Saturday, April 19, 2008

Snowy Saturday

As promised here a few more 28mm WW2 types and some other stuff.

(Remember: click on the pictures for a bigger version)


I was working on these at the same time as the Desert Commandos but didn’t quite have the bases done in time to include them yesterday. The two on the left are Crusader Miniatures (one of which seems to have a bit of static grass stuck to him..?!) and the other two are Artizan Designs


A couple more “Creepy Assistants” from (well two slaves and a lady) Old Glory’s “Fat Governor and Creepy Assistants” pack from their Pirate line and another lady from West Wind Productions


I had been thinking I’d go out for a ride around town and get some errands done… then I woke up to this!!!? (If you’re looking at this in the archives at a later date – check the date on this post!)


Damn… and I just finished changing all my bikes tires over to slicks for summer riding…

I hope it melts quick...

Friday, April 18, 2008

Last of the Desert Commandos

With this batch I have finished the last of the British Desert Commandos…. I don’t think I’ll be adding anymore anytime soon. Brigade Games has some nice looking SAS jeeps in 28mm, as do a couple others along with some LRDG trucks (S&S, Chieftain Models).

Brigade’s ”Desert Commando Jeep Patrol” looks awful tempting… (Been thinking about picking up the Rat Patrol Boxed set).

(Remember: click on the pictures for a bigger version)


These are all from Artizan Designs

Coming soon on Tim’s Miniature Wargaming Blog:

Probably some more 28mm WW2 stuff… it’s been awful tempting to work on these as, for the most part, I have very few left to paint and have no intention of adding to them at any point in the near future…. Well… anymore FIGURES – I’d like to pick up a couple of tanks at some point…

Amanda and the kids are off to Windsor for the next week and a half so this weekend I thought I might try to get a bunch of the Stock Taking finished up before I get cracking on all my assigned house fixin’ duties!

Monday, April 14, 2008

British Para Painting Update

I got busy doing some Paras this week (and some other stuff…).

(Remember: click on the pictures for a bigger version)


This will be my Brigade HQ for the Blitzkreig Commander 20mm British Paras. The figures are from Figures, Armour, Artillery USA. Nice figures. I really like them. I’d like to get more, unfortunately they totally ballsed up my order and shipped it to some guy in Germany and sent me his order… they did get most of the stuff I ordered to me in a reasonable amount of time. But there’s still eight packs they haven’t sent me and they haven’t returned any emails since the New Year… so… Too bad, I like their figures.

The Jeep is from Rafm.


Same thing, different angle. That’s a map of Arnhem on the jeep. Maybe I should have done Normandy. Ah well…


Same thing again…


More pretty FAA toys. A Pioneer platoon, an HQ and a Mortar Platoon. The HQ will be for Frost’s 2nd Battalion (that’s Johnny Frost himself, there, blowing on his copper fox-hunting horn).


Why do anything in one scale when you can do it in TWO!? I also painted up some 28mm paras for Savage Worlds Skirmishing. These are a mix of Foundry, Crusader and West Wind Productions.

You know this Thursday’s game will involve Para’s in one scale or another…


I also finished up a couple of modern/sci-fi types – The one in the middle is from The Foundry the other two are I-Kore Void figures. They were quick. They were easy. They are done.

Coming soon on Tim’s Miniature Wargaming Blog:

There will be a flurry of blog posting over the weekend (and following week) including Thursday’s AAR and a pile of stock taking and painting updates as the rest of the family is off on vacation (I get to “work on the house”).

Friday, April 11, 2008

Vive la Resistance

I had so much fun last week using Savage Worlds for some Second World War skirmish action, I thought I’d do it again! I also happen to finish up some Germans (that was brought on by the excitement over having traded away my 15mm Fallshirmjagers for some 28mm WW2 Russians (not that they’re going to be here this week or anything…they’re coming from the Netherlands!?) …you know how it is though, right?

Occupied France, 1943

SITUATION

Tired of the incessant raids by resistance groups a local commander has decided to step up efforts to extinguish this threat through constant patrolling and sweeps through the nearby wooded regions.

On this particular morning the Germans are about to stumble on a resistance group’s regional HQ/Safe House. There is a lot of valuable equipment there, which can’t fall into the Germans hands! Luckily pickets have warned the HQ of the approaching Germans and steps are being taken to spirit away the weapons, ammo, communications equipment, codes books and whatnot but the Germans will need to be stalled!

Two cells of Resistance fighters that were close at hand have been sent out into the wood to try and stall the German’s advance!

SCENARIO

The French must delay the Germans long enough for the truck to get loaded with all the weapons and equipment. There will be no figures representing those loading or driving the truck – at the end of the 6th turn (and each turn thereafter) the French player will roll a d12, if the sum of the roll and the turn number totals 18 or more they have loaded the truck and driven off – the game ends the remaining French resistance will fade into the woods and disappear!

The Germans will set up within 12” of the eastern edge of the table, the French HQ and truck are on the western edge of the table. The truck may be fired on and if disabled the Germans win. The Germans may also win if they physically get to the truck before the end of the game.

The French resistance delaying force will stat the game hidden and on hold. 8 hidden unit markers will be deployed on the table in any wooded area on the French half of the table. The Germans may try and spot and reveal the markers – an opposed roll vs the French stealth (d8). In addition to the regular cover modifiers the French may add an additional +2 for being very, very still…

FORCES

The French

Marcus Andres – Resistance Leader (WC)
Ag d8, Sm d8, Sp d10, St d8, Vg d8
Pace 6, Parry 7, Toughness 6
Fighting d8, Shooting d8, Notice d8, Stealth d8, Throwing d8
Command, combat Reflexes, Dodge, Block, Level-headed, Harder to Kill
Pistol, Knife, Grenades

Fifi Laplotte – Resistance Leader (WC)
Ag d8, Sm d6, Sp d8, St d6, Vg d6
Pace 6, Parry 6, Toughness 5
Fighting d8, Shooting d6, Notice d6, Stealth d6, Taunt d8
Command, Strong Willed
Pistol, Knife,

2x French Resistance Fighters (5)
Ag d6, Sm d6, Sp d8, St d6, Vg d6
Pace 6, Parry 6, Toughness 5
Fighting d8, Shooting d6, Notice d8, Stealth d8, Throwing d6
1x Thompson SMG, 4x Rifles (one team has a Bren Gun instead of one of the rifles) , Grenades

The Germans

Feldwebel Johann Weinerschnitzel – Platoon Commander (wc)
Ag d8, Sm d6, Sp d8, St d8, Vg d8
Pace 6, Parry 6, Toughness 6
Fighting d8, Shooting d8, Notice d8, Stealth d6, Intimidate d8
Command, Combat Reflexes, Rock n Roll
MP 40, Luger,

3x German Squads each with:

Gefreiter - Squad leader (1)
Ag d8, Sm d6, Sp d8, St d8, Vg d8
Pace 6, Parry 6, Toughness 6
Fighting d8, Shooting d8, Notice d8, Stealth d6, Intimidate d6
Combat Reflexes, Rock n Roll (One of them also had Command)
MP 40, Luger,

Rifle Section (6)
Ag d8, Sm d6, Sp d6, St d8, Vg d8
Pace 6, Parry 5, Toughness 6
Fighting d6, Shooting d6, Notice d6, Stealth d6,
6x Kar98 Rifle, Grenades

LMG Section (3)
Ag d8, Sm d6, Sp d6, St d8, Vg d8
Pace 6, Parry 5, Toughness 6
Fighting d6, Shooting d6, Notice d6, Stealth d6,
1x MG-42, Kar98 Rifle, 2x Luger

THE GAME

Gary and Christian showed up to play this week and they decided they’d play the Germans and I could play the French. I deployed rather hastily and probably should have set up a little differently… ah well.. I also should have given the first team to fire “the drop” (+4 to hit, +4 to damage) assuming they hadn’t been spotted… might have evened out the odds a bit.

(Remember: click on the pictures for a bigger version)


The Germans begin their advance through the woods.


Here are the French forces – not only was the location of these forces unknown to the Germans, the SIZE of the French force was also unknown and hidden in this box until I decided to deploy them.


The Germans advancing. You can see some of my brand new hidden unit markers sitting in the wooded areas in the foreground (the empty, square 30x30mm bases).

Gary and Christian were very clever in their maneuvering and made it very difficult for me to catch any great number of them in the open…


On turn three I revealed one units and K.O.ed two Germans in the ambush, but some swift action of one of the German LMG teams (and some pretty damn lucky dice rolling) saw one of my Frenchies to buy it as well!


On turn four I revealed the second unit and K.O.ed two more Germans. But I also lost a couple to the sheer volume of fire coming from the Germans. Marcus Andres shot and killed an LMG gunner.


Yeah once I had all my guys on the table and saw how many I had compared to how many they had I thought I probably could have done with another team… or better troops… or given them “the drop” on their first turn of firing… Ah well…


The firefight carried on for the next four turns. The Germans slowly whittled away my forces. In the background of this shot you can see the Resistance HQ and the truck being loaded.


Andres did shoot the MLG teams loader as he tried to take over the gun, and then shot the Ammo bearer as he tried to take it over. There was some grenade tossing back and forth between these guys above. I believe that’s what caused the two Germans to be shaken..


By turn six things were rapidly going south for the French. Both squads were down to one man, both Fifi and Andres were wounded…


Christian – who had never played Savage Worlds before – wanted to see how close combat worked and so charged in a pair of guys to attack the remaining Resistance fighter – one of them hit and caused 25 damage! (5 wounds, if one were counting!?) "Urk! Je suis mort!"


Germans swarming forward, Fifi making a run for it.


On Turn Seven Marcus Andres went down and that was it… we called it (after I rolled to see if the truck drove away that turn and didn’t). There was no one in their way and at least one LMG team with line of sight to the truck…

Truly this day was a disaster for the Resistance!

Coming soon on Tim’s Miniature Wargaming Blog:

I really should get back on track with the stock taking and then get back on with the The Game Plan! Honestly, though, there’ll be a few more painting updates first as I’ve been painting British Paratroopers (in 20mm AND 28mm!?) the last couple nights….

Thursday, April 10, 2008

Just a Quickie

After posting last night I cranked out anther two Germans so I’d have a platoon commander for tonight’s game!

(Remember: click on the pictures for a bigger version)


These are more of the Crusader Miniatures World War Two Germans.

Coming soon on Tim’s Miniature Wargaming Blog:

An AAR for tonight’s game!

Wednesday, April 9, 2008

Yet Another Painting Update

I haven’t been feeling like organizing things the last couple nights so I’ve been painting instead of stock-taking…

(Remember: click on the pictures for a bigger version)


Another West Wind Productions “Town Elder” – from the Gothic Horror/Headless Horseman line. This will be Capitaine Joseph du Morainne, the captain of La Isabella – the ship on which the characters in my new Savage Worlds: Pirates of the Spanish Main campaign are currently employed.


The last of the Foundry Pirates.


…and fresh off the painting table (so fresh I haven’t even put on the static grass and the paint on matte varnish is still drying on them.....!); Some Crusader Miniatures World War Two Germans – I got a little excited about having some new opponents to paint in the not TOO distant future as I’ve traded away the 15mm Fallshirmjagers for some 28mm WW2 Russians?!

It’s also got me thinking about skirmishin’ again for tomorrow night…

Monday, April 7, 2008

Painting Update – 7 April 2008

A couple things I worked on over the weekend:

(Remember: click on the pictures for a bigger version)


Inspired by last weeks game I finished up a few more Artizan Designs Desert Commando types.


Inspired by the new Savage Worlds: Pirates of the Spanish Main game I’ve started up on Saturday nights I finished a few Foundry Pirates – YA-HARRRRRR!!!


West Wind Productions “Town Elder” – from the Gothic Horror/Headless Horseman line. He’ll likely be robbed by the pirates in the aforementioned POTSM game.