One more game of Ronin – Skirmish Wargames in the Age of the Samurai to report on this weekend. Only THREE WEEKS to the 10th Annual Wargaming Birthday Bash/Winter Wargaming Weekend! Rick, Dave and Patrick showed up this week to play.
SCENARIO
We played the Skirmish Scenario.
Both our minor objectives were
to kill 75% of the other Buntai
I think we rolled nine turns for
the game length!
It was night.
FORCES
”Lion
Clan” Bushi Buntai - Rick and Dave
Bushou
Heavy Armour, Katana, Wakazishi,
Naginata
Command, Naginatajutsu,
Intuition, Powerful
46 points
Samurai
Heavy Armour, Katana, Wakazishi,
Teppo
Command, Hojutsu
@30 points each
2x Ashigaru
Medium Armour, Armour, Katana,
Yari
@18 points each
2x Ashigaru
Medium Armour, Armour, Katana,
one with Yumi, one with Teppo
@18 points each
=148 Points
Sohei Buntai #2 - Tim and Patrick
Grand Master
Medium Armour, Katana, Naginata
Fearless, Najinatajutsu, Fast,
Powerful
45 points
3x Sohei
2x Bandit Gashira
Medium Armour, Katana, Naginata
Fearless, Najinatajutsu,
@29 points each
1x Initiate
NO Armour, Katana, Teppo
15 points
=147points
THE GAME
(Remember: click on the pictures
for a bigger version)
End of Turn One – everyone charging towards each other in
the dark.
(ooh, I forgot to use the light-for-dark blue lens… dangit…
just pretend it looks like night time!)
End of Turn Two? A few wild shots were fired off in the
dark… for some reason I think the monks wounded on e of the Ashigaru – but I
didn’t take a picture or make note…
Turn Three – The Lion clan’s Bushou messed up the Grand
Master and one of the Sohei – some lucky rolls were involved – otherwise I
don’t think it would have been QUITE so one-sided…
The Sohei fighting the sole Ashigaru messed him up a bit,
though…
Yeah, that injured Ashigaru charging the sohei Initiate with
the Teppo – he was wounded on Turn Two… The wounded monk was hit by an Ashigaru
with a bow. The Teppos all did NOTHING all game. I think one got off a single
shot each – and missed (or perhaps stunned someone…?)
Had this been the tournament it was generally agreed that
this would have been a good point to call it for the Monks. The lion Clan would
have gotten the win, but no one would have gained any victory points…? Grand
master and a Sohei would have had to sit out a game or two…?
Was this another turn…? we did play to seven and there may
have been a turn here where everyone hammered on each other and had no effect.
Oh, maybe it was the teppo that caused the light wound that
finished off this Sohei…?
So still nothing going on in the battle between the Grand
Master and Bushou, but the other Sohei has killed an Ashigaru and Grievously
wounded another, and the Initiate has killed another Ashigaru and is holding
his own against the Samurai. Things weren’t looking totally terrible for the
Sohei at this point.
And then the initiate took a light wound…
And then The Bushou finished off the Grand Master and a
Sohei – not really a fair trade for the Sohei killing another Ashigaru.
And the Samurai killed the initiate… (and took his head)
And then the Grandmaster stepped in and killed the remaining
Sohei (after taking the head of hte Grand master)… and took the Sohei’s head as
well…
So… The Lion Clan scored 16 victory points for the ranks of
Sohei killed, +3 for Heads taken, and +5 for achieving a minor objective, for a
total of 24 Victory Points! Yowza!
The Sohei chalked up a loss and scored only 3 victory points
(for the three dead Ashigaru)
Coming soon on Tim’s Miniature Wargaming Blog:
I should have a bit of painting update to post in the next
day or so… Just waiting on Curt to post stuff up on Analogue Hobbies
(as part of the Fourth
Annual Analogue Hobbies Painting Challenge) I have a second Buntai of
Sohei completed (the ones I used in this game tonight, actually) and some Super
Heroes and a French Napoleonic gun and crew!?
Not going to get in a game next Saturday as we’ll be out to
the Symphony… Hopefully I’ll get a few games in during the week with the kids
or something!?
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