It’s been too damn long since me
and the kids got some gamin’ in. So we threw down with some HOTT this
afternoon.
After her crushing defeat at the
hands of Isengard (hmmmm… I don’t’ seem to have done a game report for that
one…?), the Magical Faerie Ballerina on Flying Rainbow Unicorn went traveling
and found herself in Rome, which was beset by a host of evil smelling Orcish invaders.
Determined to protect innocent peoples (and apparently Romans…) from evil
Orcish invaders she took up their cause and led them in a defence of their
lands.
FORCES
The Army of Rome (a little known
province of the Roman Empire)
1x Aerial Hero (Magical Faerie
Ballerina on Flying Rainbow Unicorn)
1x Fliers (Harpies)
4x Blade (Legionnaires)
4x Spear (Auxiliaries)
The Orcs of Finn
1x Rider General (Warlord of
Finn)
1x Behemoth (Cyclops)
3x Beasts (Wolf packs)
1x Warband (Orcs on foot)
5x Riders (Orcs on Wolves)
THE GAME
As ever (it seems) Keira was
defending against her brother’s aggressions.
(Remember: click on the pictures
for a bigger version)
The Roman army with their
Magical Faerie Ballerina on Flying Rainbow Unicorn leader and allied Harpies.
Magical Faerie Ballerina on
Flying Rainbow Unicorn leading from the front as all Magical Faerie Ballerina
Generals on Flying Rainbow Unicorns should.
Wolf packs in the woods.
Unfortunately because they were in the woods, and the general was waaaaaaay
down at the other end of the line, they didn’t end up doing much…
The rest of the Orcish army
Opening moves. Keira only rolled
one PIP so she couldn’t even move her aerials (if she’d rolled 2 I’m sure they
would have surged ahead on their own!) so the rest of the line moved up and
passed them. The Orc army maneuvers to align with the Roman defenders.
HA! TWO PIPs! The Magical Faerie
Ballerina on Flying Rainbow Unicorn and Harpies shot past the Roman sloggin
across the field below on foot and went straight for… THE BEHEMOTH!? Um… okay…
(actually I think she might have had three PIPs and brought the rest of the army up behind her...)
(actually I think she might have had three PIPs and brought the rest of the army up behind her...)
The first round of action was
inconclusive. The Warband thrown back, the Magical Faerie Ballerina on Flying
Rainbow Unicorn and the Cyclops were locked in battle!
The Orcs move and flank both
ends of the line!
Magical Faerie Ballerina on
Flying Rainbow Unicorn and the harpies were thrown back…
Things looked like they were
going to go really, really bad for the Romans. The Orcs rider general was at
the end of the line and had his opponent flanked… +4 vs. +2 and a quick-kill…
but the steady legionnaires threw them back, and then slaughtered another group
of wolfriders and sent the remainder fleeing from the table!
At the other end of the line the
wolves, too, were thrown back and in the subsequent bound were followed up and
chased off the table edge!
The following bound the harpies
(aided by the Magical Faerie Ballerina on Flying Rainbow Unicorn) destroyed the
Orcish Warband.
All down the line Orcs were
being thrown back.
On the following bopund Finnegan
rolled the first of a steady stream of ones for his PIP rolls and used it to
have his general fall back in line with the other wolf riders.
The Romans and their Magical
Faerie Ballerina on Flying Rainbow Unicorn leader pressed their advantage,
surging forward once again.
Not much happened, but on the
following bound the Orc General once again flanked the end of the Roman line.
Once again they were thrown back!
The legionaaires followed up and
the Magical Faerie Ballerina on Flying Rainbow Unicorn, not wishing to follow
the Cyclops into the woods flew over to lend a helping hand.
Now it was Warlord Finn’s turn
to throw back his enemies in a desperate-against-the-odds-melee
This is just getting to be a
mess… I can’t even begin to explain.
But it worked out for Finn – as
the orcs took down a few Romans – trying to level the playing field a bit..
The Magical Faerie Ballerina on Flying
Rainbow Unicorn returned to fighting the Cyclops.
The Cyclops reeled and the ferocity
of the Magical Faerie Ballerina on Flying Rainbow Unicorn assault.
Unable to engage the flying Magical
Faerie Ballerina on Flying Rainbow Unicorn, but not wanting to be followed up
and pushed further back into his own units (and thereby crushing them!) the
Cyclops moved forward again.
On the following bound Auxiliary
spearmen were brought in on the Cyclops’ flank
…and was destroyed.
Finnegan finally got a decent
PIP roll and with the center open decided to make an end run with three riders to
try and capture the stronghold
But the Magical Faerie Ballerina
on Flying Rainbow Unicorn (and her harpy friends)
… and they put and end to that
idea.
And that was the end of the
game.
The Romans had lost two units of
Legionnaires, the Orcs of Finn had
lost their Cyclops, the warband, a pack of wolves and two bands of wolf riders…
Coming soon on Tim’s Miniature Wargaming Blog:
Just finishing up base details on the Great War Canadian MG
teams. I shouldhave them posted tomorrow sometime.
Oh very, very cool!
ReplyDeleteThanks Nick!
DeleteThanks for very nice report! "flying Magical Faerie Ballerina on Flying Rainbow Unicorn" (of DOOM!!!) made my day :D
ReplyDeleteRegards
derFigurenschieber
What an awesome batrep. Remind me never to mess w the MFBoFRU
ReplyDeleteThe Magical Faerie Ballerina on Flying Rainbow Unicorn (and her harpy friends) must always be feted by the ROMANS. A new goddess has appeared on the horizon.
ReplyDeleteThe Magical Faerie Ballerina on Flying Rainbow Unicorn (and her harpy friends) must now be named!
awesome fun.
I trust the Rainbow Unicorn got an extra ration of cotton candy in its feed bag. Well Done.
ReplyDeleteGreat report! Both sides fought hard and smart.
ReplyDeleteThanks all. It's always a good time playing with the kids. This afternoon we played some Savage Worlds - There should be a report of that game up on the other blog (Savage Timmy’s Playhouse) tonight or tomorrow.
ReplyDelete