I have finished the first of the Warhammer Quest: Darkwater miniatures! These were very simple and easy to knock out, so I did... I'll admit, I put very little effort into them, just wanted them done.
Six down, Fourty-Three to go!
Six Mire Kelpies
Being one of the lesser minions, I figured there were probably more than a few Act I encounters featuring them, so they'd be handy to be among the first to finish up. Maybe I should focus on the four basic, starter heroes - so I can run through a practice game and try the new system out?
(Of course, the heroes would be the SENSIBLE thing to work on... What is ACTUALLY closest to being finished? Gelgus Pust and Mulgoth the Cleaver.. Two of the biggest, baddest bosses that are probably not even seen in any of the Act I encounters!?)
That will have to be later in the week. Tonight I have to get a few things ready for the Age of Sigmar game tomorrow, and then tomorrow I need to finish up the Rat Horde for our Warhammer QuestL Cursed City game - as the heroes will now be facing Kritza, the Rat Prince!



Looking good. It's nice to have some easy minis to knock out quickly.
ReplyDeleteThanks!
DeleteDo they have rules in AoS? They look like perfect "cleanse" markers for maggotkin in our next PtG canpaign to me!
ReplyDeleteI have no idea if there are rules for the in AoS! I haven't seen any and I'm guessing not. I'm assuming they're like the bats and rats in Cursed City...
DeleteUsing them as markers in Blighted Wilds isn't a bad idea...
Though, honestly, for my brain, I feel like I kind of need to use some kind of dedicated marker and a marker and not a miniature. I've totally used miniatures as makers in the past, but if I want any hope of remember it's a marker these days, and not just another miniature on the table, it needs to CLEARLY be a marker that my brain recognizes as a marker... and not a miniature...
Delete(hence all those wooden discs I've been painting to remind me of who controls what and which units are affected by which conditions...)