I should really write down some of the rules and stuff – beyond the QR chart I have… and I need to sort out tanks and aircraft… among other things…
Kazubul, Kazubushistan, November 1918
SITUATION
A couple months ago Allied forces crossed over from Persia into the Russian territory of Kasubushistan. A Scots Brigade and a battalion of French Foreign Legionnaires have set up a depot in Kazubul for supplying counter revolutionary forces. The situation has deteriorated for the Counter revolutionary forces in Kazubushistan and the Bolsheviks have decided to capture the depot at Kazubul before the allies can pull out.
SCENARIO
The Bolsheviks objectives are the train station and the town itself – both are wharhousing considerable supplies.
The Allied forces objective is to deny the Bolsheviks their objectives.
FORCES
Allied Forces
Brigadier Hamish McBoorden C-in-C
Colonel Pierre Lepeieu – Staff Officer
7th Scottish Rifle Regiment (15)
12th Royal Highland Regiment (15)
2 field batteries Royal Artillery
1 battery Machine-Gun Corp
2/7iemme Legion Etranger (15)
Railroad workers and local militia (10)
Bolshevik Forces
Comrade Joseph Trotsky C-in-C
Comrade Lowelski – Staff Officer
3x Bolshivik Rifle Battlions (15ea.)
1x Machine-gun battery
1x Field Battery
Comrade Bertelinov– Staff Officer
3x Bolshivik Rifle Battlions (15ea.)
1x Machine-gun battery
1x Cossack Squadron (9)
THE GAME
(Remember: click on the pictures for a bigger version)

Comerade Lowelski plotting the downfall of the imperialist stooges.

The Bolshevik Horde deployed for action.

The Allies prepare to defend their depot against the Bolshevik horde.

Ka-BLAM! The Royal Artillery takes it toll.
A turn or two later the Bolsheviks got their gun set up on a hill in range of the town and for a few turns the guns pounded each other with counter battery fire. Eventually the Russian guns were silenced, but they had afforded the Infantry a few turns of relief… but not nearly enough…
We decided, in general, we need more GUNS on the table for this sort of action!!

The bolshie horde surges forward again.

Onward!

Bolshevik Cavalry tries to charge the town.

…but are cut to pieces by the MGs deployed in the town and the Highlander waiting outside of the town.

One of Comerade Lowelski’s battalions has already been cut down by machine-gun, artillery and rifle fire. The remaining battalions would advance a little further and try to engage the French in a firefight… but they ultimately lost.

The remaining Cavalrymen failed two morale tests and could advance no further. The following turnt hey were finished off by the MGs.

Comerade Bertelinov’s lead battalion was apparently formed of elite marksmen!? The shot the crap out of the Highlanders on the outskirts of town. The Higlanders were down to five figures when the near-full-strength Bolshevik battlion advanced past the shattered Cavalry and were nearly within assaulting distance.
Antoehr turn of shooting took out three more - requiring three morale tests of the highland unit now whittled down to two figures and already having two moral failure markers. They PASSED ALL THREE tests!

They next turn, however, the Bolsheviks assaulted and whipped out the rest of the Highlanders. WE actually rolled for the close combat, but as I was writing this I realized they should have been destroyed on contact (units with two moral failure marker that are contacted by an enemy unit are automatically destroyed) – the outcome was the same, so…

Bertelinovs follow on battalions slowed at this point, unable to keep pace with the elite 1st battlion.

The first battalion pushed through the Highlanders position and assaulted the town. They stuck in the town for a turn or two but were eventually defeated by the Scotts.

The MGs and artillery were starting to take a toll on Bertelinovs battalions…

The last roll I made for my MGs – hitting on 4+… doh! must have jammed or something.
Definitely more guns required... I have three more British/Canadian 18-pounders, Two German Krupp 77mm, and another Russian gun to do... I should pick up a few more for everyone!
Anyway, good fun was had by all (I think...). We’ll have to try it again after the Dark Age DBA campaign weekend. The next two game nights (February 1st and 15th) will probably be devoted to DBA to get people up to speed before the campaign on the 25th. In March we should get back to some Great War and Colonial wargaming and maybe some other stuff… War of 1812? I found a starship fleet combat game based on HOTT that I’d like to have a go at.
For the next five weeks, however, I’m going to have to get busy with the painting of the Dark Age warriors. I have two armies I had planned to have completed before the campaign!?
Coming soon on Tim’s Miniature Wargaming Blog:
Some Norman Crossbowmen!




















