I made a couple of trips to the Dragon's Den this week and one out to the Warhammer Store.
The first trip to the Dragon's Den (on Tuesday) was to pick up the new Warhammer Age of Sigmar: Path to Glory - Ravaged Coast. This is the new Path to Glory "battlepack" for playing a narrative campaign with the latest edition for Warhammer Age of Sigmar. There is a Path to Glory Battlepack in the Core Rules, but this one is much more extensive. There are a lot more missions. Seems like it should be fun.
The next trip to the Dragon's Den (on Wednesday) was to pick up the Warhammer Age of Sigmar: Malign Sorcery box which includes THIRTEEN different endless spells for Warhammer Age of Sigmar. They are Generic and can be used by any faction! Primarily I picked it up for a few that I could use with the Soulblight Gravelords, which I am, in theory, focusing on this Quarter... (and also... because there is a Suffocating Gravetide model that I can use in Warhammer Quest Cursed City to chase after the Heroes when playing a Deliverance Journey!)
After stopping by the Dragon's Den I rolled all the way out to the Warhammer store...
there I tempted John into playing a quick game of Crypt Hunters!
John played the Stormcast Eternals, and I played the Nighthaunts.
In the first round, the Stormcast spread out a bit - to have maximum new tiles placed and minimize the places Nighthaunts could enter. The Gryph-Hound had found teh winch, but could not operate it!
A few rounds later, I'd taken out the Gryph-Hound and Astrid was desperately trying to fight her way through to the winch lest it disappear and the mission become impossible.
Exploring other passages. The Nighthaunts had taken out the Stormcast's leader. So it was down to Astrid and Eric! Astrid still trying to fight her way to the winch!
Astrid made it to the winch, but then had to fight her way out and back to the others before the catacombs rearranged themselves and cut her off, forever lost in them!
John played a card bringing back the gryph-hound
The nighthaunts took her out and she flashed back to Azyr in a bolt of lightning... So the passages to the winch were abandoned - didn't matter the winch had opened the Hyshian Illuminator and they had that token!
The Hyshian Illuminatore was discovered, but I played a card and dropped a token on it keeping anyone from being able to go on that hex for a round... It was getting despreate...
Eric fought off the remaining Nighthaunts and the Gryph-Hound sparked up the Hyshian Illuminator and blasted the remaining Nighthaunts out of the city! Yay!
I really like Crypt Hunters. It's a fun clever little game. Doesn't take to long to play. WAY more balanced than Lost Patrol (which it is based on)
While I was out there, I also picked up a copy of the Warhammer Age of Sigmar: Soulbound Starter Set. As the Heroes in the Soulbound campaign have finally made it to Brightspear, I thought it might be handy to have the Brightspear players guide and the adventures and maps contained in the set... though I have to admit, I was a little surprised (and disapointed!) that the maps enclosed were SO SMALL!? I thought for sure they would be larger fold out maps... but they are just the same size as the box (~8.5x11")
These were the first PURCHASES of the year... (earlier I had acquired a bunch of Disciples of Tzeentch through trade!)
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