paths to teleport them into my rear to potentially hold one of two objective areas...
The Treelord maneuvered to charge into the mass of khorne daemons and cultists.
The Treelord charged Karanak
Just so you don't think I was the only one making crazy bad rolls... This was the Treelords first attack... needed 4+ to hit. Any that hit wounded on 2+ and then had one or two rend, dealing two or three damage each... I SHOULD have easily dealt 7+ damage, utterly destroying Karanak in one attack... but instead only did two damage!!?
Then Karanak tried to bite back...
Apparently he was SO BUSY dodging the Treelords blows, he wasn't able to get one good chomp in!? (needed 4+ to hit...)
Then the Treelord used the Sylvaneth Strike and Fade ability to just teleport out of there...
With the Treelord there, it flipped one of the objectives and the Tree-Revenants scored the other.
Amanda scored another six victory points (three for objectives and three for scoring all three cards!), bringing her total to eleven!
On my turn, Karanak charged and managed to get all the way around the Kurnothi Hunters and get at the Branchwych!
On the other side of the battlefield, some Flesh Hounds ran over and stood by the wall... okay, they probably peed on the wall... They did not engage the Treelord as it would have killed them and they needed to stay alive to score some points...
This is what drives me a little crazy about this game... it is ALL about positioning and scoring points through objectives and you could conceivably play an entire game without fighting at all... and score lots of points...
Karanak ate the Branchwych.
The Kurnothi savaged the Claws of Karanak.
I only got four victory points this round - two for holding objectives and two for cards... so now Amanda was ahead eleven to nine...
The next round fighting continued in the one corner and the Kurnoth Hunters finished off the Claws of Karanak.
The Treelord lumbered back into the middle of the Battlefield to seize the objective there.
At the end of her turn, Amanda scored SEVEN Victory Points!? Three for holding three or more objective locations, one for the twist, and all three Tactic cards!? This pu her at Eighteen (double my nine points!?)
The Claws of Karanak returned as reinforcements on my turn and they, along with one of the units of Flesh Hounds charged the isolated unit of Tree-Revenants... again...
and... didn't QUITE wipe them out... but killed enough of them that I was able to take back an objective location.
Meanwhile, on the other flank, Karanak had whittled the Kurnothi down to ONE...
At the end of the turn I only scored three points... two for objectives and one for the twist...
Starting off the final round. The Treelord decided it was time for the Sylvaneth to get some vengeance... and utterly destroyed Karanak with some totally average rolls... The Kurnoth Hunter also finally killed the last Flesh Hound in the unit that had been reduced to one in her first turn... and then she just refused to kill it off, knowing that if she did, a full unit of five would return as reinforcements?!
The last Tree-Revenant went down swinging!
At the end of the turn Amanda scored three for objective locations and one for a card (Take the Head - for destroying Karanak and sending them back to the Brass Citadel) which brought her final tally to TWENTY-TWO Victory Points...
Considering I was starting my final turn TEN points behind... things were not looking good.
The Reinforcement unit of Flesh Hounds did, in fact, appear... and they went to hunt down that last Kurnothi.
Having despatched the last of the Tree-Revenants on Amanda's turn, the Claws of Karanak were free to spread out and seize another Objective loaction (all while keeping folks close enough to one of the Short Table Edges to score a card!)
The other unit of Flesh Hounds likewise charged into the center of the battlefield to snatch back one of the other objective location!
The reinforcement Flesh Hounds tore the Kurnothi apart into severalgood sized sticks, which they carried off and had a good chew on...
In the end I scored a staggering SEVEN victory points! Three for objective locations, all three tactic cards, AND the Twist... it didn't help much though...
it brought my total to Nineteen victory points, which meant Amanda won with her Twenty-Two!!
We'd originally planned to play a different game on Saturday afternoon, but this game took almost five hours...? There were a LOT of distractions and I had to explain a LOT to Amanda... and then reexplain it... F
Fun was had, though, and she says she'd be willing to play again and really like the Sylvaneth!
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