Thursday, December 19, 2024

Warhammer Quest: Cursed City - Session Four - Another Hunt!

 

Wednesday, Amanda, Finnegan and I returned to Ulfenkarn for another adventure in the Cursed City! 

In the past week, I'd finished up Qulathis the Exile and Dagnai Holdenstock and later (like, earlier on Wednesday!) Octren Glimscry and Cleona Zeitengale! So we were able to try them out. 

I ran them through another Hunt Journey... 

The mission area was fairly compact and had only three Mysterious Objects and thus would only have three hostile groups at a time.

The Hunt missions require that the players kill TEN champions. Two of the first three Hostile groups were Deadwalker Zombies - the only Hostile group that DOESN'T have champions (a champion is, generally, a miniature that's a bit different and has one more wound than the regular members of a Hostile Group - or a bigger badder single opponent - like Watch Captain Halgrim, or one of the Korsagi Nightguards or Vyrkos Blood-Born vampires! 

Dagnai Holdenstock tore off to slay some Ulfenwatch and claim the first treasure! 

He kind of needed the help of the venerable Octren Glimscry to finish them off, though... 

He may LOOK like a doddering old fool, but that wizard is NASTY!!

Qlathis went off in the other direction hunting some Deadwalker Zombies. 

With the Zombies cleared out of the way, Cleona Zeitengale was able to get to one of the Mysterious Objects, and drew the first Crisis the team had to deal with that evening... 

Cleona hear cries from a house down a nearby alley - the occupants were fighting off a horde of Deadwalker Zombies... As with most Crises, there is always an option to either help out or turn away. Helping out almost always provides a benefit, ignoring the plight of the common people almost always ends with dire results (often the Fear or Influence levels rising!). In the end Cleona helped fight off the Zombies and was successful, but took a bit of damage in the process... but succeeding rewarded her with two points of inspiration and that was enough extra to flip her over onto her Inspired side ! 

By this point, Amanda decided she was too cold in the Game Room and went to steal my SQUIG MEGA HOODY again... seriously, she's getting far more use out of it than ME!

Cleona also tried out and area effect attack she had, which can be pretty nasty, if you happen to have a large group of hostiles all bunched up and no friendlies too close! 

Octren and Dagnai battling off more Skeletons! 

Qulathis searched another Mysterious Object and found a very handy healing potion of sorts! 

The she turned around to try and murder some rats... 

And was not successful... but Dagnai was nearby and cleaved through them with his axe... 

I wondered if Dagnai might be a primarily long-range fighter and be useless in Melee - like Golnir Coalbeard from Shadows Over Hammerhal... this was not the case... Holdenstock is an absolute butcher with that axe of his! 

Octren fighting off some Bats... 

Finally one of the Kosargi Nightguard lumbered into the area... it took Octren and Cleona and Qulathis all working together to take it down! 

And then it was quiet for a bit... 

Eventually some more rats showed up and were quickly dispatched. 

Dagnai chopped down a few more Zombies... 

Qulathis shot down an Ulfenwatch Sergeant as they were arriving... 

The two other with him charged her, though... 

and then one of the Vyrkos showed up! 

Octren and Cleona took it down... 

Holdenstock rushed in to finish off the Ulfenwatch... 

And with that, ten Champions were taken out, so Octren went to the extraction zone and signalled The Adamant - Holdenstocks airship - to extract them! 

As they were trying to get out, a few Zombies and Ulfenwatch threatened to overrun them as they made for the extraction point... 

But our heroes were able to make their getaway! 

During the Extraction Event the Adamant was in position to let loose a broadside at one of the towers of the Ebon Citadel on it's way out and blasted a big hole in it - reducing the Influence levels further! 

So all four of the new characters gained experience and there was even enough Realmstone collected that they were able to buy an upgrade for... Qulathis...? I think? 

We talked afterwards of perhaps playing THREE games next week. The first two would be a Deliverance Journey and a Scavenge Journey on Tuesday and Wednesday (Xmas and Xmas Eve) to bring this new crew up to First Level, and then from the eight Heroes, pick four to go on the first Decapitation Journey - to take out on of the Rulers of Ulfenkarn!

This is going to take a LONG time to get through... I think I calculated that IF you just picked four of the heroes to play and ran them through the minimum number of adventures - three to gain each level and then the decapitation journey(s) for each level... and ALL of those journeys were successful and NO ONE ever died... it would take 17 sessions.. If we were to do six missions, to bring everyone up to the next level before doing a decapitation journey it would be a minimum of 32 missions (again, if nothing went wrong and all missions were successful). I've read of some people taking 40+ missions to play through the campaign. If only playing ONE game a week... that could be a good part of a YEAR to get through the campaign!

One ONE hand... that's a LOT of play value for this one game. 

One the OTHER hand... that's a BIG COMMITMENT to the game and I wonder if we'll get through it all before we all get bored and want to move on to other things.. 

Only got eight games out of Shadows over Hammerhal... and when we first finished it up, I kind of felt like... THAT'S IT!?! But looking back maybe it wasn't so bad...? Eight 1.5 to 2 hour sessions means the game COULD be played through in a marathon gaming weekend! Which might be fun, if some friends from out of town gathered for a weekend of gaming (could NOT do that with Cursed City!) 

I feel like there has to be a happy medium 

I know there are house rules people have posted on Board Game Geek to "speed things up" a bit.. but I haven't looked at them yet. Could be something to look into, I guess.

The family seems committed to play though this so... AND then we have Night Wars to play through after... (AND there were a few scenarios in White Dwarf magazines a while back that could be played - though a BUNCH of Ghouls of the Flesh-Eater Courts are required to play...)


Wednesday, December 18, 2024

Warhammer Quest: Cursed City Heroes - Octren Glimscry and Cleona Zeitengale

Finished just in time for this week's Warhammer Quest game! 

Octren Glimscry and Cleona Zeitengale

Octren Glimscry 

Cleona Zeitengale

ALL of the Heroes for Warhammer Quest: Cursed City!

(that came in the core box! There are other playable heroes/characters out there... but these are the ones that came with the game and are now complete!) 

Whew! Wasn't sure they were going to get done in time, and honestly... felt a bit rushed and not my best work ever... but they're done, time to MOVE ON! 

Work-in-Progress Wedensday - 18 December 2024

I have worked on painting a FEW miniatures this week... I finished up Qlathis and Dagnai Holdenstock, and a Stormvermin, and the Darkoath Chieftan on the Warsteed, and then in the last few days I finished up five Spite-Revenants.

But other than that, I haven't really been working on a lot of other things, miniature-wise... Like stuff that's still "in-progress" that have actually been worked on this past week... because the stuff I'd worked on mostly got finished up!?

Also, Staples FINALLY (after THREE AND A HALF WEEKS!!) finished printing the pdf cards for the new edition of Warhammer Underworlds and I've busied myself since Friday cutting, and gluing fronts and backs of fighter and warscroll cards together for a number of my favourite factions (that I have cards for...) and a few others besides. 

These are the ones I've finished... 

But there are PLENTY more to do!!! 

Loads of things still on the workbench... I've done a bit or work on a few of them... 

Octren Glimscry,  Cleona Zeitengale, Torgillius the Chamberlain, and Gorslav the Gravekeeper  (all of which I'd hoped to finish for Warhammer Quest TONIGHT!)!

Octern and Cleona are VERY close to being finished... I still might get them done!!

Two really, REALLY old Citadel Miniatures that I've had for-EVAR... I can't remember if I ever finished painting them... or if I had, but stripped them years ago to repaint..? I think they're both from the Talisman line of miniatures and they're getting painted (or, repainted) now to use as NPCs in our Soulbound game! 

Chaos Sorcerer Lord got a bit of work done this past week... hopefully finish up this coming week!?

Finnegan's Tzangors (from Warhammer Quest: Silver Tower) have snuck their way back onto the workbench - largely because I may need them for Warhammer Age of Sigmar: Soulbound next week! I tried using a heavy drybrushing for the lighter blue, thinking it would be quiker and it looks awful... so I'll have to re-do the darker undercoat on that one and try to do a better job. I'm not in quite as much of a rush as I thought I'd be now, so, I can take my time...

As ever, there is just SO MUCH other stuff crowding he workbench that HASN'T been actively worked on in the last week(s)... 

Like SOOOO MUCH STUFF...

Like everywhere, all over... it's a bit much, really!

This week, I'll likely work on the Tzangors and then the last of the Sylvaneth and Nighthaunts... at some point I'd like to work in a few Warhammer Underworlds warbands that have been half-painted for far too long (Starblood Stalkers and Gorechosen of Dromm) 

I guess there are only two weeks left in the year!? If I could get the last two Warhammer Quest Hostiles, the Tzangors and the Sylvaneth and Nighthaunts all done by the end of the year, I'd be pretty happy. (I'd be even happier if I could finish up Dromm and the Starblood Stalkers!) 

Then in the new year, I'd like to assemble all of the rest of the Soulblight Gravelords and ALL THE DARKOATH (and other Slaves to Darkness stuff) and get the two Spearhead armies finished and then flesh them out to larger Path to Glory forces. 

Tuesday, December 17, 2024

Age of Sigmar - Sylvaneth - Spite-Revenants

 I traded some of the Skaven from my Skaventine box away a while back and got a few sprues that could make either Tree-Revenants or Spite-Revenants. I decided to make five more Tree-Revenants (to add to the five I already had - from the Spearhead box) and make the other five into Spite-Revenants. 

I king of wish I'd made them all into Spite-Revenants, now... mostly because there is a new Regiment of Renown - THE LOST-SONG SPIRITS - That can be fielded by both Nighthaunt and Soulblight Gravelord armies (and Flesh-Eater Courts and Idoneth Deepkin and Ossiarch Bonereapers... but I don't have THOSE!). The Regiment is made up of a Tree-Lord and two units of five Spite-Revenants - which seems like a fun force to add to the Vampire army! Alas... 

Five Spite-Revenants 

I'd finished one of these miniatures last week, to use as Amanda's character in our Warhammer Age of Sigmar: Soulbound game. 

All the Sylvaneth (so far)! 

There are just a few left to do! Five Tree-Revenants, Skaeth’s Wild Hunt (5 miniatures) and the Awakened Wildwood (Three BIG trees)! I'd really like to finish these off before the end of the year! 

Sunday, December 15, 2024

Warhammer Underworlds - Sunday Funday!

So who had EIGHT DAYS in the pool for How Long Will it Take for Amanda to Steal Tim's SQUIG MEGA HOODIE?

Sunday evening we played another round of Warhammer Underworlds... 

We played the same warbands as the evening before (could look at it as the continuation of a best two out of three?)

Cyreni's Razors went first and Alathyrr jumped on a Treasure Token and Delved! 

Ghuloch charged Alathyrr, the roll was tied, but I rolled a crit for Ghuloch, so he pushed Alathyrr off the token, into a stagger hex (not a biggie, she was already staggered from the Delve). More importantly Ghuloch was ON it and would have to be pushed off if they wanted to do more delving there! 

Alathyrr ran away to another Treasure Token and Delved that. Fecula and Sepsimus both charged and finished off Alathyrr, who is the only fighter worth ONE bounty in the warband... so I gained one point and inspired Sepsimus... 

Starting off Round Two Sepsimus charged Cyreni and dealt THREE Damage!!

Fecula followed up with a blast of "magic" (She held a candle up and belched in Cyreni's direction and that finished her off... 

Guloch attacked Renglaith and dealt two damage. 

Fecula threw some more magic about and deal one Damage to Renglaith. I could have done something different to just take Renglaith out... but I had a card that scored a Glory point if there were any vulnerable enemy fighters in the end phase... so... 

Starting off Round Three, Ghuloch finished off Reglaith...

Fecula charged and damaged Cephanyr...

and then Sepsimus charged in to finish off the Squid! 

BOOM!

Seeing how tough Wurmspat was in the last game, I did not hold back at all and played an excessively aggressive game... (although I used neither the card, nor the warscroll ability to take damage to do an extra charge this game! Moslty because it just worked out that fighters were still adjacent when the rest charged out, or Fecula was in a good position to shoot "Magic") 

I won this second game, 18-9! 

Amanda decided she'd played Cyreni's enough and wants to try out Morgwaeth's Blade Coven next. I guess I should try something different at well.... 

Do I play another old favourite to see how they work in the new edition? Skabbik's Plague Pack? Some other Chaos warband?

Or do I try playing something I have not played at all this year?! I have 34 different warbands. at one point I suggested I should try and play them all at least once this year... that's not likely to happen. AT this point, I think I've only played 17 of them - half! Of the other half, at least a dozen of them have been played by other people - mostly Amanda, so it's not like half my warbands are not being used ever!?

This is how big the SQUIG MEGA HOODIE is on Amanda!